briefing.html ÀCJp briefing.sqf )xFJŒ description.ext (vFJ’ init.sqf vFJú mission.sqm -GJËí
Title
Good work!
player createDiaryRecord["Diary", ["Briefing", "Your mission is to clear the road to Msna. You have just landed here. Your landing zone is NOT CLEAR OF ENEMIES!.
After clearing the landing zone, proceed to clear points Alpha and Bravo. Finally, clear the town of Msta.
Proceed boldly and with discipline!"]];
objekti_4 = player createSimpleTask["Clear Msta."];
objekti_3 = player createSimpleTask["Clear Bravo point."];
objekti_2 = player createSimpleTask["Clear Alpha point."];
objekti_1 = player createSimpleTask["Clear landing zone."];
objekti_4 setSimpleTaskDescription["Clear the town of Msta from enemy troops.","Clear Msta", "Clear"];
objekti_3 setSimpleTaskDescription["Clear point Bravo from enemy troops.","Clear Bravo", "Clear"];
objekti_2 setSimpleTaskDescription["Clear point Alpha from enemy troops.","Clear Alpha", "Clear"];
objekti_1 setSimpleTaskDescription["Clear your landing zone from enemy troops.","Clear landing zone.", "Clear"];
objekti_4 setSimpleTaskDestination (getMarkerPos "target_4");
objekti_3 setSimpleTaskDestination (getMarkerPos "target_3");
objekti_2 setSimpleTaskDestination (getMarkerPos "target_2");
objekti_1 setSimpleTaskDestination (getMarkerPos "target_1");onLoadMission="co 16 road to msna";
respawn=5;
respawndelay=5;
class Header
{
gameType = Coop;
minPlayers = 1;
maxPlayers = 16;
};execVM "briefing.sqf";
pelaajat=[a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11,a12,a13,a14,a15,a16];
pahikset_1=[b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12];
peraantymisraja_1=5;
pahikset_2=[c1,c2,c3,c4,c5,c6,c7,c8,c9,c10];
peraantymisraja_2=4;
pahikset_3=[d1,d2,d3,d4,d5,d6,d7,d8,d9,d10];
peraantymisraja_3=6;
pahikset_4=[e1,e2,e3,e4,e5,e6,e7,e8,e9,e10,e11,e12,e13,e14,e15,e16,e17,e18,e19,e20];
peraantymisraja_4=5;
msta_peraantyy=false;
bravo=false;
lz_clear=false;
alpha_clear=false;
bravo_clear=false;
version=11;
class Mission
{
addOns[]=
{
"cacharacters2",
"chernarus",
"CAWater",
"caweapons_warfare_weapons",
"CATracked2_T34"
};
addOnsAuto[]=
{
"cacharacters2",
"CATracked2_T34",
"CAWater",
"caweapons_warfare_weapons",
"chernarus"
};
randomSeed=1616767;
class Intel
{
briefingName="co 16 road to msta";
briefingDescription="Clear road to inland";
resistanceWest=0;
startWeather=0.50954676;
forecastWeather=0.51560855;
year=2009;
month=6;
day=26;
hour=9;
minute=20;
};
class Groups
{
items=30;
class Item0
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={11504.292,242.50664,5493.2837};
id=3;
side="GUER";
vehicle="GUE_Worker2";
leader=1;
rank="SERGEANT";
skill=0.46666664;
text="e15";
};
};
class Waypoints
{
items=5;
class Item0
{
position[]={11515.21,242.04771,5506.625};
speed="LIMITED";
combat="AWARE";
class Effects
{
};
timeoutMin=10;
timeoutMax=20;
showWP="NEVER";
};
class Item1
{
position[]={11507.824,242.00999,5497.8306};
speed="LIMITED";
class Effects
{
};
timeoutMin=2;
timeoutMax=10;
showWP="NEVER";
};
class Item2
{
position[]={11514.001,242.05688,5503.873};
type="CYCLE";
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={11379.129,255.88504,5553.0679};
speed="FULL";
combat="AWARE";
synchronizations[]={2};
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={10984.947,302.63663,5780.6782};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item1
{
side="GUER";
class Vehicles
{
items=4;
class Item0
{
position[]={11191.336,256.2702,5372.0225};
id=9;
side="GUER";
vehicle="GUE_Soldier_CO";
leader=1;
rank="SERGEANT";
skill=0.46666664;
text="e1";
};
class Item1
{
position[]={11188.832,256.65338,5367.3574};
id=10;
side="GUER";
vehicle="GUE_Soldier_GL";
rank="CORPORAL";
skill=0.33333331;
text="e2";
};
class Item2
{
position[]={11192.67,256.35129,5370.3789};
id=14;
side="GUER";
vehicle="GUE_Soldier_GL";
skill=0.2;
text="e6";
};
class Item3
{
position[]={11190.832,256.37,5367.3574};
id=11;
side="GUER";
vehicle="GUE_Soldier_AR";
rank="CORPORAL";
skill=0.33333331;
text="e3";
};
};
class Waypoints
{
items=2;
class Item0
{
position[]={11189.259,256.34537,5374.7661};
combatMode="RED";
formation="LINE";
speed="NORMAL";
combat="COMBAT";
class Effects
{
};
timeoutMin=60;
timeoutMid=60;
timeoutMax=60;
showWP="NEVER";
};
class Item1
{
position[]={11187.622,256.69318,5378.9043};
type="GUARD";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item2
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={11243.709,252.05916,5393.6973};
id=4;
side="GUER";
vehicle="GUE_Woodlander3";
leader=1;
rank="CORPORAL";
skill=0.33333331;
text="e16";
};
};
class Waypoints
{
items=5;
class Item0
{
position[]={11243.709,252.05916,5393.6973};
id=4;
speed="LIMITED";
combat="COMBAT";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={11270.603,252.356,5439.3691};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={11285.907,251.78258,5446.7378};
combatMode="RED";
formation="COLUMN";
speed="FULL";
combat="AWARE";
expCond="!(alive e17) or !(alive e20)";
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={11344.072,253.33456,5477.9004};
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={11499.976,242.90047,5487.4492};
type="SAD";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item3
{
side="GUER";
class Vehicles
{
items=2;
class Item0
{
position[]={11416.19,250.8627,5472.5181};
id=6;
side="GUER";
vehicle="GUE_Woodlander2";
leader=1;
skill=0.2;
text="e18";
};
class Item1
{
position[]={11418.19,250.66541,5472.5181};
id=7;
side="GUER";
vehicle="GUE_Woodlander1";
skill=0.2;
text="e19";
};
};
class Waypoints
{
items=14;
class Item0
{
position[]={11454.13,246.79448,5463.8784};
formation="STAG COLUMN";
speed="LIMITED";
combat="AWARE";
class Effects
{
};
timeoutMin=3;
timeoutMax=20;
showWP="NEVER";
};
class Item1
{
position[]={11368.979,253.35457,5480.8193};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={11325.289,252.94989,5468.1133};
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={11268.894,254.12912,5494.6416};
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={11347.58,253.99911,5526.5176};
class Effects
{
};
showWP="NEVER";
};
class Item5
{
position[]={11389.71,257.67294,5568.2017};
class Effects
{
};
showWP="NEVER";
};
class Item6
{
position[]={11404.417,259.44696,5620.6611};
class Effects
{
};
timeoutMin=3;
timeoutMax=20;
showWP="NEVER";
};
class Item7
{
position[]={11384.304,256.74356,5557.2271};
class Effects
{
};
showWP="NEVER";
};
class Item8
{
position[]={11280.567,254.0119,5492.187};
class Effects
{
};
showWP="NEVER";
};
class Item9
{
position[]={11334.352,253.21591,5468.563};
class Effects
{
};
showWP="NEVER";
};
class Item10
{
position[]={11359.235,253.30812,5480.124};
class Effects
{
};
showWP="NEVER";
};
class Item11
{
position[]={11444.687,247.87192,5468.563};
type="CYCLE";
class Effects
{
};
showWP="NEVER";
};
class Item12
{
position[]={11393.416,252.7531,5477.8618};
speed="FULL";
combat="AWARE";
synchronizations[]={4};
class Effects
{
};
showWP="NEVER";
};
class Item13
{
position[]={11107.376,327.35187,5650.6245};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item4
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={11492.186,242.84225,5499.3877};
id=8;
side="GUER";
vehicle="GUE_Villager4";
leader=1;
skill=0.2;
text="e20";
};
};
class Waypoints
{
items=11;
class Item0
{
position[]={11489.395,243.18628,5504.353};
speed="LIMITED";
combat="AWARE";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={11490.31,244.24651,5512.1064};
idStatic=290852;
idObject=-1762920412;
housePos=0;
class Effects
{
};
timeoutMin=20;
timeoutMax=60;
showWP="NEVER";
};
class Item2
{
position[]={11505.593,242.06863,5520.4009};
speed="LIMITED";
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={11527.167,241.56087,5504.2017};
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={11530.043,243.62112,5504.6558};
class Effects
{
};
timeoutMin=5;
timeoutMax=30;
showWP="NEVER";
};
class Item5
{
position[]={11516.19,242.01393,5482.7783};
class Effects
{
};
showWP="NEVER";
};
class Item6
{
position[]={11507.864,242.69635,5489.0605};
class Effects
{
};
showWP="NEVER";
};
class Item7
{
position[]={11511.118,242.45398,5487.623};
class Effects
{
};
timeoutMin=2;
timeoutMax=10;
showWP="NEVER";
};
class Item8
{
position[]={11492.194,242.77786,5502.2334};
type="CYCLE";
class Effects
{
};
showWP="NEVER";
};
class Item9
{
position[]={11459.846,248.19154,5495.8115};
speed="FULL";
combat="AWARE";
synchronizations[]={1};
class Effects
{
};
showWP="NEVER";
};
class Item10
{
position[]={10928.427,321.14136,5726.5068};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item5
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={11245.254,254.07556,5463.6533};
id=5;
side="GUER";
vehicle="GUE_Villager3";
leader=1;
rank="CORPORAL";
skill=0.33333331;
text="e17";
};
};
class Waypoints
{
items=8;
class Item0
{
position[]={11242.974,254.34084,5468.8862};
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={11242.039,254.93961,5475.5732};
combatMode="RED";
speed="FULL";
combat="AWARE";
expCond="{alive _x} count [e17,e20] <2";
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={11239.397,255.71179,5488.7925};
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={11336.751,253.97,5519.4297};
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={11371.118,254.76854,5543.3799};
class Effects
{
};
showWP="NEVER";
};
class Item5
{
position[]={11396.313,257.33704,5564.9956};
class Effects
{
};
showWP="NEVER";
};
class Item6
{
position[]={11517.15,242.76949,5524.563};
type="SAD";
class Effects
{
};
showWP="NEVER";
};
class Item7
{
position[]={11350.71,263.86444,5578.6533};
expActiv="msta_peraantyy=true;";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item6
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={11241.653,286.65018,5613.9063};
id=18;
side="GUER";
vehicle="GUE_Soldier_MG";
leader=1;
rank="CORPORAL";
skill=0.33333331;
text="e10";
};
};
class Waypoints
{
items=1;
class Item0
{
position[]={11247.582,283.88779,5604.3696};
id=23;
type="GETIN";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item7
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={11233.62,289.94089,5624.6772};
id=19;
side="GUER";
vehicle="GUE_Soldier_AR";
leader=1;
skill=0.2;
text="e11";
};
};
class Waypoints
{
items=9;
class Item0
{
position[]={11208.105,296.81015,5634.2642};
combatMode="RED";
formation="WEDGE";
speed="NORMAL";
combat="AWARE";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={11212.52,286.37192,5595.6436};
class Effects
{
};
timeoutMin=5;
timeoutMax=30;
showWP="NEVER";
};
class Item2
{
position[]={11204.657,296.64853,5629.8506};
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={11246.727,289.82376,5639.7813};
class Effects
{
};
timeoutMin=6;
timeoutMax=30;
showWP="NEVER";
};
class Item4
{
position[]={11210.727,296.63434,5636.4717};
class Effects
{
};
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};
class Item5
{
position[]={11232.243,289.0062,5618.8164};
class Effects
{
};
showWP="NEVER";
};
class Item6
{
position[]={11208.884,296.3667,5632.8003};
type="CYCLE";
class Effects
{
};
showWP="NEVER";
};
class Item7
{
position[]={11177.431,306.96945,5651.8467};
synchronizations[]={3};
class Effects
{
};
showWP="NEVER";
};
class Item8
{
position[]={11101.85,326.04132,5718.1904};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item8
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={11314.816,274.70822,5638.5562};
id=20;
side="GUER";
vehicle="GUE_Soldier_MG";
leader=1;
skill=0.2;
text="e12";
};
};
class Waypoints
{
items=5;
class Item0
{
position[]={11314.816,274.70822,5638.5562};
id=20;
combatMode="RED";
formation="COLUMN";
speed="LIMITED";
combat="STEALTH";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={11322.729,273.0235,5645.7202};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={11336.095,270.73624,5643.5786};
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={11337.924,270.44269,5642.9126};
expCond="{alive _x} count pahikset_4 < peraantymis_raja_4";
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={11029.604,302.53793,5794.4771};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item9
{
side="GUER";
class Vehicles
{
items=2;
class Item0
{
position[]={11222.499,253.72179,5379.0464};
id=21;
side="GUER";
vehicle="GUE_Soldier_2";
leader=1;
skill=0.2;
text="e13";
};
class Item1
{
position[]={11224.499,253.48297,5379.0464};
id=22;
side="GUER";
vehicle="GUE_Soldier_1";
skill=0.2;
text="e14";
};
};
class Waypoints
{
items=12;
class Item0
{
position[]={11230.309,253.21127,5374.3037};
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={11235.961,252.14223,5383.207};
combatMode="RED";
formation="LINE";
speed="NORMAL";
combat="COMBAT";
class Effects
{
};
timeoutMin=10;
timeoutMax=60;
showWP="NEVER";
};
class Item2
{
position[]={11231.748,252.49608,5382.1182};
combatMode="RED";
formation="COLUMN";
speed="FULL";
combat="AWARE";
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={11215.764,253.94704,5389.8809};
class Effects
{
};
showWP="NEVER";
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{
position[]={11217.51,253.82639,5393.5063};
class Effects
{
};
showWP="NEVER";
};
class Item5
{
position[]={11223.553,253.34193,5392.9019};
class Effects
{
};
showWP="NEVER";
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class Item6
{
position[]={11227.043,253.17236,5397.7349};
class Effects
{
};
timeoutMin=15;
timeoutMax=40;
showWP="NEVER";
};
class Item7
{
position[]={11223.016,253.4436,5394.915};
class Effects
{
};
showWP="NEVER";
};
class Item8
{
position[]={11212.34,254.29678,5389.2095};
class Effects
{
};
showWP="NEVER";
};
class Item9
{
position[]={11228.855,253.22162,5375.8496};
type="CYCLE";
class Effects
{
};
showWP="NEVER";
};
class Item10
{
position[]={11211.805,255.24159,5375.2451};
speed="FULL";
synchronizations[]={7};
class Effects
{
};
showWP="NEVER";
};
class Item11
{
position[]={10874.526,250.47728,5344.9878};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item10
{
side="GUER";
class Vehicles
{
items=3;
class Item0
{
position[]={11213.663,257.34869,5466.7944};
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side="GUER";
vehicle="GUE_Soldier_1";
leader=1;
skill=0.2;
text="e4";
};
class Item1
{
position[]={11213.043,257.32935,5464.4443};
id=13;
side="GUER";
vehicle="GUE_Soldier_3";
skill=0.2;
text="e5";
};
class Item2
{
position[]={11215.566,256.99536,5464.3774};
id=15;
side="GUER";
vehicle="GUE_Soldier_2";
skill=0.2;
text="e7";
};
};
class Waypoints
{
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class Item0
{
position[]={11211.986,257.48526,5473.0938};
combatMode="RED";
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class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={11220.262,257.36374,5480.2148};
class Effects
{
};
showWP="NEVER";
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{
position[]={11236.141,254.56873,5462.6045};
class Effects
{
};
showWP="NEVER";
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{
position[]={11254.328,253.56406,5452.9814};
class Effects
{
};
showWP="NEVER";
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{
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class Effects
{
};
showWP="NEVER";
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{
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class Effects
{
};
showWP="NEVER";
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{
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class Effects
{
};
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{
position[]={11277.231,254.0511,5488.6846};
class Effects
{
};
showWP="NEVER";
};
class Item8
{
position[]={11321.401,252.78195,5465.8779};
class Effects
{
};
showWP="NEVER";
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{
position[]={11302.347,251.80367,5450.7695};
class Effects
{
};
showWP="NEVER";
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{
position[]={11305.523,250.24789,5437.4897};
class Effects
{
};
showWP="NEVER";
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{
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class Effects
{
};
showWP="NEVER";
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{
position[]={11262.412,252.76109,5434.1206};
class Effects
{
};
showWP="NEVER";
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{
position[]={11246.436,252.86226,5429.1172};
class Effects
{
};
showWP="NEVER";
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class Item14
{
position[]={11230.655,254.60725,5454.042};
class Effects
{
};
showWP="NEVER";
};
class Item15
{
position[]={11215.258,257.4826,5469.6313};
type="CYCLE";
class Effects
{
};
showWP="NEVER";
};
class Item16
{
position[]={11167.507,263.64407,5450.4785};
speed="FULL";
combat="AWARE";
synchronizations[]={0};
class Effects
{
};
showWP="NEVER";
};
class Item17
{
position[]={10804.813,266.11264,5341.9536};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item11
{
side="GUER";
class Vehicles
{
items=2;
class Item0
{
position[]={11313.892,253.30515,5479.8862};
id=16;
side="GUER";
vehicle="GUE_Soldier_CO";
leader=1;
rank="SERGEANT";
skill=0.46666664;
text="e8";
};
class Item1
{
position[]={11313.468,253.14024,5477.3711};
id=17;
side="GUER";
vehicle="GUE_Soldier_GL";
rank="CORPORAL";
skill=0.33333331;
text="e9";
};
};
class Waypoints
{
items=2;
class Item0
{
position[]={11319.962,253.27835,5479.8789};
combatMode="RED";
formation="LINE";
speed="LIMITED";
combat="COMBAT";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={11324.353,253.29887,5483.6641};
type="GUARD";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item12
{
side="GUER";
class Vehicles
{
items=4;
class Item0
{
position[]={12265.023,93.587288,5574.2031};
id=24;
side="GUER";
vehicle="GUE_Soldier_2";
leader=1;
rank="CORPORAL";
skill=0.33333331;
text="d1";
};
class Item1
{
position[]={12268.023,92.104637,5569.2031};
id=25;
side="GUER";
vehicle="GUE_Soldier_MG";
rank="CORPORAL";
skill=0.33333331;
text="d2";
};
class Item2
{
position[]={12272.023,91.499817,5569.2031};
id=27;
side="GUER";
vehicle="GUE_Soldier_GL";
skill=0.2;
text="d4";
};
class Item3
{
position[]={12270.023,91.67318,5569.2031};
id=26;
side="GUER";
vehicle="GUE_Soldier_AT";
skill=0.2;
text="d3";
};
};
class Waypoints
{
items=8;
class Item0
{
position[]={12330.557,79.128067,5552.7896};
speed="NORMAL";
combat="AWARE";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={12370.542,75.947998,5573.3232};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={12378.829,77.028458,5623.395};
class Effects
{
};
timeoutMin=2;
timeoutMax=70;
showWP="NEVER";
};
class Item3
{
position[]={12324.073,80.165703,5534.417};
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={12154.765,123.71243,5598.1787};
class Effects
{
};
showWP="NEVER";
};
class Item5
{
position[]={12322.993,79.956856,5553.5117};
type="CYCLE";
class Effects
{
};
showWP="NEVER";
};
class Item6
{
position[]={12229.024,118.48465,5422.7461};
speed="FULL";
combat="AWARE";
synchronizations[]={6};
class Effects
{
};
showWP="NEVER";
};
class Item7
{
position[]={12099.939,93.85112,5274.042};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item13
{
side="GUER";
class Vehicles
{
items=4;
class Item0
{
position[]={12288.275,92.465103,5590.355};
id=30;
side="GUER";
vehicle="GUE_Worker2";
leader=1;
rank="SERGEANT";
skill=0.46666664;
text="d7";
};
class Item1
{
position[]={12293.338,91.220245,5590.4531};
id=31;
side="GUER";
vehicle="GUE_Woodlander3";
rank="CORPORAL";
skill=0.33333331;
text="d8";
};
class Item2
{
position[]={12295.338,90.647049,5590.4531};
id=32;
side="GUER";
vehicle="GUE_Villager3";
rank="CORPORAL";
skill=0.33333331;
text="d9";
};
class Item3
{
position[]={12297.338,90.094238,5590.4531};
id=33;
side="GUER";
vehicle="GUE_Woodlander2";
skill=0.2;
text="d10";
};
};
class Waypoints
{
items=16;
class Item0
{
position[]={12316.312,83.421608,5575.0742};
combatMode="RED";
speed="NORMAL";
combat="AWARE";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={12309.043,83.678223,5568.999};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={12300.58,83.451317,5546.4302};
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={12280.399,87.668205,5552.2891};
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={12278.88,89.165253,5562.0537};
class Effects
{
};
showWP="NEVER";
};
class Item5
{
position[]={12284.956,89.152077,5573.3389};
class Effects
{
};
showWP="NEVER";
};
class Item6
{
position[]={12292.009,87.528641,5573.2295};
class Effects
{
};
showWP="NEVER";
};
class Item7
{
position[]={12285.716,86.840752,5557.4971};
class Effects
{
};
showWP="NEVER";
};
class Item8
{
position[]={12300.362,83.59301,5553.0488};
class Effects
{
};
showWP="NEVER";
};
class Item9
{
position[]={12305.788,84.52195,5570.8428};
class Effects
{
};
showWP="NEVER";
};
class Item10
{
position[]={12294.287,87.396309,5576.5933};
class Effects
{
};
showWP="NEVER";
};
class Item11
{
position[]={12288.861,88.407501,5575.0742};
class Effects
{
};
showWP="NEVER";
};
class Item12
{
position[]={12291.9,88.818413,5581.6929};
class Effects
{
};
showWP="NEVER";
};
class Item13
{
position[]={12313.274,84.302826,5577.4604};
type="CYCLE";
class Effects
{
};
showWP="NEVER";
};
class Item14
{
position[]={12281.752,108.30334,5469.4595};
speed="FULL";
combat="AWARE";
synchronizations[]={5};
class Effects
{
};
showWP="NEVER";
};
class Item15
{
position[]={12180.611,83.072075,5244.6479};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item14
{
side="GUER";
class Vehicles
{
items=2;
class Item0
{
position[]={12165.723,134.24702,5714.9971};
id=29;
side="GUER";
vehicle="GUE_Soldier_Scout";
rank="CORPORAL";
skill=0.33333331;
text="d6";
};
class Item1
{
position[]={12172.828,134.01364,5709.4585};
azimut=120;
id=28;
side="GUER";
vehicle="GUE_Soldier_Crew";
leader=1;
rank="SERGEANT";
skill=0.46666664;
text="d5";
};
};
class Waypoints
{
items=9;
class Item0
{
position[]={12153.645,136.59534,5708.2817};
speed="NORMAL";
combat="AWARE";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={12151.622,134.45348,5644.52};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={12177.447,132.02895,5670.3633};
class Effects
{
};
timeoutMin=20;
timeoutMax=70;
showWP="NEVER";
};
class Item3
{
position[]={12152.246,135.69778,5658.3608};
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={12151.468,138.02272,5702.6836};
class Effects
{
};
showWP="NEVER";
};
class Item5
{
position[]={12175.201,133.59364,5705.4648};
class Effects
{
};
timeoutMin=20;
timeoutMax=70;
showWP="NEVER";
};
class Item6
{
position[]={12156.755,134.49493,5706.5718};
type="CYCLE";
class Effects
{
};
showWP="NEVER";
};
class Item7
{
position[]={12148.379,142.03697,5778.7163};
synchronizations[]={8};
class Effects
{
};
showWP="NEVER";
};
class Item8
{
position[]={12110.528,111.49058,6048.8179};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item15
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={12607.711,46.101887,5732.9873};
id=39;
side="GUER";
vehicle="GUE_Soldier_AT";
leader=1;
skill=0.2;
text="c10";
};
};
class Waypoints
{
items=5;
class Item0
{
position[]={12613.539,46.022213,5716.1362};
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={12623.325,45.066917,5717.2368};
combatMode="RED";
speed="FULL";
combat="COMBAT";
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={12626.525,45.111374,5717.7466};
expCond="bravo";
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={12573.361,47.749889,5708.0347};
speed="FULL";
combat="AWARE";
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={12264.155,47.621006,6208.3037};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item16
{
side="GUER";
class Vehicles
{
items=2;
class Item0
{
position[]={12892.751,20.990335,5606.2896};
id=40;
side="GUER";
vehicle="GUE_Soldier_1";
leader=1;
rank="CORPORAL";
skill=0.33333331;
text="c1";
};
class Item1
{
position[]={12889.562,20.993917,5606.6416};
id=41;
side="GUER";
vehicle="GUE_Soldier_AR";
rank="CORPORAL";
skill=0.33333331;
text="c2";
};
};
class Waypoints
{
items=10;
class Item0
{
position[]={12910.392,21,5614.585};
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={12913.801,26.128872,5617.6655};
idStatic=302989;
idObject=-1754433651;
housePos=1;
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={12891.264,20.991648,5597.5552};
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={12933.103,20.841328,5588.5015};
class Effects
{
};
timeoutMin=20;
timeoutMax=40;
showWP="NEVER";
};
class Item4
{
position[]={12928.087,20.611677,5623.3677};
class Effects
{
};
timeoutMin=20;
timeoutMax=40;
showWP="NEVER";
};
class Item5
{
position[]={12907.902,21.175947,5642.9404};
class Effects
{
};
showWP="NEVER";
};
class Item6
{
position[]={12888.328,20.995562,5617.9844};
class Effects
{
};
showWP="NEVER";
};
class Item7
{
position[]={12904.965,20.99662,5612.6021};
type="CYCLE";
class Effects
{
};
showWP="NEVER";
};
class Item8
{
position[]={12862.738,21.003479,5605.957};
synchronizations[]={13};
class Effects
{
};
showWP="NEVER";
};
class Item9
{
position[]={12499.402,105.35316,5536.835};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item17
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={12596.173,47.514713,5734.6982};
id=34;
side="GUER";
vehicle="GUE_Soldier_2";
leader=1;
rank="SERGEANT";
skill=0.46666664;
text="c5";
};
};
class Waypoints
{
items=10;
class Item0
{
position[]={12581.075,50.517982,5734.2158};
speed="NORMAL";
combat="AWARE";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={12578.343,52.814095,5748.6401};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={12614.958,47.993099,5751.5425};
class Effects
{
};
timeoutMin=20;
timeoutMax=50;
showWP="NEVER";
};
class Item3
{
position[]={12581.844,52.21719,5750.3467};
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={12578.343,47.223118,5709.4648};
class Effects
{
};
showWP="NEVER";
};
class Item5
{
position[]={12624.944,45.08609,5702.2954};
class Effects
{
};
timeoutMin=20;
timeoutMax=50;
showWP="NEVER";
};
class Item6
{
position[]={12575.698,47.560825,5711.2563};
class Effects
{
};
showWP="NEVER";
};
class Item7
{
position[]={12577.831,51.145428,5733.1914};
type="CYCLE";
class Effects
{
};
showWP="NEVER";
};
class Item8
{
position[]={12462.95,75.310997,5777.0972};
speed="FULL";
synchronizations[]={11};
class Effects
{
};
showWP="NEVER";
};
class Item9
{
position[]={12293.996,163.92509,5927.7988};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item18
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={12767.135,48.983509,5789.4951};
id=35;
side="GUER";
vehicle="GUE_Soldier_MG";
leader=1;
rank="CORPORAL";
skill=0.33333331;
text="c6";
};
};
class Waypoints
{
items=5;
class Item0
{
position[]={12768.61,47.482994,5783.9766};
formation="COLUMN";
speed="LIMITED";
combat="STEALTH";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={12769.398,46.801907,5781.3975};
expCond="alpha_clear";
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={12743.144,44.614265,5775.3003};
speed="FULL";
combat="AWARE";
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={12502.083,109.69319,5893.6626};
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={12164.822,43.864971,6231.4829};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item19
{
side="GUER";
class Vehicles
{
items=2;
class Item0
{
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side="GUER";
vehicle="GUE_Soldier_AT";
leader=1;
rank="CORPORAL";
skill=0.33333331;
text="c7";
};
class Item1
{
position[]={12603.711,46.701508,5732.9873};
id=37;
side="GUER";
vehicle="GUE_Soldier_MG";
skill=0.2;
text="c8";
};
};
class Waypoints
{
items=8;
class Item0
{
position[]={12581.188,46.973797,5710.8354};
speed="NORMAL";
combat="AWARE";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={12678.854,36.861641,5677.8706};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={12696.915,34.4856,5696.457};
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={12647.117,46.038887,5754.3203};
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={12595.917,50.692467,5756.5996};
class Effects
{
};
showWP="NEVER";
};
class Item5
{
position[]={12586.974,46.543579,5717.1479};
type="CYCLE";
class Effects
{
};
showWP="NEVER";
};
class Item6
{
position[]={12538.18,62.821785,5644.1768};
speed="FULL";
synchronizations[]={10};
class Effects
{
};
showWP="NEVER";
};
class Item7
{
position[]={12471.562,101.90058,5186.5474};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item20
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={12605.711,46.449261,5732.9873};
id=38;
side="GUER";
vehicle="GUE_Soldier_GL";
leader=1;
skill=0.2;
text="c9";
};
};
class Waypoints
{
items=7;
class Item0
{
position[]={12609.673,46.809311,5744.7363};
speed="NORMAL";
combat="AWARE";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={12609.673,46.043152,5731.7461};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={12624.78,45.541119,5728.666};
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={12606.4,46.027466,5729.7246};
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={12608.133,46.651539,5741.8496};
type="CYCLE";
class Effects
{
};
showWP="NEVER";
};
class Item5
{
position[]={12592.832,49.33408,5741.1758};
speed="FULL";
combat="AWARE";
synchronizations[]={9};
class Effects
{
};
showWP="NEVER";
};
class Item6
{
position[]={12246.676,98.612381,6120.7471};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item21
{
side="GUER";
class Vehicles
{
items=2;
class Item0
{
position[]={12898.148,20.99597,5613.0225};
id=42;
side="GUER";
vehicle="GUE_Soldier_GL";
leader=1;
skill=0.2;
text="c3";
};
class Item1
{
position[]={12899.17,20.998894,5609.5977};
id=43;
side="GUER";
vehicle="GUE_Soldier_2";
skill=0.2;
text="c4";
};
};
class Waypoints
{
items=9;
class Item0
{
position[]={12880.594,20.996429,5642.6777};
speed="NORMAL";
combat="AWARE";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={12890.502,20.995449,5643.4121};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={12899.8,21.551132,5651.7305};
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={12921.086,20.999634,5633.5024};
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={12937.969,19.862354,5610.627};
class Effects
{
};
showWP="NEVER";
};
class Item5
{
position[]={12928.549,20.948242,5579.4326};
class Effects
{
};
showWP="NEVER";
};
class Item6
{
position[]={12879.86,21,5638.397};
type="CYCLE";
class Effects
{
};
showWP="NEVER";
};
class Item7
{
position[]={12853.613,21.212812,5617.8296};
speed="FULL";
combat="AWARE";
synchronizations[]={12};
class Effects
{
};
showWP="NEVER";
};
class Item8
{
position[]={12420.268,88.562813,5486.6685};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item22
{
side="GUER";
class Vehicles
{
items=4;
class Item0
{
position[]={13167.73,4.6435342,5446.5063};
id=44;
side="GUER";
vehicle="GUE_Soldier_CO";
leader=1;
rank="SERGEANT";
skill=0.46666664;
text="b1";
};
class Item1
{
position[]={13170.73,4.4395113,5441.5063};
id=45;
side="GUER";
vehicle="GUE_Soldier_GL";
rank="CORPORAL";
skill=0.33333331;
text="b2";
};
class Item2
{
position[]={13172.73,4.4048529,5441.5063};
id=46;
side="GUER";
vehicle="GUE_Soldier_AR";
rank="CORPORAL";
skill=0.33333331;
text="b3";
};
class Item3
{
position[]={13174.73,4.3833866,5441.5063};
id=47;
side="GUER";
vehicle="GUE_Soldier_1";
skill=0.2;
text="b4";
};
};
class Waypoints
{
items=5;
class Item0
{
position[]={13174.641,4.8255291,5451.2119};
speed="NORMAL";
combat="AWARE";
class Effects
{
};
timeoutMin=15;
timeoutMid=15;
timeoutMax=15;
showWP="NEVER";
};
class Item1
{
position[]={13194.257,4.7090163,5463.4707};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={13241.963,5.2451062,5483.5347};
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={13328.006,5.9720249,5484.2031};
formation="LINE";
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={13364.785,6.0314369,5471.7197};
type="SAD";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item23
{
side="GUER";
class Vehicles
{
items=4;
class Item0
{
position[]={13207.606,5.4953847,5404.5952};
id=50;
side="GUER";
vehicle="GUE_Worker2";
leader=1;
rank="SERGEANT";
skill=0.46666664;
text="b7";
};
class Item1
{
position[]={13210.606,6.5002589,5399.5952};
id=51;
side="GUER";
vehicle="GUE_Woodlander3";
rank="CORPORAL";
skill=0.33333331;
text="b8";
};
class Item2
{
position[]={13212.606,6.6388917,5399.5952};
id=52;
side="GUER";
vehicle="GUE_Villager3";
rank="CORPORAL";
skill=0.33333331;
text="b9";
};
class Item3
{
position[]={13214.606,6.7775884,5399.5952};
id=53;
side="GUER";
vehicle="GUE_Woodlander2";
skill=0.2;
text="b10";
};
};
class Waypoints
{
items=8;
class Item0
{
position[]={13217.272,6.0715027,5403.9727};
speed="NORMAL";
combat="AWARE";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={13225.303,5.4058857,5410.4839};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={13216.839,11.283666,5417.3188};
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={13187.11,4.56005,5446.6143};
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={13190.473,4.610559,5450.5195};
class Effects
{
};
showWP="NEVER";
};
class Item5
{
position[]={13220.745,4.7003479,5418.6211};
type="CYCLE";
class Effects
{
};
showWP="NEVER";
};
class Item6
{
position[]={13167.349,7.6703854,5390.7139};
speed="FULL";
combat="AWARE";
synchronizations[]={14};
class Effects
{
};
showWP="NEVER";
};
class Item7
{
position[]={12798.232,85.073143,5057.3037};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item24
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={13370.42,5.9494052,5431.2368};
id=54;
side="GUER";
vehicle="GUE_Woodlander1";
leader=1;
skill=0.2;
text="b12";
};
};
class Waypoints
{
items=3;
class Item0
{
position[]={13366.587,5.9851832,5430.6245};
speed="LIMITED";
combat="CARELESS";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={13373.898,5.9294052,5430.3359};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={13367.837,5.9775696,5429.5659};
type="CYCLE";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item25
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={13313.681,8.4912729,5322.2334};
id=55;
side="GUER";
vehicle="GUE_Villager4";
leader=1;
skill=0.2;
text="b11";
};
};
class Waypoints
{
items=6;
class Item0
{
position[]={13331.815,5.9417944,5364.0562};
speed="LIMITED";
combat="CARELESS";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={13376.843,5.9073439,5393.2471};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={13376.523,5.7780995,5472.1636};
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={13370.453,6,5403.4707};
type="CYCLE";
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={13333.711,6.0095749,5383.0225};
speed="FULL";
combat="AWARE";
synchronizations[]={16};
class Effects
{
};
showWP="NEVER";
};
class Item5
{
position[]={13187.749,50.584797,5181.1826};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item26
{
side="GUER";
class Vehicles
{
items=2;
class Item0
{
position[]={13323.488,5.8830419,5458.1494};
id=49;
side="GUER";
vehicle="GUE_Soldier_GL";
leader=1;
skill=0.2;
text="b6";
};
class Item1
{
position[]={13317.797,5.7255597,5457.019};
id=48;
side="GUER";
vehicle="GUE_Soldier_3";
skill=0.2;
text="b5";
};
};
class Waypoints
{
items=8;
class Item0
{
position[]={13322.188,5.8206601,5468.3809};
speed="LIMITED";
combat="CARELESS";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={13337.268,6,5477.9326};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={13357.373,6,5476.4238};
class Effects
{
};
timeoutMin=12;
timeoutMax=30;
showWP="NEVER";
};
class Item3
{
position[]={13329.224,5.9854794,5465.1143};
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={13330.983,5.9777207,5438.9766};
class Effects
{
};
timeoutMin=5;
timeoutMax=20;
showWP="NEVER";
};
class Item5
{
position[]={13320.354,5.7738667,5466.395};
type="CYCLE";
class Effects
{
};
showWP="NEVER";
};
class Item6
{
position[]={13288.575,4.7393274,5480.9492};
speed="FULL";
combat="AWARE";
synchronizations[]={15};
class Effects
{
};
showWP="NEVER";
};
class Item7
{
position[]={13156.86,131.22574,5908.6494};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item27
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
presence=0.28223062;
position[]={12863.905,21.442287,5658.8066};
id=56;
side="GUER";
vehicle="T34";
leader=1;
skill=0.2;
text="vaunu";
};
};
class Waypoints
{
items=11;
class Item0
{
position[]={12869.7,23.019545,5664.3794};
speed="NORMAL";
combat="AWARE";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={12877.502,22.578459,5668.6147};
expCond="not alive b12";
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={12893.774,21.838797,5670.1748};
speed="FULL";
class Effects
{
};
showWP="NEVER";
};
class Item3
{
position[]={12915.397,21.405998,5654.1255};
combatMode="RED";
class Effects
{
};
showWP="NEVER";
};
class Item4
{
position[]={12957.081,18.989719,5601.9663};
class Effects
{
};
showWP="NEVER";
};
class Item5
{
position[]={13015.474,18.011133,5553.123};
class Effects
{
};
showWP="NEVER";
};
class Item6
{
position[]={13086.316,11.538626,5520.5356};
class Effects
{
};
showWP="NEVER";
};
class Item7
{
position[]={13165.661,5.063108,5495.0317};
class Effects
{
};
showWP="NEVER";
};
class Item8
{
position[]={13214.969,4.2743974,5450.5435};
class Effects
{
};
showWP="NEVER";
};
class Item9
{
position[]={13249.823,4.0818033,5429.5732};
class Effects
{
};
showWP="NEVER";
};
class Item10
{
position[]={13351.838,6,5430.707};
type="SAD";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item28
{
side="EAST";
class Vehicles
{
items=8;
class Item0
{
position[]={13436.688,1.8625584,5435.7637};
special="NONE";
id=57;
side="EAST";
vehicle="MVD_Soldier_TL";
player="PLAY CDG";
leader=1;
rank="LIEUTENANT";
skill=0.59999996;
text="a3";
};
class Item1
{
position[]={13438.751,1.5190245,5434.9321};
special="NONE";
id=58;
side="EAST";
vehicle="MVD_Soldier_MG";
player="PLAY CDG";
rank="SERGEANT";
skill=0.46666664;
text="a4";
};
class Item2
{
position[]={13438.005,1.6225719,5436.7798};
id=59;
side="EAST";
vehicle="MVD_Soldier_AT";
player="PLAY CDG";
rank="SERGEANT";
skill=0.46666664;
};
class Item3
{
position[]={13437.047,1.7653918,5438.0488};
special="NONE";
id=60;
side="EAST";
vehicle="MVD_Soldier_GL";
player="PLAY CDG";
rank="SERGEANT";
skill=0.46666664;
text="a5";
};
class Item4
{
position[]={13435.4,1.6078271,5461.1597};
special="NONE";
id=61;
side="EAST";
vehicle="MVD_Soldier_AT";
player="PLAY CDG";
rank="CORPORAL";
skill=0.33333331;
text="a6";
};
class Item5
{
position[]={13436.556,1.4282916,5459.4272};
special="NONE";
id=62;
side="EAST";
vehicle="MVD_Soldier_Marksman";
player="PLAY CDG";
rank="CORPORAL";
skill=0.33333331;
text="a7";
};
class Item6
{
position[]={13435.529,1.5635778,5463.894};
special="NONE";
id=63;
side="EAST";
vehicle="MVD_Soldier_GL";
player="PLAY CDG";
rank="CORPORAL";
skill=0.33333331;
text="a8";
};
class Item7
{
position[]={13436.921,1.3038939,5464.7822};
special="NONE";
id=72;
side="EAST";
vehicle="RU_Soldier_Medic";
player="PLAY CDG";
skill=0.33333331;
text="a2";
};
};
};
class Item29
{
side="EAST";
class Vehicles
{
items=8;
class Item0
{
position[]={13437.905,1.6957482,5432.5786};
special="NONE";
id=64;
side="EAST";
vehicle="MVD_Soldier_TL";
player="PLAY CDG";
leader=1;
rank="LIEUTENANT";
skill=0.59999996;
text="a9";
};
class Item1
{
position[]={13436.579,1.9633521,5430.2549};
special="NONE";
id=65;
side="EAST";
vehicle="MVD_Soldier_MG";
player="PLAY CDG";
rank="SERGEANT";
skill=0.46666664;
text="a10";
};
class Item2
{
position[]={13438.641,1.6477515,5423.9336};
special="NONE";
id=66;
side="EAST";
vehicle="MVD_Soldier_AT";
player="PLAY CDG";
rank="SERGEANT";
skill=0.46666664;
text="a11";
};
class Item3
{
position[]={13439.166,1.5707146,5420.27};
special="NONE";
id=67;
side="EAST";
vehicle="MVD_Soldier_GL";
player="PLAY CDG";
rank="SERGEANT";
skill=0.46666664;
text="a12";
};
class Item4
{
position[]={13438.103,1.7612714,5418.8438};
special="NONE";
id=68;
side="EAST";
vehicle="MVD_Soldier_AT";
player="PLAY CDG";
rank="CORPORAL";
skill=0.33333331;
text="a13";
};
class Item5
{
position[]={13436.985,1.9639111,5416.7153};
special="NONE";
id=69;
side="EAST";
vehicle="MVD_Soldier_Marksman";
player="PLAY CDG";
rank="CORPORAL";
skill=0.33333331;
text="a14";
};
class Item6
{
position[]={13439.412,1.5311242,5417.208};
special="NONE";
id=70;
side="EAST";
vehicle="MVD_Soldier_GL";
player="PLAY CDG";
rank="CORPORAL";
skill=0.33333331;
text="a15";
};
class Item7
{
position[]={13437.737,1.1987157,5461.6763};
special="NONE";
id=71;
side="EAST";
vehicle="RU_Soldier_Medic";
player="PLAY CDG";
skill=0.33333331;
text="a1";
};
};
};
};
class Vehicles
{
items=4;
class Item0
{
position[]={13442.175,0.96575862,5424.5068};
azimut=300;
special="NONE";
id=0;
side="EMPTY";
vehicle="PBX";
lock="LOCKED";
skill=0.60000002;
init="clearMagazineCargo this;";
};
class Item1
{
position[]={13443.364,0.66143066,5432.6738};
azimut=270;
special="NONE";
id=1;
side="EMPTY";
vehicle="PBX";
lock="LOCKED";
skill=0.60000002;
init="clearMagazineCargo this;";
};
class Item2
{
position[]={13439.897,0.89229918,5457.2656};
azimut=255;
special="NONE";
id=2;
side="EMPTY";
vehicle="PBX";
lock="LOCKED";
skill=0.60000002;
init="clearMagazineCargo this;";
};
class Item3
{
position[]={11247.582,283.88779,5604.3696};
azimut=125;
id=23;
side="EMPTY";
vehicle="GUE_WarfareBMGNest_PK";
skill=0.2;
};
};
class Markers
{
items=5;
class Item0
{
position[]={11270.055,253.90079,5472.1079};
name="target_4";
text="Clear town";
type="mil_objective";
colorName="ColorRed";
};
class Item1
{
position[]={12254.843,98.470764,5599.4727};
name="target_3";
text="Clear Bravo";
type="mil_objective";
colorName="ColorRed";
};
class Item2
{
position[]={12765.758,29.765032,5701.0298};
name="target_2";
text="Clear Alpha";
type="mil_objective";
colorName="ColorRed";
};
class Item3
{
position[]={13327.054,5.9387527,5438.7393};
name="target_1";
text="Clear landing zone";
type="mil_objective";
colorName="ColorRed";
};
class Item4
{
position[]={13426.713,3.3288231,5438.4043};
name="start";
text="Start";
type="mil_start";
colorName="ColorGreen";
};
};
class Sensors
{
items=10;
class Item0
{
position[]={11354.585,263.05688,5577.6123};
a=0;
b=0;
interruptable=1;
type="SWITCH";
age="UNKNOWN";
expCond="{alive _x} count pahikset_4 < peraantymisraja_4";
expActiv="msta_peraantyy=true;";
class Effects
{
};
synchronizations[]={0,1,2,3,4,7};
};
class Item1
{
position[]={11324.127,253.34071,5484.0425};
a=4;
b=4;
interruptable=1;
type="GUER G";
age="UNKNOWN";
class Effects
{
};
};
class Item2
{
position[]={11361.677,264.57315,5589.4951};
a=0;
b=0;
timeoutMin=10;
timeoutMid=10;
timeoutMax=10;
interruptable=1;
age="UNKNOWN";
expCond="msta_peraantyy and lz_clear and alpha_clear and bravo_clear";
expActiv="titleText [""Seems like the enemy is fleeing."", ""PLAIN DOWN"" ,1]; loppu=true;";
class Effects
{
};
};
class Item3
{
position[]={11369.594,264.85202,5602.3105};
a=0;
b=0;
timeoutMin=10;
timeoutMid=10;
timeoutMax=10;
type="END1";
age="UNKNOWN";
expCond="loppu";
class Effects
{
};
};
class Item4
{
position[]={12234.349,98.379898,5560.9194};
a=0;
b=0;
interruptable=1;
type="SWITCH";
age="UNKNOWN";
expCond="{alive _x} count pahikset_3 < peraantymisraja_3";
expActiv="bravo_clear=true;";
class Effects
{
};
synchronizations[]={5,6,8};
};
class Item5
{
position[]={12759.627,36.489189,5627.8032};
a=0;
b=0;
interruptable=1;
type="SWITCH";
age="UNKNOWN";
expCond="{alive _x} count pahikset_2 < peraantymisraja_2";
expActiv="alpha_clear=true; bravo=true;";
class Effects
{
};
synchronizations[]={9,10,11,12,13};
};
class Item6
{
position[]={13148.167,9.0789738,5386.5391};
a=0;
b=0;
interruptable=1;
type="SWITCH";
age="UNKNOWN";
expCond="{alive _x} count pahikset_1 < peraantymisraja_1";
expActiv="lz_clear=true;";
class Effects
{
};
synchronizations[]={14,15,16};
};
class Item7
{
position[]={13126.833,12.156671,5382.7729};
a=0;
b=0;
timeoutMin=50;
timeoutMid=50;
timeoutMax=50;
age="UNKNOWN";
expCond="lz_clear";
expActiv="objekti_1 setTaskState ""SUCCEEDED"";";
class Effects
{
};
};
class Item8
{
position[]={12753.354,39.160378,5614.0396};
a=0;
b=0;
timeoutMin=50;
timeoutMid=50;
timeoutMax=50;
interruptable=1;
age="UNKNOWN";
expCond="alpha_clear";
expActiv="objekti_2 setTaskState ""SUCCEEDED"";";
class Effects
{
};
};
class Item9
{
position[]={12219.567,103.64558,5518.7314};
a=0;
b=0;
timeoutMin=50;
timeoutMid=50;
timeoutMax=50;
age="UNKNOWN";
expCond="bravo_clear";
expActiv="objekti_3 setTaskState ""SUCCEEDED"";";
class Effects
{
};
};
};
};
class Intro
{
addOns[]=
{
"chernarus"
};
addOnsAuto[]=
{
"chernarus"
};
randomSeed=13853578;
class Intel
{
startWeather=0.25;
forecastWeather=0.25;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};
class OutroWin
{
addOns[]=
{
"chernarus"
};
addOnsAuto[]=
{
"chernarus"
};
randomSeed=10871942;
class Intel
{
startWeather=0.25;
forecastWeather=0.25;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};
class OutroLoose
{
addOns[]=
{
"chernarus"
};
addOnsAuto[]=
{
"chernarus"
};
randomSeed=4595887;
class Intel
{
startWeather=0.25;
forecastWeather=0.25;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};
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