briefing.html ÓaNç briefing.sqf @SNÞ# description.ext ÚbNÁ init.sqf ÒbN_ mission.sqm ™fNWÎ
Title
Afrenians WIN!
Aliens WIN!
// since we're working with the player object here, make sure it exists
waitUntil { !isNull player }; // all hip now ;-)
waitUntil { player == player };
// ====================================================================================
_cre = player createDiaryRecord ["diary", ["Credits","
Author: IceBreakr (www.icebreakr.info)
Testing: SBP TEAM (Slovenian Black Panthers)
"]];
// ====================================================================================
switch (side player) do
{
// ====================================================================================
// AFRENIAN POLICE/ARMY
// ====================================================================================
case WEST: // BLUFOR briefing goes here
{
_task1 = player createSimpleTask ["OBJ_1"];
_task1 setSimpleTaskDescription ["Protect and serve.", "Patrol and protect people", "Patrol and protect people"];
_task1 setTaskState "Created";
// ====================================================================================
// NOTES: ADMINISTRATION
// The code below creates the administration sub-section of notes.
_adm = player createDiaryRecord ["diary", ["Equipment / Logistics","
Our assets are all located Hospital. There is a small Police Station here where our officers start the mission. We have two transporter AS-350 Squirrel choppers at Hospital heliport and one armed! Infantry weapons are basic, but army might have extra ammo crates.
Field hospital and a medical vehicle are available in Hospital for any wounded. Hospital also serves as a recruiting station for locals eager to join the fight and protect the homeland...
"]];
// ====================================================================================
// NOTES: EXECUTION
// The code below creates the execution sub-section of notes.
_exe = player createDiaryRecord ["diary", ["Execution","
ARMY COMMANDER'S INTENT
Our security units will set up roadblocks, patrol farms and protect civilian population! Unknown enemy must be stopped at their actions. Respond to any civilian distress calls. And take me to that damn scientist, maybe he knows something!
MOVEMENT PLAN
Use assets wisely so you will be mobile throughout the mission. Police should continue with patrols while Army can do special ops in order to restore peace.
FIRE SUPPORT PLAN
Our only support units are AS-350 Squirrel CAS helicopter (20mm/7xFFAR) and armored LAV-25 APC.
SPECIAL TASKS
Army will take care of perimeter control. Civil protection is our priority.
"]];
// ====================================================================================
// NOTES: MISSION
// The code below creates the mission sub-section of notes.
_mis = player createDiaryRecord ["diary", ["Mission","
Secure civilian lives and try to find out what is going on. Time is ticking and we have a limited time (45MIN) to stop the unknown enemy in whatever they are doing.
"]];
// ====================================================================================
// NOTES: SITUATION
// The code below creates the situation sub-section of notes.
_sit = player createDiaryRecord ["diary", ["Situation","
People from Vixena are calling all day long that they are seeing strange objects in the sky. We promised them we will look into the matter and provide them security during the next hours. We are sending in police and also special army unit.
There are several farms like this and peasants are breeding cattle - mainly cows. There is a Hospital guarded by Army that will take care of any wounded. Military operation is now in full scale to secure Vixena and strange things are about to happen...
SCIENTIST
A crazy scientist named Hans Lundy called us just a minute ago. He claims he intercepted data from outer space, err... crazy people eh? Pay him a visit if you believe that crap. He told us he is going camping with his geek friends to watch the skies for alien activity. He must be at one of camping sites... He will only talk to the Army Commander.
ENEMY FORCES
We are dealing with unknown here. One shephard reported that he saw an alien creature. Many sightseeings made our army generals nervous, so we have full backup at Hospital. HQ radar reports that UFO entered airspace here, so they might be making an exit here too?
FRIENDLY FORCES
Police unit and Army unit will work together to carry out patrol duties tonight. Army has a quick reaction force on the standby at Hospital. If any of the units get killed a new reinforcements are available at Hospital.
"]];
};
// ====================================================================================
// ALIENS
// ====================================================================================
case RESISTANCE: // OPFOR briefing goes here
{
_task2 = player createSimpleTask ["OBJ_2"];
_task2 setSimpleTaskDescription ["Probe at least 4 cows to gather samples.", "Probe Cows", "Probe Cows"];
_task2 setTaskState "Created";
_task3 = player createSimpleTask ["OBJ_3"];
_task3 setSimpleTaskDescription ["Kill a scientist that intercepted our transmission from space.", "Kill scientist", "Kill scientist"];
_task3 setTaskState "Created";
// ====================================================================================
// NOTES: ADMINISTRATION
// The code below creates the administration sub-section of notes.
_adm3 = player createDiaryRecord ["diary", ["Equipment / Logistics","
We have a rifle, carbine and a KRAK AT launcher. In case we run out of ammo we can use puny little human weapons, har har!
"]];
// ====================================================================================
// NOTES: EXECUTION
// The code below creates the execution sub-section of notes.
_exe3 = player createDiaryRecord ["diary", ["Execution","
COMMANDER'S INTENT
Visit all farm locations: our Commander needs to extract sample from an animal that humans call COW. We believe that humans drink their semen and usually eat them after! Pretty strange eh? We need to find more about these creatures. Mission would be easy, but we have new intel - a human scientist knows too much about us - he cracked our transmission when we were contacting our mothership. We need to find him and kill him. He told their army via his call device that he is going camping right now with his geek friends. Easy target, eh? Har har!
MOVEMENT PLAN
We landed at villa. We killed all men and siezed their vehicles. We need to move in stealth, use jungle. When mission is done we need to go here.
FIRE SUPPORT PLAN
No fire support. If we complete both tasks we get out UFO unlocked with a powerful cannon. Just dont come close to Hospital.
"]];
// ====================================================================================
// NOTES: MISSION
// The code below creates the mission sub-section of notes.
_mis3 = player createDiaryRecord ["diary", ["Mission","
Find at least four cows at farms and gather sample with our super anal probes. Only our leader is specialized in that.
We also need to kill scientist that is at one of camping sites.
After that we need to reach the waterway near Djolan to escape to mothership.
"]];
// ====================================================================================
// NOTES: SITUATION
// The code below creates the situation sub-section of notes.
_sit3 = player createDiaryRecord ["diary", ["Situation","
We landed on a small island Vixena. Our goal here is to visit all farm locations and extract sample from an animal that humans call a COW. We know that humans drink their semen and usually butcher cows and eat them after. Pretty strange eh? We need to find more about these creatures. Mission would be easy, but we have new intel - a human scientist knows too much about us - he cracked our transmission when we were contacting our mothership. We need to find him and kill him. He told their army via his call device that he is going camping right now with his geek friends. Easy target, eh? Har har! So, gather samples from at least 4 cows and kill a scientist.
ENEMY FORCES
At least two units are in the sector and our intel shows that their weapons are quite advanced. We should stay away from them.
FRIENDLY FORCES
Our mothership will unlock when objectives are done. We need to reach Extraction Area.
"]];
// ====================================================================================
};
};
class Header
{
gameType = Team;
minPlayers = 2;
maxPlayers = 26;
};
respawn=BASE;
respawndelay=15;
onLoadMission = "Initializing mission: Collectors v1.1";
disabledAI = true;
mu=0;
setviewDistance 1700;
setterrainGrid 12.5;
execVM "briefing.sqf";
folks_trig = CreateTrigger ["EmptyDetector",getArray(configFile >> "CfgWorlds" >> worldName >> "centerPosition")];
folks_trig SetTriggerType "NONE";
folks_trig SetTriggerArea [20000,20000,0,true];
folks_trig SetTriggerActivation ["ANY","PRESENT",False];
~6
TitleCut ["","black out"];
~3
titleCut ["The Collectors v1.1","BLACK FADED", 0.2];
~5
_stanjeljudi = 0;
{_stanjeljudi = _stanjeljudi + (Count (Crew _x))} ForEach list folks_trig;
~3
titletext[format["Your team callsign is %1\nYour leader is %2!",group player,name leader player],"Plain"];
~4
titletext[format["Mission has \n%1 active units",_stanjeljudi],"Plain"];
~1
// [unitname, markername, marker text ] execVM "Mc_fnc_Locator.sqf"; "" empty txt
if (true) exitWith {};version=11;
class Mission
{
addOns[]=
{
"ibr_isladuala",
"afraf_air",
"CA_Modules_Alice",
"ca_modules_functions",
"ca_modules_silvie",
"afrenian_army",
"ibr_datsun",
"ibr_dualaflags",
"CAWeapons_ZU23",
"Afrenian_Cars",
"camisc_e_wf",
"cawheeled2_m1114_armored",
"CAWheeled2_MTVR",
"CAWheeled2_HMMWV_Ambulance",
"cawheeled_e_s1203",
"catracked_e_m113",
"CATracked",
"camisc_e",
"zetaborn",
"ca_animals2_cow",
"cacharacters2",
"camisc3",
"ca_modules_clouds",
"ca_modules_e_weather",
"ca_modules",
"soc",
"ibr_civilian_patch",
"CAWheeled",
"CAWheeled2_MMT",
"CAWheeled3_TT650",
"cawheeled_e_volha",
"CAWheeled_E_Old_moto",
"CAWheeled2_VWGolf",
"CAWheeled_E",
"CAWheeled_E_ATV",
"cawheeled_pmc",
"caweapons_ammoboxes",
"caweapons_e_ammoboxes",
"CAWheeled2_LAV25",
"cadata",
"CAWheeled2_V3S",
"ibr_zetatanks",
"caweapons_baf"
};
addOnsAuto[]=
{
"ca_modules_functions",
"ca_modules_silvie",
"Afrenian_Army",
"zetaborn",
"cacharacters2",
"ca_modules_clouds",
"ca_modules_e_weather",
"ca_modules",
"ibr_civilian_patch",
"afraf_air",
"Afrenian_Cars",
"ibr_datsun",
"cawheeled2_m1114_armored",
"ibr_dualaflags",
"camisc_e_wf",
"CAWheeled2_MTVR",
"CAWheeled2_HMMWV_Ambulance",
"CAWeapons_ZU23",
"ca_animals2_cow",
"camisc3",
"cawheeled_e_s1203",
"soc",
"CAWheeled",
"CAWheeled2_MMT",
"CAWheeled3_TT650",
"cawheeled_e_volha",
"CAWheeled_E_Old_moto",
"CAWheeled2_VWGolf",
"CAWheeled_E",
"CAWheeled_E_ATV",
"cawheeled_pmc",
"caweapons_ammoboxes",
"caweapons_e_ammoboxes",
"CAWheeled2_LAV25",
"cadata",
"CAWheeled2_V3S",
"ibr_zetatanks",
"caweapons_baf",
"ibr_isladuala"
};
randomSeed=8309367;
class Intel
{
briefingName="TvT_23vs3 Collectors v1.1";
briefingDescription="23 vs 3 (Afrene vs Unknown)";
resistanceWest=0;
resistanceEast=1;
startWeather=0.34284908;
forecastWeather=0.026123464;
year=2011;
month=7;
day=7;
hour=18;
minute=25;
};
class Groups
{
items=24;
class Item0
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={1379.9464,0.5643428,1770.3746};
id=3;
side="LOGIC";
vehicle="FunctionsManager";
leader=1;
lock="UNLOCKED";
skill=0.60000002;
};
};
};
class Item1
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={1493.3346,0.41970822,1757.2783};
id=2;
side="LOGIC";
vehicle="SilvieManager";
leader=1;
lock="UNLOCKED";
skill=0.60000002;
};
};
};
class Item2
{
side="WEST";
class Vehicles
{
items=12;
class Item0
{
position[]={1794.369,2.8548737,1385.709};
special="NONE";
id=4;
side="WEST";
vehicle="AFR_Soldier_Officer";
player="PLAY CDG";
leader=1;
rank="LIEUTENANT";
skill=0.60000002;
text="co";
description="C/O, Army Commander";
};
class Item1
{
position[]={1799.7914,2.8548737,1383.1006};
special="NONE";
id=5;
side="WEST";
vehicle="AFR_Soldier_Rifleman2";
player="PLAY CDG";
skill=0.60000002;
};
class Item2
{
position[]={1797.0585,2.8548737,1383.1113};
special="NONE";
id=6;
side="WEST";
vehicle="AFR_Soldier_Rifleman2";
player="PLAY CDG";
skill=0.60000002;
};
class Item3
{
position[]={1802.0712,3.3642156,1383.501};
special="NONE";
id=7;
side="WEST";
vehicle="AFR_Soldier_Rifleman";
player="PLAY CDG";
skill=0.60000002;
};
class Item4
{
position[]={1804.4364,2.8548737,1383.4131};
special="NONE";
id=8;
side="WEST";
vehicle="AFR_Soldier_Sniper";
player="PLAY CDG";
skill=0.60000002;
};
class Item5
{
position[]={1806.7448,2.8548737,1383.4341};
special="NONE";
id=9;
side="WEST";
vehicle="AFR_Soldier_LAT";
player="PLAY CDG";
skill=0.60000002;
};
class Item6
{
position[]={1809.1237,2.8548737,1383.4116};
special="NONE";
id=10;
side="WEST";
vehicle="AFR_Soldier_Stinger";
player="PLAY CDG";
skill=0.60000002;
};
class Item7
{
position[]={1811.7494,2.8548737,1383.3892};
special="NONE";
id=11;
side="WEST";
vehicle="AFR_Soldier_MG";
player="PLAY CDG";
skill=0.60000002;
};
class Item8
{
position[]={1814.2245,2.8548737,1383.2979};
special="NONE";
id=12;
side="WEST";
vehicle="AFR_Soldier_Crew";
player="PLAY CDG";
skill=0.60000002;
};
class Item9
{
position[]={1816.4261,2.8548737,1383.4028};
special="NONE";
id=13;
side="WEST";
vehicle="AFR_Soldier_Crew";
player="PLAY CDG";
skill=0.60000002;
};
class Item10
{
position[]={1818.4677,2.8548737,1383.397};
special="NONE";
id=14;
side="WEST";
vehicle="AFR_Soldier_Medic";
player="PLAY CDG";
skill=0.60000002;
};
class Item11
{
position[]={1820.8933,2.8548737,1383.396};
azimut=-361.32501;
special="NONE";
id=91;
side="WEST";
vehicle="AFR_Soldier_GL";
player="PLAY CDG";
skill=0.60000002;
};
};
};
class Item3
{
side="GUER";
class Vehicles
{
items=3;
class Item0
{
position[]={1436.5466,2.8525143,637.78992};
special="NONE";
id=31;
side="GUER";
vehicle="zetaborn_alien2";
player="PLAYER COMMANDER";
leader=1;
rank="CAPTAIN";
skill=0.60000002;
text="a1";
};
class Item1
{
position[]={1434.2659,2.8548737,621.17615};
special="NONE";
id=32;
side="GUER";
vehicle="zetaborn_alien4";
player="PLAY CDG";
rank="CORPORAL";
skill=0.60000002;
};
class Item2
{
position[]={1443.9882,2.8548737,621.56494};
special="NONE";
id=33;
side="GUER";
vehicle="zetaborn_alien5";
player="PLAY CDG";
rank="CORPORAL";
skill=0.60000002;
};
};
};
class Item4
{
side="WEST";
class Vehicles
{
items=4;
class Item0
{
position[]={2575.6116,22.06321,2525.8782};
id=44;
side="WEST";
vehicle="Doctor";
leader=1;
rank="SERGEANT";
skill=0.60000002;
text="i1";
markers[]=
{
"camp_2",
"camp_1_1",
"camp",
"camp_1"
};
init="this addMagazine ""30Rnd_556x45_G36"";this addMagazine ""30Rnd_556x45_G36""; this addweapon ""G36K"";";
};
class Item1
{
position[]={2577.7268,21.987568,2522.3853};
id=45;
side="CIV";
vehicle="Sportswoman4";
skill=0.60000002;
text="i2";
};
class Item2
{
position[]={2572.4856,22.337162,2522.7532};
id=46;
side="CIV";
vehicle="Hooker2";
skill=0.60000002;
text="i3";
};
class Item3
{
position[]={2579.4741,21.810162,2526.7993};
id=47;
side="CIV";
vehicle="Profiteer4";
skill=0.60000002;
text="i4";
init="this addMagazine ""15Rnd_9x19_M9""; this addweapon ""M9""";
};
};
class Waypoints
{
items=1;
class Item0
{
position[]={2575.6116,22.06321,2525.8782};
id=44;
combat="SAFE";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item5
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={1285.0256,0.53340471,1778.8043};
id=49;
side="LOGIC";
vehicle="BIS_clouds_Logic";
leader=1;
lock="UNLOCKED";
skill=0.60000002;
};
};
};
class Item6
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={1174.0186,0.48152611,1785.7782};
id=50;
side="LOGIC";
vehicle="WeatherParticlesManager";
leader=1;
lock="UNLOCKED";
skill=0.60000002;
};
};
};
class Item7
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={1022.211,0.37207216,1758.0573};
id=51;
side="LOGIC";
vehicle="BIS_Effect_MovieNight";
leader=1;
lock="UNLOCKED";
skill=0.60000002;
};
};
};
class Item8
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={1462.9927,3.5640607,640.05615};
azimut=280;
id=56;
side="CIV";
vehicle="ibr_africaman1";
leader=1;
skill=0.60000002;
health=0;
};
};
};
class Item9
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={1451.3947,2.8892136,609.56665};
azimut=280;
id=57;
side="CIV";
vehicle="ibr_africaman5";
leader=1;
skill=0.60000002;
health=0;
};
};
};
class Item10
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={1457.7847,2.8854961,603.07251};
azimut=280;
id=58;
side="CIV";
vehicle="ibr_africaman6";
leader=1;
skill=0.60000002;
health=0;
};
};
};
class Item11
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={1462.0437,3.2330163,606.84448};
azimut=280;
id=59;
side="CIV";
vehicle="ibr_africaman7";
leader=1;
skill=0.60000002;
health=0;
};
};
};
class Item12
{
side="WEST";
class Vehicles
{
items=12;
class Item0
{
position[]={2780.5613,2.845787,1266.9482};
azimut=155;
special="NONE";
id=106;
side="WEST";
vehicle="AFR_Guard_M16";
player="PLAY CDG";
leader=1;
rank="LIEUTENANT";
skill=0.60000002;
description="Police Chief (2nd in Command)";
};
class Item1
{
position[]={2780.6423,2.845787,1264.5129};
azimut=10;
special="NONE";
id=107;
side="WEST";
vehicle="AFR_Guard_M16";
player="PLAY CDG";
skill=0.60000002;
};
class Item2
{
position[]={2781.7795,2.845787,1264.6753};
azimut=10;
special="NONE";
id=108;
side="WEST";
vehicle="AFR_Guard_M16";
player="PLAY CDG";
skill=0.60000002;
};
class Item3
{
position[]={2782.8757,2.845787,1264.7162};
azimut=10;
special="NONE";
id=109;
side="WEST";
vehicle="AFR_Guard_M16";
player="PLAY CDG";
skill=0.60000002;
};
class Item4
{
position[]={2783.9314,2.845787,1264.7968};
azimut=10;
special="NONE";
id=110;
side="WEST";
vehicle="AFR_Guard_M16";
player="PLAY CDG";
skill=0.60000002;
};
class Item5
{
position[]={2780.5615,2.845787,1262.3602};
azimut=10;
special="NONE";
id=111;
side="WEST";
vehicle="AFR_Guard_M1014";
player="PLAY CDG";
skill=0.60000002;
};
class Item6
{
position[]={2781.4951,2.845787,1262.442};
azimut=10;
special="NONE";
id=112;
side="WEST";
vehicle="AFR_Guard_M1014";
player="PLAY CDG";
skill=0.60000002;
};
class Item7
{
position[]={2782.9163,2.845787,1262.442};
azimut=10;
special="NONE";
id=113;
side="WEST";
vehicle="AFR_Guard_AR";
player="PLAY CDG";
skill=0.60000002;
};
class Item8
{
position[]={2783.8096,2.845787,1262.5635};
azimut=10;
special="NONE";
id=114;
side="WEST";
vehicle="AFR_Guard_AR";
player="PLAY CDG";
skill=0.60000002;
};
class Item9
{
position[]={2780.4395,2.845787,1260.5743};
azimut=10;
special="NONE";
id=115;
side="WEST";
vehicle="AFR_Guard_AK";
player="PLAY CDG";
skill=0.60000002;
};
class Item10
{
position[]={2781.5767,2.845787,1260.6549};
azimut=10;
special="NONE";
id=116;
side="WEST";
vehicle="AFR_Guard_AK";
player="PLAY CDG";
skill=0.60000002;
};
class Item11
{
position[]={2782.6729,2.845787,1260.6958};
azimut=10;
special="NONE";
id=117;
side="WEST";
vehicle="AFR_Guard_Marksman";
player="PLAY CDG";
skill=0.60000002;
};
};
};
class Item13
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={2687.5837,3.7974653,1408.5474};
azimut=180.61734;
id=122;
side="CIV";
vehicle="Woodlander1";
leader=1;
skill=0.60000002;
};
};
};
class Item14
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={2591.1777,2.845787,1269.1199};
azimut=180.617;
id=123;
side="CIV";
vehicle="Woodlander2";
leader=1;
skill=0.60000002;
};
};
};
class Item15
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={2608.3423,29.049982,912.67401};
azimut=273.44556;
id=124;
side="CIV";
vehicle="Woodlander2";
leader=1;
skill=0.60000002;
};
};
};
class Item16
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={1552.1228,2.8518448,1057.4771};
azimut=195.32401;
id=126;
side="CIV";
vehicle="Woodlander4";
leader=1;
skill=0.60000002;
};
};
};
class Item17
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={2171.8647,2.8548737,1175.0699};
azimut=316.491;
id=127;
side="CIV";
vehicle="Madam3";
leader=1;
skill=0.60000002;
};
};
};
class Item18
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={2382.9587,2.8548737,1249.3339};
azimut=316.491;
id=128;
side="CIV";
vehicle="HouseWife3";
leader=1;
skill=0.60000002;
};
};
};
class Item19
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={2619.1201,29.059517,908.76898};
azimut=273.44601;
id=135;
side="CIV";
vehicle="Hooker1";
leader=1;
skill=0.60000002;
};
};
};
class Item20
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={2375.1438,2.8548737,1239.4061};
azimut=71.839005;
id=136;
side="CIV";
vehicle="Hooker1";
leader=1;
skill=0.60000002;
};
};
};
class Item21
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
presence=0.4921411;
position[]={2195.052,2.8548737,1184.1237};
azimut=273.44601;
id=137;
side="CIV";
vehicle="Hooker1";
leader=1;
skill=0.60000002;
};
};
};
class Item22
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
presence=0.4537068;
position[]={1549.993,4.8515387,1033.9991};
azimut=571.97882;
id=138;
side="CIV";
vehicle="Hooker3";
leader=1;
skill=0.60000002;
};
};
};
class Item23
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
presence=0.61631364;
position[]={2678.0989,3.2990773,1395.5195};
azimut=273.44601;
id=139;
side="CIV";
vehicle="Hooker1";
leader=1;
skill=0.60000002;
};
};
};
};
class Vehicles
{
items=102;
class Item0
{
position[]={1809.9935,2.8548737,1418.2184};
id=0;
side="EMPTY";
vehicle="ibr_as350_specops";
skill=0.60000002;
text="h2";
init="this addWeaponCargo [""NVGOGGLES"",5];";
};
class Item1
{
position[]={1793.3424,2.8548737,1427.8123};
azimut=124.403;
id=1;
side="EMPTY";
vehicle="ibr_as350_armed";
skill=0.60000002;
text="h1";
init="this addWeaponCargo [""NVGOGGLES"",5];";
};
class Item2
{
position[]={1807.447,2.8548737,1371.8196};
azimut=-539.20337;
id=15;
side="EMPTY";
vehicle="afr_pinz";
skill=0.60000002;
};
class Item3
{
position[]={1803.4257,2.8548737,1472.1616};
azimut=-633.7345;
id=16;
side="EMPTY";
vehicle="afr_pinz";
skill=0.60000002;
};
class Item4
{
position[]={1853.0878,2.8548737,1460.635};
azimut=-450.01389;
id=17;
side="EMPTY";
vehicle="afr_pinz";
skill=0.60000002;
};
class Item5
{
position[]={1827.8938,2.8548737,1390.152};
azimut=-87.628059;
id=18;
side="EMPTY";
vehicle="ibr_datsun_afr";
skill=0.60000002;
};
class Item6
{
position[]={1828.165,2.8548737,1394.8638};
azimut=-87.628059;
id=19;
side="EMPTY";
vehicle="ibr_datsun_afr";
skill=0.60000002;
};
class Item7
{
position[]={1828.5046,2.8548737,1399.1904};
azimut=-87.628059;
id=20;
side="EMPTY";
vehicle="ibr_datsun_afr";
skill=0.60000002;
};
class Item8
{
position[]={1851.746,2.8548737,1465.5591};
azimut=-459.07297;
id=21;
side="EMPTY";
vehicle="afr_pinz";
skill=0.60000002;
};
class Item9
{
position[]={1835.9052,2.8548737,1480.5342};
azimut=-516.40576;
id=22;
side="EMPTY";
vehicle="afr_pinz_police";
skill=0.60000002;
};
class Item10
{
position[]={1848.2368,2.8548737,1454.4552};
azimut=4.4782724;
id=23;
side="EMPTY";
vehicle="HMMWV_Armored";
skill=0.60000002;
};
class Item11
{
position[]={1886.8485,2.8581285,1408.6804};
id=24;
side="EMPTY";
vehicle="flag_afr";
skill=0.60000002;
};
class Item12
{
position[]={1817.3459,2.8548737,1437.1835};
azimut=-178.26093;
id=25;
side="EMPTY";
vehicle="US_WarfareBFieldhHospital_EP1";
skill=0.60000002;
};
class Item13
{
position[]={1847.0245,2.8548737,1445.0713};
azimut=20.708445;
id=26;
side="EMPTY";
vehicle="MTVR";
skill=0.60000002;
};
class Item14
{
position[]={1825.8298,2.8548737,1433.5609};
azimut=117.56382;
id=27;
side="EMPTY";
vehicle="HMMWV_Ambulance";
skill=0.60000002;
};
class Item15
{
position[]={1847.0557,2.8548737,1425.7371};
azimut=-16.641394;
special="NONE";
id=28;
side="EMPTY";
vehicle="ZU23_Gue";
leader=1;
skill=0.60000002;
};
class Item16
{
position[]={1858.6991,2.8548737,1381.1979};
id=29;
side="EMPTY";
vehicle="flag_afr";
skill=0.60000002;
};
class Item17
{
position[]={1856.5426,2.8548737,1438.3784};
azimut=-88.782852;
special="NONE";
id=30;
side="EMPTY";
vehicle="MtvrRepair";
skill=0.60000002;
};
class Item18
{
position[]={2165.4753,2.8548737,1181.5289};
special="NONE";
id=34;
side="AMBIENT LIFE";
vehicle="Cow04";
skill=0.60000002;
text="c1";
markers[]=
{
"x_2",
"x_1",
"x"
};
};
class Item19
{
position[]={2670.4292,3.0264602,1414.0692};
special="NONE";
id=35;
side="AMBIENT LIFE";
vehicle="Cow04";
skill=0.60000002;
text="c2";
markers[]=
{
"x_4",
"x_5",
"x_3"
};
};
class Item20
{
position[]={2589.116,2.849885,1274.5099};
special="NONE";
id=36;
side="AMBIENT LIFE";
vehicle="Cow04";
skill=0.60000002;
text="c3";
markers[]=
{
"x_7",
"x_8",
"x_6"
};
};
class Item21
{
position[]={2616.7615,29.059517,917.63794};
special="NONE";
id=37;
side="AMBIENT LIFE";
vehicle="Cow01";
skill=0.60000002;
text="c4";
markers[]=
{
"x_11",
"x_10",
"x_9"
};
};
class Item22
{
position[]={1845.7743,3.00632,967.3822};
special="NONE";
id=38;
side="EMPTY";
vehicle="Land_Campfire";
leader=1;
skill=0.60000002;
text="x3";
};
class Item23
{
position[]={1843.7234,3.0967319,971.46545};
azimut=-43.090347;
special="NONE";
id=39;
side="EMPTY";
vehicle="Land_A_tent";
leader=1;
skill=0.60000002;
};
class Item24
{
position[]={1945.1805,44.151325,1910.8508};
special="NONE";
id=40;
side="EMPTY";
vehicle="Land_Campfire";
leader=1;
skill=0.60000002;
text="x2";
};
class Item25
{
position[]={1941.5663,44.15374,1914.8425};
azimut=-43.090347;
special="NONE";
id=41;
side="EMPTY";
vehicle="Land_A_tent";
leader=1;
skill=0.60000002;
};
class Item26
{
position[]={2566.667,22.473328,2531.3804};
special="NONE";
id=42;
side="EMPTY";
vehicle="Land_Campfire";
leader=1;
skill=0.60000002;
text="x1";
};
class Item27
{
position[]={2563.4656,22.541191,2534.7222};
azimut=-43.090347;
special="NONE";
id=43;
side="EMPTY";
vehicle="Land_A_tent";
leader=1;
skill=0.60000002;
};
class Item28
{
position[]={2556.3394,23.06794,2526.6162};
azimut=147.67101;
special="NONE";
id=48;
side="EMPTY";
vehicle="S1203_TK_CIV_EP1";
leader=1;
skill=0.60000002;
health=0.93030137;
fuel=0.14572725;
text="ua";
init="this setPos [ (getPos i1 select 0) +10, (getPos i1 select 1) +10, getPos i1 select 2] ";
};
class Item29
{
position[]={2747.3823,52.597897,1031.8817};
special="NONE";
id=52;
side="EMPTY";
vehicle="Land_Campfire";
leader=1;
skill=0.60000002;
text="x4";
};
class Item30
{
position[]={2743.7683,52.429848,1035.8732};
azimut=-43.090347;
special="NONE";
id=53;
side="EMPTY";
vehicle="Land_A_tent";
leader=1;
skill=0.60000002;
};
class Item31
{
position[]={1448.2283,2.8518448,690.80322};
azimut=275;
id=54;
side="EMPTY";
vehicle="soc";
leader=1;
skill=0.60000002;
fuel=0;
text="ufo";
init="this lock true; this addWeaponCargo [""NVGOGGLES"",30];";
};
class Item32
{
presence=0.74639946;
position[]={1444.5531,2.8548737,614.02344};
azimut=448.65601;
id=55;
side="EMPTY";
vehicle="S1203_TK_CIV_EP1";
leader=1;
skill=0.60000002;
};
class Item33
{
presence=0.72274745;
position[]={1444.097,2.8548737,610.22339};
azimut=448.65601;
id=60;
side="EMPTY";
vehicle="car_hatchback";
leader=1;
skill=0.60000002;
};
class Item34
{
presence=0.72274745;
position[]={1444.097,2.8548737,607.21985};
azimut=448.65601;
id=61;
side="EMPTY";
vehicle="car_hatchback";
leader=1;
skill=0.60000002;
};
class Item35
{
position[]={1462.9199,3.0112743,597.88757};
azimut=359.44601;
id=62;
side="EMPTY";
vehicle="MMT_Civ";
leader=1;
skill=0.60000002;
};
class Item36
{
presence=0.72274745;
position[]={1470.958,4.2412534,652.18567};
azimut=276.74261;
id=63;
side="EMPTY";
vehicle="MMT_Civ";
leader=1;
skill=0.60000002;
};
class Item37
{
presence=0.72274745;
position[]={1470.958,4.3940568,649.01672};
azimut=276.74301;
id=64;
side="EMPTY";
vehicle="TT650_Civ";
leader=1;
skill=0.60000002;
};
class Item38
{
presence=0.72274745;
position[]={1461.198,2.8548737,576.69373};
azimut=276.74301;
id=65;
side="EMPTY";
vehicle="TT650_Civ";
leader=1;
skill=0.60000002;
};
class Item39
{
presence=0.72274745;
position[]={1460.781,2.8548737,573.60779};
azimut=276.74301;
id=66;
side="EMPTY";
vehicle="TT650_Civ";
leader=1;
skill=0.60000002;
};
class Item40
{
presence=0.72274745;
position[]={1448.8518,2.8548737,580.19836};
azimut=72.328041;
id=67;
side="EMPTY";
vehicle="VolhaLimo_TK_CIV_EP1";
leader=1;
skill=0.60000002;
};
class Item41
{
presence=0.72274745;
position[]={1461.281,2.8548737,570.8551};
azimut=-58.854267;
id=68;
side="EMPTY";
vehicle="Old_moto_TK_Civ_EP1";
leader=1;
skill=0.60000002;
};
class Item42
{
presence=0.72274745;
position[]={1449.4357,2.8548737,577.36206};
azimut=72.328003;
id=69;
side="EMPTY";
vehicle="VWGolf";
leader=1;
skill=0.60000002;
};
class Item43
{
presence=0.72274745;
position[]={1460.3635,2.8548737,560.26062};
azimut=-0.160366;
id=70;
side="EMPTY";
vehicle="car_sedan";
leader=1;
skill=0.60000002;
};
class Item44
{
presence=0.72274745;
position[]={1400.4686,2.8525488,637.67517};
azimut=-181.70468;
id=71;
side="EMPTY";
vehicle="car_sedan";
leader=1;
skill=0.60000002;
};
class Item45
{
presence=0.72274745;
position[]={1404.723,2.8523467,638.3429};
azimut=-181.705;
id=72;
side="EMPTY";
vehicle="UAZ_RU";
leader=1;
skill=0.60000002;
};
class Item46
{
presence=0.72274745;
position[]={1408.4768,2.8524477,638.00903};
azimut=-181.705;
id=73;
side="EMPTY";
vehicle="UAZ_Unarmed_TK_CIV_EP1";
leader=1;
skill=0.60000002;
};
class Item47
{
presence=0.72274745;
position[]={1412.2306,2.8525488,637.67517};
azimut=-181.705;
id=74;
side="EMPTY";
vehicle="ibr_datsun_afrblk";
leader=1;
skill=0.60000002;
};
class Item48
{
position[]={1412.4812,2.8548737,619.90784};
azimut=90;
id=75;
side="EMPTY";
vehicle="ATV_US_EP1";
leader=1;
skill=0.60000002;
};
class Item49
{
position[]={1416.7355,2.8548737,619.74121};
azimut=90;
id=76;
side="EMPTY";
vehicle="ATV_US_EP1";
leader=1;
skill=0.60000002;
};
class Item50
{
position[]={1408.3937,2.8548737,619.74121};
azimut=90;
id=77;
side="EMPTY";
vehicle="ATV_US_EP1";
leader=1;
skill=0.60000002;
};
class Item51
{
position[]={1404.3896,2.8548737,619.49036};
azimut=90;
id=78;
side="EMPTY";
vehicle="ATV_US_EP1";
leader=1;
skill=0.60000002;
};
class Item52
{
position[]={1399.5511,2.8548737,619.65698};
azimut=90;
id=79;
side="EMPTY";
vehicle="ATV_US_EP1";
leader=1;
skill=0.60000002;
};
class Item53
{
presence=0.72274745;
position[]={1450.5337,2.8548737,568.42163};
azimut=363.51974;
id=80;
side="EMPTY";
vehicle="car_hatchback";
leader=1;
skill=0.60000002;
};
class Item54
{
presence=0.72274745;
position[]={1449.9421,2.8548737,600.82703};
azimut=565.10492;
id=81;
side="EMPTY";
vehicle="Lada1_TK_CIV_EP1";
leader=1;
skill=0.60000002;
};
class Item55
{
position[]={1827.7699,2.8548737,1417.5598};
id=82;
side="EMPTY";
vehicle="ibr_as350_specops";
skill=0.60000002;
text="h3";
init="this addWeaponCargo [""NVGOGGLES"",5];";
};
class Item56
{
position[]={1834.8446,2.8548737,1429.3429};
azimut=53.536091;
id=83;
side="EMPTY";
vehicle="HMMWV_Armored";
skill=0.60000002;
};
class Item57
{
position[]={1855.6404,2.8548737,1408.7849};
azimut=-448.49844;
id=84;
side="EMPTY";
vehicle="ibr_datsun_afrblk";
skill=0.60000002;
};
class Item58
{
position[]={1855.5056,2.8548737,1404.3361};
azimut=-448.49844;
id=85;
side="EMPTY";
vehicle="ibr_datsun_afrblk";
skill=0.60000002;
};
class Item59
{
position[]={1855.6404,2.8548737,1400.157};
azimut=-448.49844;
id=86;
side="EMPTY";
vehicle="ibr_datsun_afrblk";
skill=0.60000002;
};
class Item60
{
position[]={1837.5758,2.8548737,1419.9739};
azimut=-408.01855;
id=87;
side="EMPTY";
vehicle="SUV_PMC";
skill=0.60000002;
};
class Item61
{
position[]={2768.9448,2.8457894,1270.0026};
azimut=-229.5126;
id=88;
side="EMPTY";
vehicle="afr_pinz_police";
skill=0.60000002;
};
class Item62
{
position[]={2789.907,2.845787,1254.8103};
azimut=-444.01505;
id=89;
side="EMPTY";
vehicle="ibr_datsun_afrpol";
skill=0.60000002;
};
class Item63
{
position[]={2790.3975,2.845787,1258.9683};
azimut=-70.948044;
id=90;
side="EMPTY";
vehicle="ibr_datsun_afrpol";
skill=0.60000002;
};
class Item64
{
position[]={1856.1858,2.8548737,1443.3812};
azimut=-95.451439;
special="NONE";
id=92;
side="EMPTY";
vehicle="MtvrReammo";
skill=0.60000002;
};
class Item65
{
position[]={1854.8695,2.8548737,1413.1423};
azimut=-86.798561;
special="NONE";
id=93;
side="EMPTY";
vehicle="MtvrRepair";
skill=0.60000002;
};
class Item66
{
position[]={1856.1339,2.8548737,1433.066};
azimut=-87.781624;
special="NONE";
id=94;
side="EMPTY";
vehicle="MtvrRefuel";
skill=0.60000002;
};
class Item67
{
position[]={1784.7266,2.8548737,1387.6274};
azimut=-181.37505;
id=95;
side="EMPTY";
vehicle="afr_pinz";
skill=0.60000002;
};
class Item68
{
position[]={1805.0598,2.8548737,1391.944};
azimut=-448.49799;
id=96;
side="EMPTY";
vehicle="flag_afr";
skill=0.60000002;
};
class Item69
{
position[]={1819.1678,2.8548737,1482.8949};
azimut=-352.03891;
id=97;
side="EMPTY";
vehicle="flag_afr";
skill=0.60000002;
};
class Item70
{
position[]={1794.9957,2.8548737,1482.0477};
azimut=-352.03891;
id=98;
side="EMPTY";
vehicle="flag_afr";
skill=0.60000002;
};
class Item71
{
position[]={2774.1177,2.8465586,1270.8491};
azimut=-229.5126;
id=99;
side="EMPTY";
vehicle="afr_pinz_police";
skill=0.60000002;
};
class Item72
{
position[]={1808.9187,2.8548737,1435.5771};
azimut=-265.543;
id=100;
side="EMPTY";
vehicle="RUBasicWeaponsBox";
skill=0.60000002;
init="this addWeaponCargo [""NVGOGGLES"",30];";
};
class Item73
{
position[]={1797.803,2.8548737,1433.5638};
azimut=-448.49799;
id=101;
side="EMPTY";
vehicle="USBasicWeapons_EP1";
skill=0.60000002;
init="this addWeaponCargo [""NVGOGGLES"",30];";
};
class Item74
{
position[]={1799.3076,2.8548737,1436.4783};
azimut=-393.25748;
id=102;
side="EMPTY";
vehicle="USBasicAmmunitionBox_EP1";
skill=0.60000002;
};
class Item75
{
position[]={1806.6771,2.8548737,1437.7648};
azimut=-357.55685;
id=103;
side="EMPTY";
vehicle="RUBasicWeaponsBox";
skill=0.60000002;
};
class Item76
{
position[]={1840.0762,2.8548737,1478.4492};
azimut=-516.40576;
id=104;
side="EMPTY";
vehicle="afr_pinz_police";
skill=0.60000002;
};
class Item77
{
position[]={1844.4972,2.8548737,1474.5283};
azimut=-457.34781;
id=105;
side="EMPTY";
vehicle="ibr_datsun_afrpol";
skill=0.60000002;
};
class Item78
{
position[]={2795.2217,2.8481879,1272.6422};
azimut=10;
special="NONE";
id=118;
side="EMPTY";
vehicle="flag_afr";
skill=0.60000002;
};
class Item79
{
position[]={2781.4573,2.8548737,1289.3262};
azimut=10;
special="NONE";
id=119;
side="EMPTY";
vehicle="flag_afr";
skill=0.60000002;
};
class Item80
{
position[]={1788.6062,2.8548737,1376.0986};
azimut=10;
special="NONE";
id=120;
side="EMPTY";
vehicle="flag_afr";
skill=0.60000002;
};
class Item81
{
position[]={1841.2001,2.8548737,1434.9618};
azimut=48.274502;
id=121;
side="EMPTY";
vehicle="LAV25";
skill=0.60000002;
};
class Item82
{
position[]={2602.0876,28.945963,922.99683};
azimut=160.75378;
id=125;
side="EMPTY";
vehicle="Tractor";
leader=1;
skill=0.60000002;
};
class Item83
{
position[]={1546.6763,4.3706617,1031.499};
azimut=160.754;
id=129;
side="EMPTY";
vehicle="hilux1_civil_1_open";
leader=1;
skill=0.60000002;
};
class Item84
{
position[]={2195.1113,2.8548737,1186.9226};
azimut=268.25232;
id=130;
side="EMPTY";
vehicle="hilux1_civil_1_open";
leader=1;
skill=0.60000002;
};
class Item85
{
position[]={2381.126,2.8548737,1262.4084};
azimut=176.826;
id=131;
side="EMPTY";
vehicle="car_hatchback";
leader=1;
skill=0.60000002;
};
class Item86
{
position[]={2697.4165,4.4490433,1398.7103};
azimut=336.86221;
id=132;
side="EMPTY";
vehicle="car_hatchback";
leader=1;
skill=0.60000002;
};
class Item87
{
position[]={2592.5735,2.845787,1257.4255};
azimut=176.826;
id=133;
side="EMPTY";
vehicle="car_hatchback";
leader=1;
skill=0.60000002;
};
class Item88
{
position[]={2592.1675,29.181446,930.41504};
azimut=442.39706;
id=134;
side="EMPTY";
vehicle="car_hatchback";
leader=1;
skill=0.60000002;
};
class Item89
{
position[]={2241.5771,3.8569183,754.78455};
azimut=273.44601;
id=140;
side="EMPTY";
vehicle="V3S_Civ";
leader=1;
skill=0.60000002;
};
class Item90
{
position[]={1994.5046,2.8548737,1152.8625};
azimut=273.44601;
id=141;
side="EMPTY";
vehicle="V3S_Civ";
leader=1;
skill=0.60000002;
};
class Item91
{
position[]={1461.1732,2.9124126,597.92664};
azimut=359.44601;
id=142;
side="EMPTY";
vehicle="MMT_Civ";
leader=1;
skill=0.60000002;
};
class Item92
{
position[]={1459.5457,2.8548737,597.80762};
azimut=359.44601;
id=143;
side="EMPTY";
vehicle="MMT_Civ";
leader=1;
skill=0.60000002;
};
class Item93
{
position[]={1462.7213,3.1034033,601.97571};
azimut=359.44601;
id=144;
side="EMPTY";
vehicle="MMT_Civ";
leader=1;
skill=0.60000002;
};
class Item94
{
position[]={1461.054,2.9872806,601.77734};
azimut=359.44601;
id=145;
side="EMPTY";
vehicle="MMT_Civ";
leader=1;
skill=0.60000002;
};
class Item95
{
position[]={1459.5852,2.9063838,601.85669};
azimut=359.44601;
id=146;
side="EMPTY";
vehicle="MMT_Civ";
leader=1;
skill=0.60000002;
};
class Item96
{
position[]={1446.751,2.9413612,674.42078};
azimut=-181.51797;
id=147;
side="EMPTY";
vehicle="lastank";
skill=0.60000002;
ammo=0.15662417;
init="this addWeaponCargo [""NVGOGGLES"",30];";
};
class Item97
{
position[]={1802.8553,2.8548737,1422.3712};
azimut=-448.49799;
id=148;
side="EMPTY";
vehicle="Land_Campfire_burning";
skill=0.60000002;
};
class Item98
{
position[]={1834.2697,2.8548737,1439.7888};
azimut=-448.49799;
id=149;
side="EMPTY";
vehicle="Land_Campfire_burning";
skill=0.60000002;
};
class Item99
{
position[]={1450.2678,2.9944549,672.24854};
azimut=-200.015;
id=150;
side="EMPTY";
vehicle="BAF_IEDBox";
skill=0.60000002;
init="clearMagazineCargo this; clearWeaponCargo this; this addWeaponCargo [""NVGOGGLES"",30]; this addWeaponCargo [""zetaborn_gun4"",1]; this addMagazineCargo [""zetaborn_gun4_mag"",2]; this addWeaponCargo [""zetaborn_gun3"",10]; this addMagazineCargo [""zetaborn_gun3_mag"",20]; this addWeaponCargo [""zetaborn_gun2"",2]; this addMagazineCargo [""zetaborn_gun2_mag"",6];";
};
class Item100
{
position[]={1463.772,3.6412725,678.96545};
azimut=-448.49799;
id=151;
side="EMPTY";
vehicle="Land_Campfire_burning";
skill=0.60000002;
};
class Item101
{
position[]={1463.5381,3.5714345,632.55859};
azimut=-448.49799;
id=152;
side="EMPTY";
vehicle="Land_Campfire_burning";
skill=0.60000002;
};
};
class Markers
{
items=32;
class Item0
{
position[]={1818.0643,2.8548737,1431.9216};
name="Respawn_West";
text="Hospital/Army HQ";
type="mil_flag";
colorName="ColorBlue";
};
class Item1
{
position[]={1456.7153,2.8548737,579.40137};
name="respawn_guerrila";
text="Ramon Villa";
type="mil_flag";
colorName="ColorBlue";
};
class Item2
{
position[]={1456.9484,2.8548737,572.12793};
name="respawn_resistance";
text="Army/Police May not enter";
type="mil_flag";
colorName="ColorBlue";
};
class Item3
{
position[]={2619.4197,29.059517,911.5863};
name="farm1";
text="Kato's Farm";
type="mil_flag";
colorName="ColorGreen";
a=0.5;
b=0.5;
};
class Item4
{
position[]={2178.3669,2.8548737,1184.0887};
name="farm2";
text="Emma's Farm";
type="mil_flag";
colorName="ColorGreen";
a=0.5;
b=0.5;
};
class Item5
{
position[]={2238.2427,2.8548737,1353.7299};
name="farm2_1";
text="Abandoned Farm";
type="mil_flag";
colorName="ColorGreen";
a=0.5;
b=0.5;
};
class Item6
{
position[]={1559.554,2.8518448,1045.1819};
name="farm2_2";
text="Joe's Farm";
type="mil_flag";
colorName="ColorGreen";
a=0.5;
b=0.5;
};
class Item7
{
position[]={2592.9297,2.8494451,1274.0259};
name="farm2_3";
text="Dominick's Farm";
type="mil_flag";
colorName="ColorGreen";
a=0.5;
b=0.5;
};
class Item8
{
position[]={2564.4978,22.615664,2530.147};
name="cam";
type="Empty";
};
class Item9
{
position[]={1942.139,44.150997,1910.307};
name="camp_1";
type="Empty";
};
class Item10
{
position[]={1843.6331,2.8966999,967.67456};
name="camp_2";
type="Empty";
};
class Item11
{
position[]={2745.0737,52.31739,1032.1705};
name="camp_1_1";
type="Empty";
};
class Item12
{
position[]={3483.24,6.2441225,4088.333};
name="sea";
text="Space Entry Area";
type="mil_marker";
};
class Item13
{
position[]={2790.4163,2.845787,1263.7594};
name="ps";
text="Police Station";
type="mil_flag";
colorName="ColorBlue";
};
class Item14
{
position[]={2188.0083,2.8548737,1200.6042};
name="x";
type="Empty";
};
class Item15
{
position[]={1557.0708,2.8518448,1051.8292};
name="x_1";
type="Empty";
};
class Item16
{
position[]={2691.7881,4.0634961,1408.0103};
name="x_2";
type="Empty";
};
class Item17
{
position[]={2193.0767,2.8548737,1201.3879};
name="x_3";
type="Empty";
};
class Item18
{
position[]={2235.302,2.8548737,1345.6653};
name="x_4";
type="Empty";
};
class Item19
{
position[]={2594.5261,29.676445,891.8855};
name="x_5";
type="Empty";
};
class Item20
{
position[]={2165.2158,2.8548737,1165.8582};
name="x_6";
type="Empty";
};
class Item21
{
position[]={2587.9807,2.845787,1267.0258};
name="x_7";
type="Empty";
};
class Item22
{
position[]={2614.2346,29.059517,902.47021};
name="x_8";
type="Empty";
};
class Item23
{
position[]={2382.8831,2.8548737,1242.6093};
name="x_9";
type="Empty";
};
class Item24
{
position[]={1548.0919,2.9708047,1049.4055};
name="x_10";
type="Empty";
};
class Item25
{
position[]={2674.6733,3.1528456,1418.844};
name="x_11";
type="Empty";
};
class Item26
{
position[]={2386.2839,2.8548737,1231.0211};
name="farm2_4";
text="Cathy's Farm";
type="mil_flag";
colorName="ColorGreen";
a=0.5;
b=0.5;
};
class Item27
{
position[]={2684.2341,3.5825183,1412.5702};
name="farm2_3_1";
text="Jengo's Farm";
type="mil_flag";
colorName="ColorGreen";
a=0.5;
b=0.5;
};
class Item28
{
position[]={1946.3552,44.151657,1911.3977};
name="camp1";
text="Camping Site";
type="mil_unknown";
colorName="ColorGreen";
a=0.5;
b=0.5;
};
class Item29
{
position[]={2752.9512,53.543652,1033.2404};
name="camp1_1";
text="Camping Site";
type="mil_unknown";
colorName="ColorGreen";
a=0.5;
b=0.5;
};
class Item30
{
position[]={2555.2859,22.840425,2534.7544};
name="camp1_2";
text="Camping Site";
type="mil_unknown";
colorName="ColorGreen";
a=0.5;
b=0.5;
};
class Item31
{
position[]={1850.297,3.5936272,974.28101};
name="camp1_3";
text="Camping Site";
type="mil_unknown";
colorName="ColorGreen";
a=0.5;
b=0.5;
};
};
class Sensors
{
items=32;
class Item0
{
position[]={570.97632,0.41041547,1564.7904};
activationBy="GUER";
timeoutMin=2;
timeoutMid=2;
timeoutMax=2;
interruptable=1;
age="UNKNOWN";
expCond="a1 distance c1 < 2";
expActiv="hint ""Cow1: Muuuuu!!""; mu=mu+1; publicVariable ""mu"";";
class Effects
{
};
};
class Item1
{
position[]={1822.0038,2.8548737,1423.6127};
a=40;
b=60;
rectangular=1;
activationBy="GUER";
interruptable=1;
age="UNKNOWN";
expCond="call {if (count thislist > 0) then {{if (alive _x) then {_x setDamage 1}} forEach thislist};false}";
class Effects
{
titleType="TEXT";
title="Hospital guards killed an intruder.";
};
};
class Item2
{
position[]={1815.4467,2.8548737,1422.663};
a=150;
b=150;
activationBy="GUER";
repeating=1;
interruptable=1;
age="UNKNOWN";
class Effects
{
titleType="TEXT";
title="Army spots an alien from the hospital and prepares defense...";
};
};
class Item3
{
position[]={560.38721,0.49193701,1456.2516};
activationBy="GUER";
timeoutMin=2;
timeoutMid=2;
timeoutMax=2;
interruptable=1;
age="UNKNOWN";
expCond="a1 distance c2 < 2";
expActiv="hint ""Cow2: Muuuuu!!""; mu=mu+1; publicVariable ""mu"";";
class Effects
{
};
};
class Item4
{
position[]={547.15082,0.74943352,1323.8877};
activationBy="GUER";
timeoutMin=2;
timeoutMid=2;
timeoutMax=2;
interruptable=1;
age="UNKNOWN";
expCond="a1 distance c3 < 2";
expActiv="hint ""Cow3: Muuuuu!!""; mu=mu+1; publicVariable ""mu"";";
class Effects
{
};
};
class Item5
{
position[]={1454.2858,2.8548737,587.06055};
a=5;
b=20;
rectangular=1;
activationBy="GUER";
activationType="NOT PRESENT";
repeating=1;
timeoutMin=1;
timeoutMid=1;
timeoutMax=1;
interruptable=1;
age="UNKNOWN";
expActiv="a1 sidechat format[""So far we gathered %1 /4 cow samples."",mu];";
class Effects
{
};
};
class Item6
{
position[]={539.56201,0.23115948,1073.4556};
activationBy="GUER";
age="UNKNOWN";
expCond="mu>3";
expActiv="dv=true; publicVariable ""dv"";";
class Effects
{
};
};
class Item7
{
position[]={543.35638,0.20921531,1221.4384};
activationBy="GUER";
timeoutMin=2;
timeoutMid=2;
timeoutMax=2;
interruptable=1;
age="UNKNOWN";
expCond="a1 distance c4 < 2";
expActiv="hint ""Cow4: Muuuuu!!""; mu=mu+1; publicVariable ""mu"";";
class Effects
{
};
};
class Item8
{
position[]={2560.6133,22.782715,2531.1265};
a=20;
b=20;
activationBy="VEHICLE";
interruptable=1;
age="UNKNOWN";
idVehicle=44;
expActiv="x1 inflame true;";
class Effects
{
};
};
class Item9
{
position[]={1946.287,44.152046,1912.0441};
a=20;
b=20;
activationBy="VEHICLE";
interruptable=1;
age="UNKNOWN";
idVehicle=44;
expActiv="x2 inflame true;";
class Effects
{
};
};
class Item10
{
position[]={1844.5646,3.1076038,973.11096};
a=20;
b=20;
activationBy="VEHICLE";
interruptable=1;
age="UNKNOWN";
idVehicle=44;
expActiv="x3 inflame true;";
class Effects
{
};
};
class Item11
{
position[]={2748.4888,52.737732,1033.0748};
a=20;
b=20;
activationBy="VEHICLE";
interruptable=1;
age="UNKNOWN";
idVehicle=44;
expActiv="x4 inflame true;";
class Effects
{
};
};
class Item12
{
position[]={3493.9219,6.4667854,4080.1648};
activationBy="GUER";
interruptable=1;
age="UNKNOWN";
expCond="this && ena && dva";
expActiv="hint ""Aliens are preparing to be beamed up the skies...""; avka=true; publicVariable ""avka""";
class Effects
{
track="EP1_Track09";
titleType="TEXT";
title="Woooooooshhhh....";
};
};
class Item13
{
position[]={538.43243,0.34988979,937.52747};
interruptable=1;
age="UNKNOWN";
expCond="!alive i1";
expActiv="en=true; publicVariable ""en"";";
class Effects
{
};
};
class Item14
{
position[]={672.2641,0.55091035,935.17883};
timeoutMin=3;
timeoutMid=3;
timeoutMax=3;
interruptable=1;
age="UNKNOWN";
expCond="en";
expActiv="ena=true; publicVariable ""ena""";
class Effects
{
titleType="TEXT";
title="Crazy Scientist is dead.";
};
};
class Item15
{
position[]={652.6355,0.31417277,1065.8118};
timeoutMin=3;
timeoutMid=3;
timeoutMax=3;
interruptable=1;
age="UNKNOWN";
expCond="dv";
expActiv="dva=true; publicVariable ""dva""";
class Effects
{
track="Ambient01_Cold_Wind";
titleType="TEXT";
title="Aliens gathered all animal samples...";
};
};
class Item16
{
position[]={542.23303,0.45815352,759.42444};
timeoutMin=5;
timeoutMid=5;
timeoutMax=5;
interruptable=1;
age="UNKNOWN";
expCond="ena && dva";
expActiv="hint ""Aliens need to reach the area where they can be beamed to space... near Djolan!""; ufo lock false;";
class Effects
{
};
};
class Item17
{
position[]={1281.4529,0.74249774,579.28894};
a=500;
b=500;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
class Effects
{
titleType="TEXT";
title="HQ: Army/Police, do not enter Ramon's property!";
};
};
class Item18
{
position[]={2684.2461,3.5441048,1420.3412};
a=60;
b=60;
activationBy="GUER";
activationType="CIV D";
interruptable=1;
age="UNKNOWN";
expActiv="hint ""Jengo: 911, monsters are here!!!""";
class Effects
{
};
};
class Item19
{
position[]={2587.8401,2.8548737,1280.9137};
a=60;
b=60;
activationBy="GUER";
activationType="CIV D";
interruptable=1;
age="UNKNOWN";
expActiv="hint ""Dominick: 911, creature is trying to drink from my pond!""";
class Effects
{
};
};
class Item20
{
position[]={2620.2859,29.059517,915.42572};
a=60;
b=60;
angle=92.828499;
activationBy="GUER";
activationType="CIV D";
interruptable=1;
age="UNKNOWN";
expActiv="hint ""Kato: 911, my poor chicken are eaten alive! Help!""";
class Effects
{
};
};
class Item21
{
position[]={1552.0597,6.7921591,1067.16};
a=60;
b=60;
angle=14.7073;
activationBy="GUER";
activationType="CIV D";
interruptable=1;
age="UNKNOWN";
expActiv="hint ""Joe: 911, something is in the jungle and its not human!""";
class Effects
{
};
};
class Item22
{
position[]={2175.4119,2.8548737,1179.5519};
a=60;
b=60;
angle=135.87399;
activationBy="GUER";
activationType="CIV D";
interruptable=1;
age="UNKNOWN";
expActiv="hint ""Emma: 911, AAAAAA, helpppp he.... tu-tu-tu""";
class Effects
{
};
};
class Item23
{
position[]={2386.5059,2.8548737,1253.8158};
a=60;
b=60;
angle=135.87399;
activationBy="GUER";
activationType="CIV D";
interruptable=1;
age="UNKNOWN";
expActiv="hint ""Cathy: 911, I saw a creature so horibble... come quick!!! Save me!""";
class Effects
{
};
};
class Item24
{
position[]={507.03241,0.58681613,518.43567};
timeoutMin=10;
timeoutMid=10;
timeoutMax=10;
interruptable=1;
type="END2";
age="UNKNOWN";
expCond="avka";
class Effects
{
titleType="TEXT";
title="Aliens escaped from Earth with data. Aliens WIN!";
};
};
class Item25
{
position[]={1817.17,6.5030012,1450.0812};
activationBy="EAST";
activationType="NOT PRESENT";
timeoutMin=2700;
timeoutMid=2700;
timeoutMax=2700;
interruptable=1;
age="UNKNOWN";
expActiv="tajm=true;publicVariable ""tajm""";
class Effects
{
};
};
class Item26
{
position[]={510.00446,0.34241962,389.14978};
timeoutMin=5;
timeoutMid=5;
timeoutMax=5;
interruptable=1;
type="END1";
age="UNKNOWN";
expCond="tajm";
class Effects
{
titleType="TEXT";
title="Aliens left their research team on Earth. Afrenians CAPTURED THEM! Mission complete.";
};
};
class Item27
{
position[]={1385.2933,8.9227877,646.60645};
a=300;
b=200;
rectangular=1;
activationBy="WEST";
interruptable=1;
age="UNKNOWN";
expCond="call {if (count thislist > 0) then {{if (alive _x) then {_x setDamage 1}} forEach thislist};false}";
class Effects
{
titleType="TEXT";
title="Alien forcefield killed a curious intruder.";
};
};
class Item28
{
position[]={550.15204,0.51006275,1750.1261};
timeoutMin=2;
timeoutMid=2;
timeoutMax=2;
interruptable=1;
age="UNKNOWN";
expCond="co distance i1 < 2";
expActiv="hint ""Hans Lundy gave info to Army: They are after our farm cows! Thats how you will find the alien bastards!!!"";";
class Effects
{
};
};
class Item29
{
position[]={1213.1161,0.59284943,494.32983};
a=500;
b=500;
activationBy="VEHICLE";
repeating=1;
interruptable=1;
age="UNKNOWN";
idVehicle=1;
expActiv="h1 setfuel 0; h1 setdamage 0.2; hint ""Aliens malfunction the army chopper..."";";
class Effects
{
titleType="TEXT";
title="HQ: Army/Police, do not enter Ramon's property!";
};
};
class Item30
{
position[]={1220.5037,0.60910171,505.41138};
a=500;
b=500;
activationBy="VEHICLE";
repeating=1;
interruptable=1;
age="UNKNOWN";
idVehicle=0;
expActiv="h2 setfuel 0; hint ""Aliens malfunction the army chopper..."";";
class Effects
{
titleType="TEXT";
title="HQ: Army/Police, do not enter Ramon's property!";
};
};
class Item31
{
position[]={1352.8781,2.8540666,632.66418};
a=500;
b=500;
activationBy="VEHICLE";
repeating=1;
interruptable=1;
age="UNKNOWN";
idVehicle=82;
expActiv="h3 setfuel 0; hint ""Aliens malfunction the army chopper..."";";
class Effects
{
titleType="TEXT";
title="HQ: Army/Police, do not enter Ramon's property!";
};
};
};
};
class Intro
{
addOns[]=
{
"ibr_isladuala"
};
addOnsAuto[]=
{
"ibr_isladuala"
};
randomSeed=5840866;
class Intel
{
startWeather=0.1;
forecastWeather=0.1;
year=2011;
month=12;
day=6;
hour=9;
minute=0;
};
};
class OutroWin
{
addOns[]=
{
"ibr_isladuala"
};
addOnsAuto[]=
{
"ibr_isladuala"
};
randomSeed=9240248;
class Intel
{
startWeather=0.1;
forecastWeather=0.1;
year=2011;
month=12;
day=6;
hour=9;
minute=0;
};
};
class OutroLoose
{
addOns[]=
{
"ibr_isladuala"
};
addOnsAuto[]=
{
"ibr_isladuala"
};
randomSeed=1969368;
class Intel
{
startWeather=0.1;
forecastWeather=0.1;
year=2011;
month=12;
day=6;
hour=9;
minute=0;
};
};
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