briefing.htmlNbriefing.sqf|CN4description.ext?Ninit.sqfa5NUmission.sqm DN Title

Molatians found out the secret from the pilot, but kept their words (as usually) and freed the pilot.


Mission accomplished!




Afrenians celebrate as the pilot returned to his homeland with the secret well kept safe.


Mission failed!


// since we're working with the player object here, make sure it exists waitUntil { !isNull player }; // all hip now ;-) waitUntil { player == player }; // ==================================================================================== _cre = player createDiaryRecord ["diary", ["Credits","
Author: IceBreakr (www.icebreakr.info)
Testing: SBP TEAM (Slovenian Black Panthers)

"]]; // ==================================================================================== switch (side player) do { // ==================================================================================== // AFRENIAN RESCUE TEAM // ==================================================================================== case WEST: // BLUFOR briefing goes here { _task1 = player createSimpleTask ["OBJ_1"]; _task1 setSimpleTaskDescription ["Bring back downed pilot across the border.", "Rescue pilot", "Rescue pilot"]; _task1 setSimpleTaskDestination prison; _task1 setTaskState "Created"; // ==================================================================================== // NOTES: ADMINISTRATION // The code below creates the administration sub-section of notes. _adm = player createDiaryRecord ["diary", ["Equipment / Logistics","
We have three AS-350 Squirrel helicopters, 2 transporter versions and 1 CAS/Armed (20mm/FFAR). Unfortunately swift nature of this mission means that ground team did not have time to refuel them yet. You can get chopper fuel from here or here.

Field hospital and a medical humvee are available in Rescue HQ for the possibly injured pilot or any other wounded.
"]]; // ==================================================================================== // NOTES: EXECUTION // The code below creates the execution sub-section of notes. _exe = player createDiaryRecord ["diary", ["Execution","
COMMANDER'S INTENT
Our rescue unit must scramble and head to Hazena. Find a pilot near the wreck and extract him at all costs to our side of border.

MOVEMENT PLAN
Refuel birds or scramble ground team with available vehicle: truck or 4x4. Mind that border passage is guarded. If you will cross the border with vehicle mind that the only road leading to the island goes through Swonto-Caspal Pass.

FIRE SUPPORT PLAN
Our only support unit available is AS-350 Squirrel helicopter armed with 20mm cannon pod and 7 FFAR rockets. We need to refuel it (see Equipment/Logistics).

SPECIAL TASKS
In case a pilot gets captured, try to storm the prison where he will be interrogated. "]]; // ==================================================================================== // NOTES: MISSION // The code below creates the mission sub-section of notes. _mis = player createDiaryRecord ["diary", ["Mission","
Rescue a pilot that crashlanded on Hazena. He is a high priority target for enemy as he posseses secret data that could harm our country. Find him and bring him back across the border at all costs. A possible passenger with him is expendable, but try to save his life, too. "]]; // ==================================================================================== // NOTES: SITUATION // The code below creates the situation sub-section of notes. _sit = player createDiaryRecord ["diary", ["Situation","
Our pilot in a borrowed US Huey went missing on the recon mission on Hazena, well behind the enemy lines. His secret knowledge could harm our country if Molatians get to him first. We need to scramble from Rescue HQ and bring a pilot back. Alive. In one piece. Anything else will be a failure, especially if Molatians get the secret or pilot dies. God forbid both... he has a wife and three children.

ENEMY FORCES
Up to 13 well armed men are believed to be searching for our pilot. They use patrol vehicles and most probably Gazelle helicopters, too. An AA vehicle is present in that sector that brought down our chopper, so be careful. Anti-air missile threat is real.

FRIENDLY FORCES
Rescue team lead by Lieutenant of Afrenian Army SpecOps Corps.
A crashlanded UH1 Huey might carry one extra passenger, armed with a M4 rifle. Pilot has M9 pistol only
Our police unit guards the border crossing on our side.

"]]; }; // ==================================================================================== // MOLATIAN HUNTING PARTY // ==================================================================================== case EAST: // OPFOR briefing goes here { _task3 = player createSimpleTask ["OBJ_3"]; _task3 setSimpleTaskDescription ["Beat the secret out of him in an interrogation room at prison.", "Find out a secret", "Find out a secret"]; _task3 setSimpleTaskDestination prison; _task3 setTaskState "Created"; _task2 = player createSimpleTask ["OBJ_2"]; _task2 setSimpleTaskDescription ["Capture a downed pilot and bring him to prison.", "Capture pilot", "Capture pilot"]; _task2 setSimpleTaskDestination prison; _task2 setTaskState "Created"; // ==================================================================================== // NOTES: ADMINISTRATION // The code below creates the administration sub-section of notes. _adm2 = player createDiaryRecord ["diary", ["Equipment / Logistics","
We have three Gazelle helicopters, 2 transporter versions and 1 CAS/Armed (12,7mm/2xTOW). Unfortunately they are not prepared (without fuel). You can get chopper fuel from here or here.

We have a support medic truck in Armybase to take care of the wounded.
"]]; // ==================================================================================== // NOTES: EXECUTION // The code below creates the execution sub-section of notes. _exe2 = player createDiaryRecord ["diary", ["Execution","
COMMANDER'S INTENT
Enemy helicopter crashlanded, we need to organize the search and capture a pilot. Interrogate him in the prison bunker to extract a secret from him (5-12 minute presence).

MOVEMENT PLAN
Refuel birds and scramble ground team with available vehicles in the base. We have couple of guards at the bridge and river crossing on S. Only road leaving Hazena goes through Swonto-Caspal Pass.

FIRE SUPPORT PLAN
Our only support unit available is Gazelle helicopter armed with 12,7mm(.50cal) cannon pod and 2 guided Iranian-TOW missiles. We need to refuel it (see Equipment/Logistics). Oh, and one T-55 tank that might be useful for bridge/prison defense.

SPECIAL TASKS
Secure the bridge to lock down the island. Secure prison and prepare ambush at a crash-site. "]]; // ==================================================================================== // NOTES: MISSION // The code below creates the mission sub-section of notes. _mis2 = player createDiaryRecord ["diary", ["Mission","
We need to capture a pilot of the crashed chopper - ALIVE! We need to take him to the prison bunker for 5-12 minutes so he breaks under the interrogation (works only inside, he may not exit the bunker). We need to extract that secret that he is suposedly holding. After that leader can let him go across the Hazena bridge (organize pickup with Afrenians at other side) or execute him. "]]; // ==================================================================================== // NOTES: SITUATION // The code below creates the situation sub-section of notes. _sit2 = player createDiaryRecord ["diary", ["Situation","
Intel confirmed that a high ranking pilot of Afrene is in knowledge of something that could help us win the war with Afrene. He fell for the trap and our anti-air defenses caught him over our NW Hazena island. Our unit will scramble from the local armybase and find the chopper before Afrenians manage to rescue him and bring him back over the border.

ENEMY FORCES
Rescue party is inbound with up to 13 well armed men. They might cross our poorly guarded border crossing with vehicles. They have fast Squirrel helicopters for team insertion, too. A crashlanded UH1 Huey might have carried one more passenger, but its unconfirmed. Pilot is armed with a pistol and smoke grenades for signalling.

FRIENDLY FORCES
Hunting party lead by Lieutenant of Molatian Commando unit.
Our civil guards (dressed in jungle t-shirts) patrol bridge checkpoint and also border crossing.

"]]; // ==================================================================================== }; // ==================================================================================== // PILOT // ==================================================================================== case RESISTANCE: // OPFOR briefing goes here { _task4 = player createSimpleTask ["OBJ_4"]; _task4 setSimpleTaskDescription ["Evade enemy and escape south to Afrene, across the border.", "Escape", "Escape"]; _task4 setSimpleTaskDestination prison; _task4 setTaskState "Created"; // ==================================================================================== // NOTES: ADMINISTRATION // The code below creates the administration sub-section of notes. _adm3 = player createDiaryRecord ["diary", ["Equipment / Logistics","
I only have a M9 pistol with couple of clips. Thats about it...
"]]; // ==================================================================================== // NOTES: EXECUTION // The code below creates the execution sub-section of notes. _exe3 = player createDiaryRecord ["diary", ["Execution","
COMMANDER'S INTENT
Afrenian HQ is looking for me. I need to stay low, away from enemy troops and try to contact friendlies when they arrive to Hazena. Other way is to get a fast vehicle and make a run for the border with whole Molatian army on my ass.

MOVEMENT PLAN
My choice are stolen cars or running on foot and hiding in the thick jungle. Only ground exit is via Swonto-Caspal Pass on East.

FIRE SUPPORT PLAN
I have no communication with the world. Radio is badly damaged.

SPECIAL TASKS
If I leave Hazena sector via bridge or swimming I will be shot at by Molatian AI - even if I return to Hazena. Getting in contact with their leader can fix that (less than 2m distance to him). "]]; // ==================================================================================== // NOTES: MISSION // The code below creates the mission sub-section of notes. _mis3 = player createDiaryRecord ["diary", ["Mission","
I need to get back across the border, to Afrene. I can wait for rescue team or rely on myself. In case of enemy contact I need to drop weapon (G key) and surrender. I need to do what they tell me. My priority is staying alive at all costs. "]]; // ==================================================================================== // NOTES: SITUATION // The code below creates the situation sub-section of notes. _sit3 = player createDiaryRecord ["diary", ["Situation","
Ouch this hurt! I barely managed to crashland a chopper after anti-air battery got me over Hazena. I am okay, only slight concussion. I do *not* have any communication with a rescue team (PLEASE PLAY FAIR TO ENJOY THIS MISSION!). I need to leave the wreck and find a hideout or some kind of a transport. If I spot friendlies nearby I have a red smoke grenade for a signal.

MY FAMILY
I need to stay alive. In case of contact I need to surrender. I have to see my WIFE AND THREE KIDS again. That is my absolute priority. Even if I have to tell enemy all I know. I bet they cannot do anything with my info. But best case for me is to reach the Afrenian border... who knows if they will ever let me alive from prison...

I have spotted couple of guards at the bridge to this island. Border crossing is also guarded.

ENEMY FORCES
Up to 13 well armed men are already searching for me. Wreck area will get crowded soon.

FRIENDLY FORCES
After my mayday call I bet a rescue operation is already underway.


"]]; // ==================================================================================== }; }; class Header { gameType = Team; minPlayers = 2; maxPlayers = 26; }; respawn=BASE; respawndelay=15; onLoadMission = "Initializing mission: Pilot's Secret v1.2"; disabledAI = true; setviewDistance 2500; setterrainGrid 12.5; execVM "briefing.sqf"; folks_trig = CreateTrigger ["EmptyDetector",getArray(configFile >> "CfgWorlds" >> worldName >> "centerPosition")]; folks_trig SetTriggerType "NONE"; folks_trig SetTriggerArea [20000,20000,0,true]; folks_trig SetTriggerActivation ["ANY","PRESENT",False]; ~6 TitleCut ["","black out"]; ~3 titleCut ["Pilots Secret v1.2","BLACK FADED", 0.2]; ~5 _stanjeljudi = 0; {_stanjeljudi = _stanjeljudi + (Count (Crew _x))} ForEach list folks_trig; ~3 titletext[format["Your team callsign is %1\nYour leader is %2!",group player,name leader player],"Plain"]; ~4 titletext[format["Mission has \n%1 active units",_stanjeljudi],"Plain"]; ~1 // [unitname, markername, marker text ] execVM "Mc_fnc_Locator.sqf"; "" empty txt if (true) exitWith {};version=11; class Mission { addOns[]= { "ibr_isladuala", "afraf_air", "CA_Modules_Alice", "ca_modules_functions", "ca_modules_silvie", "afrenian_army", "cacharacters2", "CAAir2_UH1Y", "ibr_civilian_patch", "CAWheeled", "CAWheeled2_LADA", "camisc3", "CAMisc", "Molatian_Army", "ibr_datsun", "cawheeled_pmc", "ibr_product", "ibr_gazelle_duala", "ibr_dualaflags", "CAWeapons_ZU23", "caweapons", "Afrenian_Cars", "camisc_e_wf", "caweapons_warfare_weapons", "cawheeled2_m1114_armored", "CAWheeled2_MTVR", "CAWheeled2_HMMWV_Ambulance", "ibr_police", "CAWheeled2_GAZ39371", "cawheeled_e_s1203", "catracked_e_m113", "CATracked", "camisc_e", "CAWheeled2_Kamaz", "cadata" }; addOnsAuto[]= { "ca_modules_functions", "ca_modules_silvie", "Afrenian_Army", "cacharacters2", "ibr_civilian_patch", "Molatian_Army", "ibr_product", "afraf_air", "CAAir2_UH1Y", "CAWheeled", "CAWheeled2_LADA", "CAMisc", "camisc3", "ibr_datsun", "cawheeled_pmc", "ibr_gazelle_duala", "ibr_dualaflags", "CAWeapons_ZU23", "caweapons_warfare_weapons", "caweapons", "Afrenian_Cars", "cawheeled2_m1114_armored", "camisc_e_wf", "CAWheeled2_MTVR", "CAWheeled2_HMMWV_Ambulance", "CAWheeled2_GAZ39371", "CAWheeled2_Kamaz", "cadata", "ibr_isladuala" }; randomSeed=8309367; class Intel { briefingName="TvT_13vs13 Pilot's Secret"; briefingDescription="13 vs 11+2 (Molatia Vs Afrene)"; startWeather=0.10000002; forecastWeather=0.10000002; year=2011; month=7; day=7; hour=14; minute=0; }; class Groups { items=26; class Item0 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={1073.5525,19.562759,8421.252}; id=4; side="LOGIC"; vehicle="FunctionsManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={1014.5472,19.562759,8304.0957}; id=3; side="LOGIC"; vehicle="SilvieManager"; leader=1; lock="UNLOCKED"; skill=0.60000002; }; }; }; class Item2 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={932.41882,19.571838,7354.7124}; special="NONE"; id=5; side="GUER"; vehicle="AFR_Soldier_Pilot"; player="PLAYER COMMANDER"; leader=1; rank="LIEUTENANT"; skill=0.60000002; text="pil"; init="this setcaptive false; this assignAsDriver h1; this moveInDriver h1"; description="Pilot of a Crashed Chopper (M9)"; }; }; }; class Item3 { side="GUER"; class Vehicles { items=1; class Item0 { position[]={944.70886,19.571838,7322.6611}; special="NONE"; id=6; side="GUER"; vehicle="AFR_Soldier_Crew"; player="PLAY CDG"; leader=1; skill=0.60000002; text="esc"; init="this assignAsGunner h1; this moveInGunner h1"; description="Passenger of a Crashed Chopper (M4)"; }; }; }; class Item4 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={913.23785,19.571838,7486.9009}; azimut=170; special="NONE"; id=13; side="CIV"; vehicle="Sportswoman4"; leader=1; skill=0.60000002; }; }; }; class Item5 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={926.034,19.571838,7416.6836}; azimut=363.03137; special="NONE"; id=14; side="CIV"; vehicle="Hooker3"; leader=1; skill=0.60000002; }; }; }; class Item6 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={923.39282,19.571838,7390.2847}; azimut=327.87686; special="NONE"; id=15; side="CIV"; vehicle="ibr_africaman2s"; leader=1; skill=0.60000002; }; }; }; class Item7 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={924.7514,19.571838,7382.4556}; azimut=327.87701; special="NONE"; id=16; side="CIV"; vehicle="ibr_africaman7s"; leader=1; skill=0.60000002; }; }; }; class Item8 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={929.72632,19.571838,7383.5972}; azimut=327.87701; special="NONE"; id=17; side="CIV"; vehicle="ibr_africaman6s"; leader=1; skill=0.60000002; }; }; }; class Item9 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={910.40387,19.571838,7493.3887}; azimut=180; special="NONE"; id=18; side="CIV"; vehicle="ibr_africaman3"; leader=1; skill=0.60000002; }; }; }; class Item10 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={904.02094,19.571838,7493.7861}; azimut=180; special="NONE"; id=19; side="CIV"; vehicle="ibr_africaman1"; leader=1; skill=0.60000002; }; }; }; class Item11 { side="WEST"; class Vehicles { items=11; class Item0 { position[]={3133.6953,14.781689,4215.5454}; special="NONE"; id=21; side="WEST"; vehicle="AFR_Soldier_Officer"; player="PLAY CDG"; leader=1; rank="LIEUTENANT"; skill=0.60000002; description="Rescue Team Leader"; }; class Item1 { position[]={3139.1177,14.67835,4212.937}; special="NONE"; id=22; side="WEST"; vehicle="AFR_Soldier_Rifleman2"; player="PLAY CDG"; skill=0.60000002; }; class Item2 { position[]={3136.3848,14.678773,4212.9478}; special="NONE"; id=23; side="WEST"; vehicle="AFR_Soldier_Rifleman2"; player="PLAY CDG"; skill=0.60000002; }; class Item3 { position[]={3141.3975,14.752113,4213.3374}; special="NONE"; id=24; side="WEST"; vehicle="AFR_Soldier_Rifleman"; player="PLAY CDG"; skill=0.60000002; }; class Item4 { position[]={3143.7627,14.846641,4213.2495}; special="NONE"; id=25; side="WEST"; vehicle="AFR_Soldier_Sniper"; player="PLAY CDG"; skill=0.60000002; }; class Item5 { position[]={3146.071,14.94312,4213.2705}; special="NONE"; id=26; side="WEST"; vehicle="AFR_Soldier_LAT"; player="PLAY CDG"; skill=0.60000002; }; class Item6 { position[]={3148.45,14.973519,4213.248}; special="NONE"; id=27; side="WEST"; vehicle="AFR_Soldier_Stinger"; player="PLAY CDG"; skill=0.60000002; }; class Item7 { position[]={3151.0757,14.976334,4213.2256}; special="NONE"; id=28; side="WEST"; vehicle="AFR_Soldier_MG"; player="PLAY CDG"; skill=0.60000002; }; class Item8 { position[]={3153.5508,14.976334,4213.1343}; special="NONE"; id=29; side="WEST"; vehicle="AFR_Soldier_Crew"; player="PLAY CDG"; skill=0.60000002; }; class Item9 { position[]={3155.7524,14.976334,4213.2393}; special="NONE"; id=30; side="WEST"; vehicle="AFR_Soldier_Crew"; player="PLAY CDG"; skill=0.60000002; }; class Item10 { position[]={3157.7939,14.976334,4213.2334}; special="NONE"; id=31; side="WEST"; vehicle="AFR_Soldier_Medic"; player="PLAY CDG"; skill=0.60000002; }; }; }; class Item12 { side="EAST"; class Vehicles { items=13; class Item0 { position[]={470.95224,19.571838,7069.8823}; special="NONE"; id=32; side="EAST"; vehicle="MOL_Soldier_Commando"; player="PLAY CDG"; leader=1; rank="LIEUTENANT"; skill=0.60000002; text="lidr"; description="Special Forces / Interogator"; }; class Item1 { position[]={1404.2595,12.99646,7638.4604}; special="NONE"; id=33; side="EAST"; vehicle="MOL_Soldier_Officer"; player="PLAY CDG"; skill=0.60000002; description="Prison Officer"; }; class Item2 { position[]={1404.5552,12.99646,7636.6313}; special="NONE"; id=34; side="EAST"; vehicle="MOL_Base"; player="PLAY CDG"; skill=0.60000002; description="Prison Guard"; }; class Item3 { position[]={1406.1898,12.99646,7636.7261}; special="NONE"; id=35; side="EAST"; vehicle="MOL_Base"; player="PLAY CDG"; skill=0.60000002; description="Prison Guard"; }; class Item4 { position[]={477.37817,19.571838,7061.0713}; special="NONE"; id=36; side="EAST"; vehicle="MOL_Soldier_Sniper"; player="PLAY CDG"; skill=0.60000002; }; class Item5 { position[]={480.19971,19.571838,7061.0049}; special="NONE"; id=37; side="EAST"; vehicle="MOL_Soldier_AT"; player="PLAY CDG"; skill=0.60000002; }; class Item6 { position[]={482.75903,19.571838,7061.0049}; special="NONE"; id=38; side="EAST"; vehicle="MOL_Soldier_AA"; player="PLAY CDG"; skill=0.60000002; }; class Item7 { position[]={485.51489,19.571838,7060.8096}; special="NONE"; id=39; side="EAST"; vehicle="MOL_Soldier_MG"; player="PLAY CDG"; skill=0.60000002; }; class Item8 { position[]={488.22131,19.571838,7060.8135}; special="NONE"; id=40; side="EAST"; vehicle="MOL_Soldier_Pilot"; player="PLAY CDG"; skill=0.60000002; }; class Item9 { position[]={490.76465,19.571838,7060.9404}; special="NONE"; id=41; side="EAST"; vehicle="MOL_Soldier_Crew"; player="PLAY CDG"; skill=0.60000002; }; class Item10 { position[]={493.52075,19.571838,7061.0049}; special="NONE"; id=42; side="EAST"; vehicle="MOL_Soldier_Medic"; player="PLAY CDG"; skill=0.60000002; }; class Item11 { position[]={482.0014,19.571838,7057.0215}; special="NONE"; id=162; side="EAST"; vehicle="MOL_Soldier_AT"; player="PLAY CDG"; skill=0.60000002; }; class Item12 { position[]={485.07556,19.571838,7057.3164}; special="NONE"; id=163; side="EAST"; vehicle="MOL_Soldier_Crew"; player="PLAY CDG"; skill=0.60000002; description="Chopper Maintenance Crewman (AKS74)"; }; }; }; class Item13 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={486.70755,19.571838,7016.96}; azimut=85; special="NONE"; id=61; side="EAST"; vehicle="ibr_T55"; leader=1; skill=0.60000002; }; }; }; class Item14 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={440.41644,19.373772,7098.2051}; special="NONE"; id=68; side="EAST"; vehicle="ibr_rebel33"; leader=1; skill=0.60000002; }; class Item1 { position[]={444.12823,19.48296,7099.0537}; special="NONE"; id=69; side="EAST"; vehicle="ibr_rebel33"; skill=0.60000002; }; }; class Waypoints { items=1; class Item0 { position[]={447.42072,19.510061,7091.9878}; id=67; type="GETIN NEAREST"; class Effects { }; showWP="NEVER"; }; }; }; class Item15 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={1930.0166,24,7172.001}; azimut=-78.195236; special="NONE"; id=79; side="EAST"; vehicle="ibr_rebel33"; leader=1; skill=0.60000002; }; }; }; class Item16 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={2569.656,14.899986,5121.9214}; azimut=338.5463; special="NONE"; id=81; side="WEST"; vehicle="AFR_Guard_M1014"; leader=1; skill=0.60000002; }; }; }; class Item17 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={2553.8394,14.924882,5115.6719}; azimut=423.99765; special="NONE"; id=82; side="WEST"; vehicle="AFR_Guard_M16"; leader=1; skill=0.60000002; }; class Item1 { position[]={2552.6543,14.909248,5119.4404}; azimut=458.75949; special="NONE"; id=83; side="WEST"; vehicle="AFR_Guard_M16"; skill=0.60000002; }; }; class Waypoints { items=1; class Item0 { position[]={2555.6904,14.907692,5119.7832}; type="SENTRY"; class Effects { }; showWP="NEVER"; }; }; }; class Item18 { side="EAST"; class Vehicles { items=2; class Item0 { position[]={2571.5801,6.0613074,5554.9624}; azimut=-123.80496; special="NONE"; id=86; side="EAST"; vehicle="ibr_rebel33"; leader=1; skill=0.60000002; }; class Item1 { presence=0.48918501; position[]={2574.468,6.1419978,5555.502}; azimut=-552.52502; special="NONE"; id=89; side="EAST"; vehicle="ibr_rebel33"; skill=0.60000002; }; }; class Waypoints { items=1; class Item0 { position[]={2572.3616,6.6874294,5558.4873}; type="SENTRY"; class Effects { }; showWP="NEVER"; }; }; }; class Item19 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={2552.7415,6.825038,5566.0381}; azimut=-380.81946; special="NONE"; id=87; side="EAST"; vehicle="ibr_rebel33"; leader=1; skill=0.60000002; }; }; }; class Item20 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.71683449; position[]={1934.1465,24,7157.8228}; azimut=-353.56; special="NONE"; id=133; side="EAST"; vehicle="ibr_rebel33"; leader=1; skill=0.60000002; }; }; }; class Item21 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={3089.1704,14.093387,4262.5269}; azimut=91.598396; id=140; side="WEST"; vehicle="AFR_Guard_M16"; leader=1; skill=0.60000002; }; class Item1 { position[]={3095.5471,14.029224,4265.8125}; azimut=91.598396; id=141; side="WEST"; vehicle="AFR_Guard_M16"; skill=0.60000002; }; }; class Waypoints { items=1; class Item0 { position[]={3097.9805,12.778012,4283.0864}; id=139; type="GETIN NEAREST"; class Effects { }; showWP="NEVER"; }; }; }; class Item22 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={1422.4982,12.888781,7648.6719}; azimut=111.342; special="NONE"; id=161; side="CIV"; vehicle="Citizen1"; player="PLAY CDG"; leader=1; skill=0.60000002; }; }; }; class Item23 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.48918501; position[]={2567.186,5.3191223,5542.1284}; azimut=-541.54523; special="NONE"; id=164; side="EAST"; vehicle="ibr_rebel33"; leader=1; skill=0.60000002; }; }; }; class Item24 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.48918501; position[]={2559.1614,5.3191223,5543.3179}; azimut=-541.54523; special="NONE"; id=165; side="EAST"; vehicle="ibr_rebel33"; leader=1; skill=0.60000002; }; }; }; class Item25 { side="EAST"; class Vehicles { items=1; class Item0 { presence=0.48918501; position[]={1931.2269,24,7164.625}; azimut=-774.98523; special="NONE"; id=166; side="EAST"; vehicle="ibr_rebel33"; leader=1; skill=0.60000002; }; }; }; }; class Vehicles { items=118; class Item0 { position[]={3185.3462,14.976334,4241.7329}; id=0; side="EMPTY"; vehicle="ibr_as350_specops"; skill=0.60000002; fuel=0; text="wh2"; }; class Item1 { position[]={3091.4636,14.976334,4199.6909}; id=1; side="EMPTY"; vehicle="ibr_as350_armed"; skill=0.60000002; fuel=0; text="wh1"; }; class Item2 { position[]={3110.7791,14.976334,4198.8462}; id=2; side="EMPTY"; vehicle="ibr_as350_specops"; skill=0.60000002; fuel=0; text="wh3"; }; class Item3 { position[]={1185.1328,23.120556,7900.0991}; azimut=-8.9201097; special="NONE"; id=7; side="EMPTY"; vehicle="UH1Y"; leader=1; skill=0.60000002; health=0.1529918; ammo=0; text="h1"; markers[]= { "loc_3", "loc_2", "loc_1", "loc", "loc_4", "loc_5", "loc_6", "loc_7", "loc_5_1", "loc_9", "loc_10" }; }; class Item4 { position[]={909.75989,19.571838,7483.6201}; azimut=165; special="NONE"; id=8; side="EMPTY"; vehicle="car_sedan"; leader=1; skill=0.60000002; }; class Item5 { position[]={907.87067,19.571838,7492.499}; azimut=165; special="NONE"; id=9; side="EMPTY"; vehicle="car_hatchback"; leader=1; skill=0.60000002; }; class Item6 { position[]={923.02167,19.571838,7415.4331}; azimut=-61.6735; special="NONE"; id=10; side="EMPTY"; vehicle="hilux1_civil_2_covered"; leader=1; skill=0.60000002; health=0.10940431; fuel=0.080346115; }; class Item7 { position[]={927.2229,19.571838,7383.0898}; azimut=340; special="NONE"; id=11; side="EMPTY"; vehicle="car_sedan"; leader=1; skill=0.60000002; }; class Item8 { position[]={925.90326,19.571838,7390.2295}; azimut=348.90643; special="NONE"; id=12; side="EMPTY"; vehicle="Lada2"; leader=1; skill=0.60000002; }; class Item9 { position[]={916.24158,19.571838,7430.8662}; azimut=255; special="NONE"; id=20; side="EMPTY"; vehicle="hiluxWreck"; leader=1; skill=0.60000002; health=0.10940431; fuel=0.080346115; }; class Item10 { position[]={1416.4691,12.982832,7636.1782}; azimut=-338.45819; special="NONE"; id=43; side="EMPTY"; vehicle="ibr_datsun_mol"; skill=0.60000002; }; class Item11 { position[]={1394.6541,12.99646,7642.0078}; azimut=-246.08255; special="NONE"; id=44; side="EMPTY"; vehicle="SUV_PMC"; skill=0.60000002; }; class Item12 { position[]={1411.444,12.99646,7657.6118}; azimut=-517.18231; special="NONE"; id=45; side="EMPTY"; vehicle="LadaLM"; skill=0.60000002; }; class Item13 { position[]={1414.9943,12.99646,7656.1577}; azimut=-517.18231; special="NONE"; id=46; side="EMPTY"; vehicle="LadaLM"; skill=0.60000002; }; class Item14 { position[]={487.88458,19.571838,7047.5454}; azimut=-0.899876; special="NONE"; id=47; side="EMPTY"; vehicle="ibr_gazelle_armed"; skill=0.60000002; fuel=0; text="eh1"; }; class Item15 { position[]={472.1908,19.571838,7047.5845}; azimut=-0.899876; special="NONE"; id=48; side="EMPTY"; vehicle="ibr_gazelle"; skill=0.60000002; fuel=0; text="eh2"; }; class Item16 { position[]={441.66833,19.563868,7115.4292}; azimut=181.0771; special="NONE"; id=49; side="EMPTY"; vehicle="Ural_ZU23_INS"; skill=0.60000002; }; class Item17 { position[]={451.52386,19.571838,7115.2441}; azimut=180.91521; special="NONE"; id=50; side="EMPTY"; vehicle="Ural_MOL"; skill=0.60000002; }; class Item18 { position[]={446.90814,19.586815,7115.5708}; azimut=180.91521; special="NONE"; id=51; side="EMPTY"; vehicle="Ural_MOL"; skill=0.60000002; }; class Item19 { position[]={491.0188,19.571838,7089.4219}; azimut=92.636803; special="NONE"; id=52; side="EMPTY"; vehicle="Ural_MOL"; skill=0.60000002; }; class Item20 { position[]={499.0134,19.571838,7089.2339}; azimut=92.636803; special="NONE"; id=53; side="EMPTY"; vehicle="ibr_datsun_mol"; skill=0.60000002; }; class Item21 { position[]={449.45816,19.336817,7073.918}; azimut=60.67878; special="NONE"; id=54; side="EMPTY"; vehicle="ibr_datsun_mol"; skill=0.60000002; }; class Item22 { position[]={451.24521,19.262053,7070.1558}; azimut=60.67878; special="NONE"; id=55; side="EMPTY"; vehicle="ibr_datsun_mol"; skill=0.60000002; }; class Item23 { position[]={507.00369,19.571838,7073.8975}; azimut=122.95477; special="NONE"; id=56; side="EMPTY"; vehicle="ibr_datsun_mol"; skill=0.60000002; }; class Item24 { position[]={446.91864,19.397776,7077.6797}; azimut=60.678799; special="NONE"; id=57; side="EMPTY"; vehicle="ibr_datsun_molblk"; skill=0.60000002; }; class Item25 { position[]={444.94348,19.402096,7080.8774}; azimut=60.678799; special="NONE"; id=58; side="EMPTY"; vehicle="ibr_datsun_molblk"; skill=0.60000002; }; class Item26 { position[]={507.16397,19.571838,7064.0005}; azimut=-450.26788; special="NONE"; id=59; side="EMPTY"; vehicle="UAZ_RU"; skill=0.60000002; }; class Item27 { position[]={471.31458,19.571838,7096.9111}; azimut=-764.36829; special="NONE"; id=60; side="EMPTY"; vehicle="UAZ_RU"; skill=0.60000002; }; class Item28 { position[]={509.08936,19.571838,7095.7134}; special="NONE"; id=62; side="EMPTY"; vehicle="flag_mol"; leader=1; skill=0.60000002; }; class Item29 { position[]={509.32315,19.571838,7081.5693}; special="NONE"; id=63; side="EMPTY"; vehicle="flag_mol"; leader=1; skill=0.60000002; }; class Item30 { position[]={1409.8505,12.99646,7643.2739}; azimut=21.631113; special="NONE"; id=64; side="EMPTY"; vehicle="flag_mol"; leader=1; skill=0.60000002; }; class Item31 { position[]={1428.7118,12.466889,7634.7412}; azimut=21.631113; special="NONE"; id=65; side="EMPTY"; vehicle="flag_mol"; leader=1; skill=0.60000002; }; class Item32 { position[]={1426.2777,12.83411,7654.2949}; azimut=78.255211; special="NONE"; id=66; side="EMPTY"; vehicle="ZU23_Gue"; leader=1; skill=0.60000002; }; class Item33 { position[]={447.42072,19.510061,7091.9878}; azimut=78.255211; special="NONE"; id=67; side="EMPTY"; vehicle="ZU23_Gue"; leader=1; skill=0.60000002; }; class Item34 { position[]={490.14731,19.571838,7096.7007}; azimut=-539.61725; special="NONE"; id=70; side="EMPTY"; vehicle="UAZ_RU"; skill=0.60000002; }; class Item35 { position[]={486.59958,19.571838,7096.793}; azimut=-539.61725; special="NONE"; id=71; side="EMPTY"; vehicle="UAZ_RU"; skill=0.60000002; }; class Item36 { position[]={483.28305,19.571838,7096.7676}; azimut=-539.61725; special="NONE"; id=72; side="EMPTY"; vehicle="UAZ_RU"; skill=0.60000002; }; class Item37 { position[]={507.31204,19.571838,7067.1318}; azimut=-450.26788; special="NONE"; id=73; side="EMPTY"; vehicle="UAZ_RU"; skill=0.60000002; }; class Item38 { position[]={483.0083,19.571838,7089.7847}; azimut=-268.85645; special="NONE"; id=74; side="EMPTY"; vehicle="UAZ_RU"; skill=0.60000002; }; class Item39 { position[]={1384.313,12.99646,7648.563}; azimut=240.43401; special="NONE"; id=75; side="EMPTY"; vehicle="Igla_AA_pod_East"; leader=1; skill=0.60000002; }; class Item40 { position[]={1422.6965,12.99646,7607.1563}; azimut=166.37833; special="NONE"; id=76; side="EMPTY"; vehicle="DSHKM_Gue"; leader=1; skill=0.60000002; }; class Item41 { position[]={1432.2472,12.208729,7639.1328}; azimut=114.58437; special="NONE"; id=77; side="EMPTY"; vehicle="Land_CncBlock_Stripes"; leader=1; skill=0.60000002; }; class Item42 { position[]={1393.9485,12.99646,7658.897}; azimut=114.58437; special="NONE"; id=78; side="EMPTY"; vehicle="Land_CncBlock_Stripes"; leader=1; skill=0.60000002; }; class Item43 { position[]={1931.5133,24,7168.894}; azimut=181.81627; special="NONE"; id=80; side="EMPTY"; vehicle="LadaLM"; leader=1; skill=0.60000002; }; class Item44 { position[]={2570.1421,14.924232,5111.1328}; azimut=282.21646; special="NONE"; id=84; side="EMPTY"; vehicle="afr_pinz_police"; leader=1; skill=0.60000002; }; class Item45 { position[]={2546.5874,14.918073,5121.2715}; azimut=266.68396; special="NONE"; id=85; side="EMPTY"; vehicle="afr_pinz_police"; leader=1; skill=0.60000002; }; class Item46 { position[]={2556.3352,6.5736475,5566.1514}; azimut=181.81627; special="NONE"; id=88; side="EMPTY"; vehicle="LadaLM"; leader=1; skill=0.60000002; }; class Item47 { position[]={2570.2122,5.3191223,5537.4097}; special="NONE"; id=90; side="EMPTY"; vehicle="flag_mol"; leader=1; skill=0.60000002; }; class Item48 { position[]={2548.929,7.0901389,5567.0601}; special="NONE"; id=91; side="EMPTY"; vehicle="flag_mol"; leader=1; skill=0.60000002; }; class Item49 { position[]={2571.9934,14.418587,5135.5586}; special="NONE"; id=92; side="EMPTY"; vehicle="flag_afr"; leader=1; skill=0.60000002; }; class Item50 { position[]={2547.8291,14.468165,5135.2163}; special="NONE"; id=93; side="EMPTY"; vehicle="flag_afr"; leader=1; skill=0.60000002; }; class Item51 { position[]={3140.0767,14.914253,4232.3623}; azimut=-450.01389; id=94; side="EMPTY"; vehicle="afr_pinz"; skill=0.60000002; }; class Item52 { position[]={3140.0244,14.941245,4227.0078}; azimut=-450.01389; id=95; side="EMPTY"; vehicle="afr_pinz"; skill=0.60000002; }; class Item53 { position[]={3140.4246,14.834195,4240.7993}; azimut=-450.01389; id=96; side="EMPTY"; vehicle="afr_pinz"; skill=0.60000002; }; class Item54 { position[]={3111.0564,14.700823,4248.5146}; azimut=-270.63104; id=97; side="EMPTY"; vehicle="afr_pinz"; skill=0.60000002; }; class Item55 { position[]={3110.7292,14.808602,4243.7036}; azimut=-270.63104; id=98; side="EMPTY"; vehicle="afr_pinz"; skill=0.60000002; }; class Item56 { position[]={3111.0664,14.899506,4238.772}; azimut=-270.63104; id=99; side="EMPTY"; vehicle="afr_pinz"; skill=0.60000002; }; class Item57 { position[]={3154.8535,14.308146,4255.6753}; azimut=-359.41455; id=100; side="EMPTY"; vehicle="ibr_datsun_afrblk"; skill=0.60000002; }; class Item58 { position[]={3159.1113,14.117678,4255.3721}; azimut=-359.41455; id=101; side="EMPTY"; vehicle="ibr_datsun_afrblk"; skill=0.60000002; }; class Item59 { position[]={3164.1594,14.042342,4254.9463}; azimut=-359.41455; id=102; side="EMPTY"; vehicle="ibr_datsun_afrblk"; skill=0.60000002; }; class Item60 { position[]={3124.6233,14.532062,4257.0508}; azimut=-180.51331; id=103; side="EMPTY"; vehicle="ibr_datsun_afr"; skill=0.60000002; }; class Item61 { position[]={3119.9045,14.580454,4257.085}; azimut=-180.51331; id=104; side="EMPTY"; vehicle="ibr_datsun_afr"; skill=0.60000002; }; class Item62 { position[]={3115.5662,14.559756,4257.2061}; azimut=-180.51331; id=105; side="EMPTY"; vehicle="ibr_datsun_afr"; skill=0.60000002; }; class Item63 { position[]={3140.8586,14.714659,4246.4644}; azimut=-450.01389; id=106; side="EMPTY"; vehicle="afr_pinz"; skill=0.60000002; }; class Item64 { position[]={3110.6951,14.928125,4233.1021}; azimut=-270.63104; id=107; side="EMPTY"; vehicle="afr_pinz"; skill=0.60000002; }; class Item65 { position[]={3134.8613,14.411015,4258.5742}; azimut=4.6670775; id=108; side="EMPTY"; vehicle="HMMWV_Armored"; skill=0.60000002; }; class Item66 { position[]={1454.5121,79.061081,5254.394}; id=109; side="EMPTY"; vehicle="flag_afr"; skill=0.60000002; }; class Item67 { position[]={3141.9182,14.025762,4265.749}; id=110; side="EMPTY"; vehicle="flag_afr"; skill=0.60000002; }; class Item68 { position[]={3116.6958,15.066746,4220.1528}; azimut=-178.26093; id=111; side="EMPTY"; vehicle="US_WarfareBFieldhHospital_EP1"; skill=0.60000002; }; class Item69 { position[]={1422.7705,12.99646,7606.9219}; azimut=-19.78075; special="NONE"; id=112; side="EMPTY"; vehicle="Land_fortified_nest_small"; leader=1; skill=0.60000002; }; class Item70 { position[]={1408.5365,13.1748,7627.2935}; azimut=111.342; special="NONE"; id=113; side="EMPTY"; vehicle="Land_fortified_nest_big"; leader=1; skill=0.60000002; text="pris"; }; class Item71 { position[]={1432.1656,12.2314,7631.9595}; azimut=292.50702; special="NONE"; id=114; side="EMPTY"; vehicle="Fort_RazorWire"; leader=1; skill=0.60000002; }; class Item72 { position[]={1429.0811,12.564246,7624.7427}; azimut=292.50702; special="NONE"; id=115; side="EMPTY"; vehicle="Fort_RazorWire"; leader=1; skill=0.60000002; }; class Item73 { position[]={1425.9965,12.912176,7616.3042}; azimut=292.50702; special="NONE"; id=116; side="EMPTY"; vehicle="Fort_RazorWire"; leader=1; skill=0.60000002; }; class Item74 { position[]={1413.9492,12.99646,7613.3359}; azimut=208.44588; special="NONE"; id=117; side="EMPTY"; vehicle="Fort_RazorWire"; leader=1; skill=0.60000002; }; class Item75 { position[]={1407.0234,12.99646,7615.8965}; azimut=374.30191; special="NONE"; id=118; side="EMPTY"; vehicle="Fort_RazorWire"; leader=1; skill=0.60000002; }; class Item76 { position[]={1437.204,11.590714,7644.5894}; azimut=200.03589; special="NONE"; id=119; side="EMPTY"; vehicle="Fort_RazorWire"; leader=1; skill=0.60000002; }; class Item77 { position[]={1430.7332,12.544003,7647.0161}; azimut=200.03589; special="NONE"; id=120; side="EMPTY"; vehicle="Fort_RazorWire"; leader=1; skill=0.60000002; }; class Item78 { position[]={1430.7329,12.63773,7652.2744}; azimut=291.04675; special="NONE"; id=121; side="EMPTY"; vehicle="Fort_RazorWire"; leader=1; skill=0.60000002; }; class Item79 { position[]={1381.8914,12.99646,7635.9932}; azimut=293.41364; special="NONE"; id=122; side="EMPTY"; vehicle="Fort_RazorWire"; leader=1; skill=0.60000002; }; class Item80 { position[]={1386.813,12.99646,7647.5889}; azimut=293.41364; special="NONE"; id=123; side="EMPTY"; vehicle="Fort_RazorWire"; leader=1; skill=0.60000002; }; class Item81 { position[]={1384.5231,15.00132,7653.5566}; azimut=302.43719; special="NONE"; id=124; side="EMPTY"; vehicle="DSHKM_Gue"; leader=1; skill=0.60000002; }; class Item82 { position[]={1384.3058,15.00132,7653.6729}; azimut=116.27819; special="NONE"; id=125; side="EMPTY"; vehicle="Land_fortified_nest_small"; leader=1; skill=0.60000002; }; class Item83 { position[]={1444.7239,12.483284,7610.6626}; azimut=117.97242; special="NONE"; id=126; side="EMPTY"; vehicle="DSHKM_Gue"; leader=1; skill=0.60000002; }; class Item84 { position[]={1444.9487,12.471877,7610.562}; azimut=-68.186661; special="NONE"; id=127; side="EMPTY"; vehicle="Land_fortified_nest_small"; leader=1; skill=0.60000002; }; class Item85 { position[]={1411.8698,12.986836,7645.915}; azimut=23.382401; special="NONE"; id=128; side="EMPTY"; vehicle="Land_HBarrier3"; leader=1; skill=0.60000002; }; class Item86 { position[]={1421.8348,12.860019,7641.6216}; azimut=23.382401; special="NONE"; id=129; side="EMPTY"; vehicle="Land_HBarrier3"; leader=1; skill=0.60000002; }; class Item87 { position[]={1415.2629,12.969373,7644.416}; azimut=23.382401; special="NONE"; id=130; side="EMPTY"; vehicle="Land_HBarrier3"; leader=1; skill=0.60000002; }; class Item88 { position[]={1399.7729,12.99646,7618.9302}; azimut=382.49057; special="NONE"; id=131; side="EMPTY"; vehicle="Fort_RazorWire"; leader=1; skill=0.60000002; }; class Item89 { position[]={1393.6321,12.99646,7622.6294}; azimut=390.96597; special="NONE"; id=132; side="EMPTY"; vehicle="Fort_RazorWire"; leader=1; skill=0.60000002; }; class Item90 { position[]={3134.5051,14.815553,4241.5649}; azimut=1.8729483; id=134; side="EMPTY"; vehicle="MTVR"; skill=0.60000002; }; class Item91 { position[]={3134.9036,14.616513,4250.6812}; azimut=-2.439779; id=135; side="EMPTY"; vehicle="HMMWV_Ambulance"; skill=0.60000002; }; class Item92 { position[]={2736.4375,17.381826,2980.1958}; azimut=74.559036; id=136; side="EMPTY"; vehicle="MtvrRefuel"; skill=0.60000002; }; class Item93 { position[]={1201.7029,25.840649,8745.1846}; azimut=222.44678; id=137; side="EMPTY"; vehicle="MtvrRefuel"; skill=0.60000002; }; class Item94 { position[]={1183.0837,32.819473,6418.6665}; azimut=228.4897; id=138; side="EMPTY"; vehicle="MtvrRefuel"; skill=0.60000002; }; class Item95 { position[]={3097.9805,12.778012,4283.0864}; azimut=-16.641394; special="NONE"; id=139; side="EMPTY"; vehicle="ZU23_Gue"; leader=1; skill=0.60000002; }; class Item96 { position[]={5049.1006,20.342777,3379.4517}; azimut=87.592987; id=142; side="EMPTY"; vehicle="MtvrRefuel"; skill=0.60000002; }; class Item97 { position[]={3109.5896,14.951425,4227.4814}; id=143; side="EMPTY"; vehicle="flag_afr"; skill=0.60000002; }; class Item98 { position[]={465.89871,19.571838,7096.4565}; azimut=134.7496; id=144; side="EMPTY"; vehicle="GAZ_Vodnik_MedEvac"; skill=0.60000002; }; class Item99 { position[]={457.89877,19.571838,7096.5894}; azimut=185.16005; special="NONE"; id=145; side="EMPTY"; vehicle="DSHKM_Gue"; leader=1; skill=0.60000002; }; class Item100 { position[]={457.89273,19.571838,7096.3433}; azimut=-0.99900591; special="NONE"; id=146; side="EMPTY"; vehicle="Land_fortified_nest_small"; leader=1; skill=0.60000002; }; class Item101 { position[]={502.36108,19.571838,7047.3774}; azimut=-0.899876; special="NONE"; id=147; side="EMPTY"; vehicle="ibr_gazelle"; skill=0.60000002; fuel=0; text="eh2_1"; }; class Item102 { position[]={455.72806,19.024155,7052.6621}; azimut=156.27731; special="NONE"; id=148; side="EMPTY"; vehicle="Land_fort_bagfence_long"; leader=1; skill=0.60000002; }; class Item103 { position[]={458.63977,19.433844,7053.9365}; azimut=156.27731; special="NONE"; id=149; side="EMPTY"; vehicle="Land_fort_bagfence_long"; leader=1; skill=0.60000002; }; class Item104 { position[]={461.51028,19.562855,7055.1924}; azimut=156.27731; special="NONE"; id=150; side="EMPTY"; vehicle="Land_fort_bagfence_long"; leader=1; skill=0.60000002; }; class Item105 { position[]={464.46292,19.571838,7056.4849}; azimut=156.27731; special="NONE"; id=151; side="EMPTY"; vehicle="Land_fort_bagfence_long"; leader=1; skill=0.60000002; }; class Item106 { position[]={500.11066,19.571838,7058.5356}; azimut=180.06628; special="NONE"; id=152; side="EMPTY"; vehicle="Land_fort_bagfence_long"; leader=1; skill=0.60000002; }; class Item107 { position[]={503.28909,19.571838,7058.5264}; azimut=180.06628; special="NONE"; id=153; side="EMPTY"; vehicle="Land_fort_bagfence_long"; leader=1; skill=0.60000002; }; class Item108 { position[]={506.42212,19.571838,7058.5171}; azimut=180.06628; special="NONE"; id=154; side="EMPTY"; vehicle="Land_fort_bagfence_long"; leader=1; skill=0.60000002; }; class Item109 { position[]={509.64545,19.571838,7058.5107}; azimut=180.06628; special="NONE"; id=155; side="EMPTY"; vehicle="Land_fort_bagfence_long"; leader=1; skill=0.60000002; }; class Item110 { position[]={467.54913,19.571838,7057.126}; azimut=180.06628; special="NONE"; id=156; side="EMPTY"; vehicle="Land_fort_bagfence_long"; leader=1; skill=0.60000002; }; class Item111 { position[]={470.72757,19.571838,7057.1167}; azimut=180.06628; special="NONE"; id=157; side="EMPTY"; vehicle="Land_fort_bagfence_long"; leader=1; skill=0.60000002; }; class Item112 { position[]={473.8606,19.571838,7057.1074}; azimut=180.06628; special="NONE"; id=158; side="EMPTY"; vehicle="Land_fort_bagfence_long"; leader=1; skill=0.60000002; }; class Item113 { position[]={469.48096,19.571838,7060.9214}; azimut=-91.422493; special="NONE"; id=159; side="EMPTY"; vehicle="KamazRepair"; skill=0.60000002; }; class Item114 { position[]={3152.2861,14.881458,4202.7065}; azimut=-53.564743; special="NONE"; id=160; side="EMPTY"; vehicle="MtvrRepair"; skill=0.60000002; }; class Item115 { position[]={1424.0894,27.927841,7424.8652}; azimut=-353.56; special="NONE"; id=167; side="EMPTY"; vehicle="Tractor"; leader=1; skill=0.60000002; }; class Item116 { position[]={1655.3358,23.99,7245.8979}; azimut=-559.37964; special="NONE"; id=168; side="EMPTY"; vehicle="car_hatchback"; leader=1; skill=0.60000002; }; class Item117 { position[]={459.05502,19.537796,7061.6362}; azimut=-24.73032; special="NONE"; id=169; side="EMPTY"; vehicle="ibr_T55"; skill=0.60000002; }; }; class Markers { items=37; class Item0 { position[]={1262.5922,20.371056,8716.8252}; name="loc"; type="Empty"; angle=153.46811; }; class Item1 { position[]={1520.8617,19.562759,8045.8564}; name="loc_1"; type="Empty"; }; class Item2 { position[]={989.83673,19.562759,8142.1772}; name="loc_2"; type="Empty"; }; class Item3 { position[]={1249.6974,19.562759,7540.9204}; name="loc_3"; type="Empty"; }; class Item4 { position[]={1253.9481,19.962358,8050.3843}; name="loc_4"; type="Empty"; }; class Item5 { position[]={1459.0441,86.509613,7128.2939}; name="loc_5"; type="Empty"; }; class Item6 { position[]={920.00616,19.571838,7423.3936}; name="loc_6"; type="Empty"; angle=88; }; class Item7 { position[]={1019.6471,29.792137,6978.8257}; name="loc_7"; type="Empty"; }; class Item8 { position[]={1407.4204,12.99646,7627.8418}; name="prison"; text="Prison (Room)"; type="mil_flag"; colorName="ColorRed"; }; class Item9 { position[]={482.42587,19.571838,7072.2402}; name="Respawn_East"; text="Armybase"; type="mil_flag"; colorName="ColorRed"; }; class Item10 { position[]={3123.0227,14.96694,4219.9014}; name="Respawn_West"; text="Rescue HQ"; type="mil_flag"; colorName="ColorBlue"; }; class Item11 { position[]={3125.8057,14.957792,4224.3525}; name="respawn_guerrila"; type="mil_flag"; colorName="ColorBlue"; }; class Item12 { position[]={1931.0526,24,7169.1426}; name="bri"; text="Bridge Checkpoint"; type="mil_warning"; colorName="ColorBlack"; a=0.5; b=0.5; }; class Item13 { position[]={923.00214,19.571838,7420.7231}; name="bri_1"; text="Road Accident"; type="mil_warning"; colorName="ColorBlack"; a=0.40000001; b=0.40000001; }; class Item14 { position[]={2566.4895,5.3191223,5536.0283}; name="bormol"; text="Border Checkpoint (MOL)"; type="mil_warning"; colorName="ColorBlack"; a=0.5; b=0.5; }; class Item15 { position[]={2562.6343,14.54373,5131.3286}; name="borafr"; text="Border Checkpoint (AFR)"; type="mil_warning"; colorName="ColorBlack"; a=0.5; b=0.5; }; class Item16 { position[]={1453.0903,78.517899,5253.4619}; name="bri_2_1_1"; text="Border Outpost (AFR)"; type="mil_warning"; colorName="ColorBlack"; a=0.5; b=0.5; }; class Item17 { position[]={3146.519,14.098029,4262.7964}; name="respawn_resistance"; type="mil_flag"; colorName="ColorBlue"; }; class Item18 { position[]={1316.1481,73.12735,6979.3438}; name="loc_8"; type="Empty"; }; class Item19 { position[]={1184.1875,32.819473,6415.8604}; name="fuele1"; type="mil_dot"; a=0.5; b=0.5; }; class Item20 { position[]={1199.8337,25.840649,8741.3105}; name="fuele2"; type="mil_dot"; a=0.5; b=0.5; }; class Item21 { position[]={5050.3657,20.342777,3381.5417}; name="fuelw2"; type="mil_dot"; a=0.5; b=0.5; }; class Item22 { position[]={2736.9028,17.381826,2976.3555}; name="fuelw1"; type="mil_dot"; a=0.5; b=0.5; }; class Item23 { position[]={1052.9755,19.562759,7807.9238}; name="hazena"; text=" Crashed Huey"; type="mil_unknown"; colorName="ColorBlack"; }; class Item24 { position[]={2597.782,23.977564,4844.2666}; name="border"; type="hd_dot"; colorName="ColorBlue"; a=3; b=0.5; angle=12.6208; }; class Item25 { position[]={2865.8633,38.161121,4772.2188}; name="v_1"; type="hd_dot"; colorName="ColorBlue"; a=3; b=0.30000001; angle=12.6208; }; class Item26 { position[]={2157.1235,30.423872,4948.1479}; name="v_2"; type="hd_dot"; colorName="ColorBlue"; a=3; b=0.5; angle=12.6208; }; class Item27 { position[]={1755.0012,31.997889,5050.3545}; name="v_3"; type="hd_dot"; colorName="ColorBlue"; a=3; b=0.5; angle=12.6208; }; class Item28 { position[]={1382.6996,60.791565,5139.7793}; name="v_4"; type="hd_dot"; colorName="ColorBlue"; a=3; b=0.5; angle=15.264766; }; class Item29 { position[]={3123.1968,9.3654785,4704.5972}; name="v_5"; type="hd_dot"; colorName="ColorBlue"; a=3; b=0.30000001; angle=12.6208; }; class Item30 { position[]={3273.7751,3.7579198,4606.3237}; name="v_6"; type="hd_dot"; colorName="ColorBlue"; a=3; b=0.2; angle=48.323101; }; class Item31 { position[]={3338.2615,7.1766834,4458.2207}; name="v_7"; type="hd_dot"; colorName="ColorBlue"; a=3; b=0.2; angle=72.673813; }; class Item32 { position[]={996.26611,0.60364389,5216.5552}; name="v_8"; type="hd_dot"; colorName="ColorBlue"; a=3; b=0.5; angle=5.1828737; }; class Item33 { position[]={3381.4888,9.0613852,4282.9067}; name="v_7_1"; type="hd_dot"; colorName="ColorBlue"; a=3; b=0.2; angle=80.638985; }; class Item34 { position[]={1777.8093,9.6845474,8233.4072}; name="loc_9"; type="Empty"; }; class Item35 { position[]={821.13123,16.646753,8079.7378}; name="loc_10"; type="Empty"; }; class Item36 { position[]={2370.9189,47.965321,6913.1436}; name="pass"; text="Swonto-Caspal Pass"; type="mil_warning"; colorName="ColorBlack"; a=0.5; b=0.5; }; }; class Sensors { items=24; class Item0 { position[]={906.83417,19.745289,7410.874}; activationBy="CIV"; timeoutMin=30; timeoutMid=60; timeoutMax=90; interruptable=1; age="UNKNOWN"; expActiv="h1 setfuel 1; h1 setdamage 1; hint ""Explosion can be heard in the distance...""; pil setcaptive true;"; class Effects { }; }; class Item1 { position[]={1415.0909,12.99646,7631.3203}; a=100; b=100; activationBy="WEST"; repeating=1; timeoutMin=5; timeoutMid=5; timeoutMax=5; interruptable=1; age="UNKNOWN"; expActiv="hint ""Alarm went off in prison!"";"; class Effects { }; }; class Item2 { position[]={445.31439,18.922169,7071.3965}; a=100; b=100; activationBy="WEST"; repeating=1; timeoutMin=5; timeoutMid=5; timeoutMax=5; interruptable=1; age="UNKNOWN"; expActiv="hint ""Alarm went off in prison!"";"; class Effects { }; }; class Item3 { position[]={910.24213,19.571838,7406.1875}; activationBy="CIV"; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; age="UNKNOWN"; expActiv="dimck=true; publicVariable ""dimck"""; class Effects { }; }; class Item4 { position[]={769.01337,19.246189,7646.8579}; a=1; b=1; interruptable=1; age="UNKNOWN"; expCond="dimck"; expActiv="bomb=""SmokeShell"" createVehicle [(getPos h1 select 0),(getPos h1 select 1),0];"; class Effects { }; }; class Item5 { position[]={1642.6615,12.257236,6618.8374}; a=4000; b=100; angle=-65.183197; rectangular=1; activationBy="VEHICLE"; interruptable=1; age="UNKNOWN"; idVehicle=5; expActiv="pil setCaptive 0; hint ""Pilot is fleeing Hazena. Molatians declare dead or alive hunt."";"; class Effects { }; }; class Item6 { position[]={1947.3608,14.973312,4481.6938}; a=1300; b=500; angle=-165.86011; rectangular=1; activationBy="VEHICLE"; timeoutMin=5; timeoutMid=5; timeoutMax=5; interruptable=1; age="UNKNOWN"; idVehicle=5; expActiv="afren=true; publicVariable ""afren"""; class Effects { track="Track07_Last_Men_Standing"; }; }; class Item7 { position[]={254.79178,0.49145025,7100.5044}; a=400; b=800; angle=-25.135401; activationBy="VEHICLE"; interruptable=1; age="UNKNOWN"; idVehicle=1; expActiv="hint ""Afrenian chopper malfunctions near Minesini...""; wh1 setfuel 0"; class Effects { }; }; class Item8 { position[]={519.26837,19.571838,7072.9048}; a=200; b=200; activationBy="VEHICLE"; interruptable=1; age="UNKNOWN"; idVehicle=0; expActiv="hint ""Afrenian chopper malfunctions near Minesini...""; wh3 setfuel 0"; class Effects { }; }; class Item9 { position[]={489.09305,19.571838,7041.0986}; a=200; b=200; activationBy="VEHICLE"; interruptable=1; age="UNKNOWN"; idVehicle=2; expActiv="hint ""Afrenian chopper malfunctions near Minesini...""; wh3 setfuel 0"; class Effects { }; }; class Item10 { position[]={2043.8062,9.0730286,5749.9443}; a=200; b=200; angle=-65.183197; activationBy="VEHICLE"; interruptable=1; age="UNKNOWN"; idVehicle=5; expActiv="hint ""Molatian civilians inform army that pilot is in Kwako!"";"; class Effects { }; }; class Item11 { position[]={2827.6423,14.879786,7019.4199}; a=200; b=200; angle=-65.183197; activationBy="VEHICLE"; interruptable=1; age="UNKNOWN"; idVehicle=5; expActiv="hint ""Molatian civilians inform army that pilot is in Swonto!"";"; class Effects { }; }; class Item12 { position[]={2749.7549,33.699478,4491.6738}; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; type="END2"; age="UNKNOWN"; expCond="afren"; class Effects { titleType="TEXT"; title="Pilot got back to Afrene safely."; }; }; class Item13 { position[]={1408.6447,13.1748,7627.3638}; a=6; b=6; angle=-160.047; rectangular=1; activationBy="VEHICLE"; timeoutMin=5; timeoutMid=5; timeoutMax=5; interruptable=1; age="UNKNOWN"; idVehicle=5; expActiv="hint ""Molatians captured pilot and they are interrogating him in the prison."";"; class Effects { track="Track21_Rise_Of_The_Fallen"; }; }; class Item14 { position[]={881.76263,0.60765153,5920.9492}; timeoutMin=10; timeoutMid=10; timeoutMax=10; interruptable=1; age="UNKNOWN"; expCond="molat"; class Effects { titleType="TEXT"; title="Molatians got the secret out of pilot."; }; }; class Item15 { position[]={1409.0339,13.1748,7627.2266}; a=6; b=6; angle=110.03812; rectangular=1; activationBy="VEHICLE"; timeoutMin=240; timeoutMid=450; timeoutMax=600; interruptable=1; age="UNKNOWN"; idVehicle=5; expActiv="molat=true; publicVariable ""molat"""; class Effects { track="Ambient01_Cold_Wind"; }; }; class Item16 { position[]={556.73425,0.40302807,5883.4771}; timeoutMin=3; timeoutMid=3; timeoutMax=3; interruptable=1; type="LOOSE"; age="UNKNOWN"; expCond="!alive pil"; class Effects { titleType="TEXT"; title="Pilot KIA! He will never see his family again..."; }; }; class Item17 { position[]={1239.1141,20.171249,8772.4092}; a=200; b=200; angle=-65.183197; activationBy="VEHICLE"; interruptable=1; age="UNKNOWN"; idVehicle=5; expActiv="hint ""Molatian civilians inform army that pilot is in Pinley!"";"; class Effects { }; }; class Item18 { position[]={991.13104,0.31082755,5914.5156}; timeoutMin=25; timeoutMid=25; timeoutMax=25; interruptable=1; age="UNKNOWN"; expCond="molat"; expActiv="hint ""Molatian leader, will you FREE THE PILOT? Escort him across the bridge."""; class Effects { titleType="TEXT"; title="Molatians got the secret out of pilot."; }; }; class Item19 { position[]={1925.7914,24,7170.7222}; a=20; b=20; angle=-71.334198; rectangular=1; activationBy="VEHICLE"; timeoutMin=2; timeoutMid=2; timeoutMax=2; type="END1"; age="UNKNOWN"; idVehicle=5; expCond="this && molat"; class Effects { titleType="TEXT"; title="Respect Molatians = Victory! Pilot crosses the bridge to meet his family."; }; }; class Item20 { position[]={207.0172,-39.333233,7398.4009}; timeoutMin=2; timeoutMid=2; timeoutMax=2; interruptable=1; age="UNKNOWN"; expCond="lidr distance pil < 2"; expActiv="hint ""Pilot captured and disarmed by Molatians. He needs to follow their orders...""; removeAllWeapons pil;"; class Effects { }; }; class Item21 { position[]={3118.011,14.901639,4238.4883}; a=250; b=250; activationBy="EAST"; interruptable=1; age="UNKNOWN"; expCond="call {if (count thislist > 0) then {{if (alive _x) then {_x setDamage 1}} forEach thislist};false}"; class Effects { titleType="TEXT"; title="Afrenian guards killed an intruder near the base."; }; }; class Item22 { position[]={3000.6638,10.702144,4285.8735}; a=500; b=500; activationBy="EAST"; repeating=1; interruptable=1; age="UNKNOWN"; class Effects { titleType="TEXT"; title="Warning to Molatian intruder: Leave HQ area!"; }; }; class Item23 { position[]={1452.1268,9.2410412,7624.4658}; a=3; b=3; repeating=1; timeoutMin=1; timeoutMid=1; timeoutMax=1; interruptable=1; age="UNKNOWN"; expCond="!alive pris"; expActiv="pris setdamage 0;"; class Effects { }; }; }; }; class Intro { addOns[]= { "ibr_isladuala" }; addOnsAuto[]= { "ibr_isladuala" }; randomSeed=5840866; class Intel { startWeather=0.1; forecastWeather=0.1; year=2011; month=12; day=6; hour=9; minute=0; }; }; class OutroWin { addOns[]= { "ibr_isladuala" }; addOnsAuto[]= { "ibr_isladuala" }; randomSeed=9240248; class Intel { startWeather=0.1; forecastWeather=0.1; year=2011; month=12; day=6; hour=9; minute=0; }; }; class OutroLoose { addOns[]= { "ibr_isladuala" }; addOnsAuto[]= { "ibr_isladuala" }; randomSeed=1969368; class Intel { startWeather=0.1; forecastWeather=0.1; year=2011; month=12; day=6; hour=9; minute=0; }; }; ΪmRF