***** OPERATION FLASHPOINT UPGRADE 3 README ***** This package will install Upgrade 3 to your Operation Flashpoint directory. REQUIRED: ========= ORIGINAL VERSION OF OPERATION FLASHPOINT. If you're using the European version of Operation Flashpoint, Upgrade 2 is also required. If you have version 1.0 or 1.1 of Operation Flashpoint, Upgrade 2 can be downloaded from www.codemasters.com, in the downloads>patches>operationflashpoint section. HOW TO INSTALL: =============== Double-click on "Setup.exe". WHAT'S NEW ========== Upgrade 3 Updated v1.3 game code, including new multiplayer features and optimisations. New vehicles: * BRDM * BMP-2 * OH-58D Kiowa Warrior * Bradley New weapons: * G36A * Bizon * Steyr Aug * M16 with optics New single-player missions: * C01Convoy * C02Battlefields * B01: Ground Attack II * B02: HMMWV * B03: Chinook New multi-player missions: * 1-7_C_Oilwar * 1-8_C_DesertAmbush * 1-9_T_Conquerors * 1-10_T_TeamFlagFight SUMMARY OF MAIN BUG FIXES AND IMPROVEMENTS IN EXE VERSION 1.30 ============================================================== Multiplayer: - Game lobby improved (Game in progress screen contain more information). - Voting now possible (missions, kick, restart, reassign). - Dedicated server is reporting itself to Gamespy. - Network parameter adjustments can be made in Flashpoint.cfg. - Bandwidth usage significantly optimized. - Ping times are now shown in game lobby and in players overview. - Decreased lag when hitting other units. - Server performance (CPU load) improved. - Server stability improved. - Respawning bugs fixed. - Vehicle boarding / disembarking / ejecting bugs fixed. - Session stability bugs fixed. - Fixed - AI killing team killers after respawn. - Manual fire enabled if gunner is not another player. - Fixed - unkickable ghost players occasionally appeared in player list. - Fixed - helicopter gunner did not see any units on the radar. General: - New laser target designators, laser guided bombs and missiles. - Several crash bugs fixed. - Speed of sound delay is now calculated for almost all sounds. - New w-buffer and multitextuing options to help with compatibility issues (Video / Options). - AI improved, better reaction to sound, improved bush visibility model. - Several ammo and armor parameters were adjusted to be more realistic (including Sabot ammo, AA missiles, ZSU ammo, A10 armor). - Boat bugs fixed (east boat gunner, water splash). - Soldiers and cars can no longer stay and fire under water. - Fixed minor bugs in HW T&L lighting model. - Bullet tracers were missing since 1.20. They are now optional (see Options / Difficulty). - Tank was wobbling when driving with mouse. Fixed. - Airplane ground target engaging improved. - Ejection from plane is real ejection, not only jumping out. AI attempts to eject from damaged plane or helicopter. - Sky drawing optimized; this can help framerate in high resolutions. - Empty tractor and sports cars were flying 1 m above ground. Fixed. - iFeel mouse effects did not work. Fixed. - When mission was saved while car was braking, car was sometimes frozen after load. Fixed. - Player character was sprinting when running up very steep hill. Fixed. DEDICATED SERVER DOCS ===================== Please find attached within this archive two documents describing the operation of the dedicated server code for both adminstrators and end-users.