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=Alien Mod v4.0=
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1. Introduction

Congratulations! You're now the proud owner of your own personal copy of ArmAliens Mod v4.0!


2. What's new since 3.0?

-All UFOs now have working turrets.
-The Mothership has been greatly modified to improve performance and ingame experience.
-Plama grenades for Alien Infantry.
-Missing Addon Bug in some MP missions fixed.
-Two additional alien related MP missions, which both don't use this addon (as they were actually created way before this addon was made).
-"Demon" Alien Infantry, who attack at close quarters.
-Laser weaponary have decreased recoil.
-New Shielded and Stealth Aliens.
-Additional Game Logics, for greater customisation in Missions.
-Many other fixes including the "out of ammo" bug, "black texture" bug and much more.


3. Correct use of Addon

Step 1: Extract the PBO files in the addon subdirectory of the archieve to either "[Your ArmA Directory]\AddOns\", or "[Your ArmA Directory]\[Your Favourite Modfolder]\AddOns\".
Step 2: Extract the PBO files from the MPMissions subdirectory of the archieve to "[Your ArmA Directory]\MPMissions"
Step 3: Run ArmA (if you've extracted to a modfolder, don't forget to run the modfolder!), start the editor and look under Independant > Aliens. If you've installed correctly you should see the new units there.

Note that by extracting the addon or included missions you are agreeing to the terms set out in the EULA (see point 3).


4. End User Liscence Agreement

By installing this Addon you agree to the following terms:
-You are granted the ability to do whatever the hell you want with this AddOn, as long is it is purely for nonprofit purposes.
-You accept that there is a small chance that through use or misuse of this AddOn damage may be incurred to you, your computer, your car, or your personal life. If this is the case you accept that you will attempt no legal action (or illegal action) against Bohemia Interactive, the publisher of ArmA in your provience or any of the people who were involved in the creation of this addon.


5. Credits

Ryan_D: Config Work, project leader, conversion from OFP format.
Damarus: Creator of the Zabrak AddOn.
Sileny Murdock: Creator of the Murdock UFO addon.
Black Baron: Creator of the Blackhofen UFO addon.
Spad: Creator of the Laser Gun models and the Barracuda and Tigershark UFOs, also created many of the sounds used.
Solus: Creator of the Model used for the Alien Lifeforms.
IceBreakR: Modified the model made by Solus for use in this Addon. Created some of the Alien Skins.
Colonel Well: Created some of the Alien Skins.
Linker Split: Provided valuable help in getting turrets working.
D@V£: Created the Stealth and Shielded Aliens. Optimised some of the Models for use in ArmA. Completely to blame for the readme.


6. Frequently Asked Questions.

Q: What's up with the Shielded and Stealth Aliens? The shadows are all smegged up on them?
A: That's due to the method ArmA uses to render objects. There's probably a way to fix it, but none of us have worked it out yet. Feel free to drop a line if you know how to fix this!

Q: What does BFG actually stand for?
A: Bacon Firing Gun!

Q: I'm trying to join a server running the Rahmadi invasion mission, it keeps telling me I haven't got the needed AddOns!?
A: You need Extended Rahmadi. You should be able to get it from here: http://www.armedassault.info/index.php?cat=islands&id=26

Q: What's Orange and Pink and sits at the bottom of a swimming Pool?
A: A Baby with punctured Armbands!

Q: I'm still trying to join that server, I've got extended Rahmadi, but it keeps giving me the same error?
A: There's a chance the server may be running an outdated version of the mission. There is an older version which had a buggered SQM file. You should contact the person running the server and let them know.

Q: What's Orange, Blue and Fuzzy and floats at the top of a swimming Pool?
A: The same baby 3 months later!

Q: Can I depbo this addon and look at what's inside?
A: By all means! If you want to release a modified version you should get in contact with the respective author of the addons first. (look at the credits section for details)


7. Contact Us!

If you need to get in contact with Ryan, he has an account on the BIS Forums (Ryan_D), feel free to PM him with any questions or suggestions. Any non-constructive criticism and mailbombs should go to Dave, as he probably deserves it for all the dead baby jokes.

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