// Wounded Arab

	class ab4_death_01
	{
		name = "";
		sound[] = {\RUG_DSAI\Sounds\arab_wounded\4\ab4_death_01.ogg, GENERAL_SPEECH_SOUND_LEVEL, 1.0};
		titles[] = {};
	};
	class ab4_death_02
	{
		name = "";
		sound[] = {\RUG_DSAI\Sounds\arab_wounded\4\ab4_death_02.ogg, GENERAL_SPEECH_SOUND_LEVEL, 1.0};
		titles[] = {};
	};
	class ab4_death_03
	{
		name = "";
		sound[] = {\RUG_DSAI\Sounds\arab_wounded\4\ab4_death_03.ogg, GENERAL_SPEECH_SOUND_LEVEL, 1.0};
		titles[] = {};
	};
	class ab4_death_04
	{
		name = "";
		sound[] = {\RUG_DSAI\Sounds\arab_wounded\4\ab4_death_04.ogg, GENERAL_SPEECH_SOUND_LEVEL, 1.0};
		titles[] = {};
	};
	class ab4_death_05
	{
		name = "";
		sound[] = {\RUG_DSAI\Sounds\arab_wounded\4\ab4_death_05.ogg, GENERAL_SPEECH_SOUND_LEVEL, 1.0};
		titles[] = {};
	};
	class ab4_meleeattack_01
	{
		name = "";
		sound[] = {\RUG_DSAI\Sounds\arab_wounded\4\ab4_meleeattack_01.ogg, GENERAL_SPEECH_SOUND_LEVEL, 1.0};
		titles[] = {};
	};
	class ab4_meleeattack_02
	{
		name = "";
		sound[] = {\RUG_DSAI\Sounds\arab_wounded\4\ab4_meleeattack_02.ogg, GENERAL_SPEECH_SOUND_LEVEL, 1.0};
		titles[] = {};
	};
	class ab4_meleecharge_01
	{
		name = "";
		sound[] = {\RUG_DSAI\Sounds\arab_wounded\4\ab4_meleecharge_01.ogg, GENERAL_SPEECH_SOUND_LEVEL, 1.0};
		titles[] = {};
	};
	class ab4_meleecharge_02
	{
		name = "";
		sound[] = {\RUG_DSAI\Sounds\arab_wounded\4\ab4_meleecharge_02.ogg, GENERAL_SPEECH_SOUND_LEVEL, 1.0};
		titles[] = {};
	};
	class ab4_pain_01
	{
		name = "";
		sound[] = {\RUG_DSAI\Sounds\arab_wounded\4\ab4_pain_01.ogg, GENERAL_SPEECH_SOUND_LEVEL, 1.0};
		titles[] = {};
	};
	class ab4_pain_02
	{
		name = "";
		sound[] = {\RUG_DSAI\Sounds\arab_wounded\4\ab4_pain_02.ogg, GENERAL_SPEECH_SOUND_LEVEL, 1.0};
		titles[] = {};
	};
	class ab4_pain_03
	{
		name = "";
		sound[] = {\RUG_DSAI\Sounds\arab_wounded\4\ab4_pain_03.ogg, GENERAL_SPEECH_SOUND_LEVEL, 1.0};
		titles[] = {};
	};
	class ab4_pain_04
	{
		name = "";
		sound[] = {\RUG_DSAI\Sounds\arab_wounded\4\ab4_pain_04.ogg, GENERAL_SPEECH_SOUND_LEVEL, 1.0};
		titles[] = {};
	};
	class ab4_pain_05
	{
		name = "";
		sound[] = {\RUG_DSAI\Sounds\arab_wounded\4\ab4_pain_05.ogg, GENERAL_SPEECH_SOUND_LEVEL, 1.0};
		titles[] = {};
	};
	class ab4_pain_06
	{
		name = "";
		sound[] = {\RUG_DSAI\Sounds\arab_wounded\4\ab4_pain_06.ogg, GENERAL_SPEECH_SOUND_LEVEL, 1.0};
		titles[] = {};
	};
	class ab4_pain_07
	{
		name = "";
		sound[] = {\RUG_DSAI\Sounds\arab_wounded\4\ab4_pain_07.ogg, GENERAL_SPEECH_SOUND_LEVEL, 1.0};
		titles[] = {};
	};
	