// prohelmet_sabot.rvmat - 21:45:04 04/05/09, generated in 0.01 seconds
// Generated by unRap v1.06 by Kegetys
// Separate rootclasses: Disabled, Automatic comments: Disabled

ambient[] = {1.0, 1.0, 1.0, 1.0};
diffuse[] = {1.0, 1.0, 1.0, 1.0};
forcedDiffuse[] = {0.0, 0.0, 0.0, 1.0};
emmisive[] = {0.0, 0.0, 0.0, 1.0};
specular[] = {1.0, 1.0, 1.0, 1.0};
specularPower = 21.9;
PixelShaderID = "NormalMapDetailSpecularDIMap";
VertexShaderID = "NormalMap";

class Stage1 {
	texture = "arma1_sf_port\data\prohelmet_nohq.paa";
	uvSource = "tex";
	
	class uvTransform {
		aside[] = {1.0, 0.0, 0.0};
		up[] = {0.0, 1.0, 0.0};
		dir[] = {0.0, 0.0, 0.0};
		pos[] = {0.0, 0.0, 0.0};
	};
};

class Stage2 {
	texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1)";
	uvSource = "tex";
	
	class uvTransform {
		aside[] = {1.0, 0.0, 0.0};
		up[] = {0.0, 1.0, 0.0};
		dir[] = {0.0, 0.0, 0.0};
		pos[] = {0.0, 0.0, 0.0};
	};
};

class Stage3 {
	texture = "arma1_sf_port\data\prohelmet_smdi.paa";
	uvSource = "tex";
	
	class uvTransform {
		aside[] = {1.0, 0.0, 0.0};
		up[] = {0.0, 1.0, 0.0};
		dir[] = {0.0, 0.0, 0.0};
		pos[] = {0.0, 0.0, 0.0};
	};
};
