Good mission.
Since there are never too many enemies at once, the player can set the timing of the progress all by himself.
Since there are no patrolling units between the D30s and the harbor/camp, the player can move freely, which makes it almost too easy :wink
Salute! w75
PS: One minor tiny bug: when the D30s get destroyed first, the hint for going to the pickup-point appears, even when the ammo-crates at the harbor/base are not destroyed yet.....
Good mission.
Since there are never too many enemies at once, the player can set the timing of the progress all by himself.
Since there are no patrolling units between the D30s and the harbor/camp, the player can move freely, which makes it almost too easy :wink
Salute! w75
PS: One minor tiny bug: when the D30s get destroyed first, the hint for going to the pickup-point appears, even when the ammo-crates at the harbor/base are not destroyed yet.....
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