1) Situation
2) Execution
3) Map Locations
4) Friendly Forces
5) Enemy Forces
:::::::::::::::::::::::::::::::::::::::::::::::::::::::
6) What you need to do
Atlantic Command intends to assault and hold the town of Bagango as soon as possible but at the latest at 11:30 Zulu. Perform a platoon reconnaissance of the towns Obregan Route Red and Mercalillo Route Blue in order to ascertain which provides the easiest route for an assault on Bagango. Occupy one of the two towns. Failing this the assault will be between the two towns on the Central plane Route Black.
Recon the town of Obregan with a view to holding it for the jump off point of our main assault or failing that:-
Recon and hold Mercalillo
Recon the Central plane and support our forces in the capture of the town.
Recon the town of Bagango and support our forces in the capture of the town.
SITUATION IN GENERAL
At 09.22 Zulu BLUEFOR took control of the Corazol
Recon Platoon was then passed through Bravo and Delta companies to begin the exploitation phase of todays battle. Your recon platoon is now tasked to find a suitable route through to Bagango
for Bravo and Delta companies. Time is now 09.45 Zulu.
SITUATION ENEMY FORCES
All signs from HUMINT and SIGINT are that Enemy forces are severly disrupted and in retreat however we expect there to be some small hold out forces of section level. We have a crumbling front line of perhaps a scratch infantry platoon here.
We do not expect serious organised resistanse untill we reach Bagango
but we do expect small minefields and small forces up to section level at choke points. That said The enemy will reorganise if we give them a chance. We need to work a route through before the enemy are in a position to reorganise and mount a counter attack.
CONSTRAINTS
Do not maneuver to the South East or far into the hills to the East; that is Alpha and Charley company Area of Operations. Maneuvre your forces within the northern peninsular no further than Bagango
.
GROUND IN GENERAL
LOCATION: Southern peninsula of Sahrani.
GROUND IN DETAIL
Mixed temperate farmland and Urban areas. Key features of northern peninsula within and adjoining your Area of operations are:
* the main Central Plane,
where the main urban centres are:
* the northern capital city of Bagango
* the town of Obregan
on the main road to Bagango
* the western town of Mercalillo
* sparesly polpulated Rolling hills to the East leading to an unpopulated high mountain range to the far East with only 2 mountain pass roads as well as a few unmarked tracks leading to the East coast
*
MISSION H HOUR: 09.45 Zulu
PEMBROKE H HOUR: 11.30 Zulu
FIRST LIGHT:05:05 Zulu
LAST LIGHT:19:10 Zulu
MOONSTATE: Full
WEATHER:Clear, no wind.
Concept of Operationss
You are the sharp point of sword right up through the central logistics nexus at Bagango find a route through the enemy defenses to their heart.
MISSION IN GENERAL
Atlantic commands intent is continue the push into the North to capture Bagango pursuant to the final push to cut the North in two then deal with all remaing forces in the east before turning west and destroying any enemy geurila forces in the mountains.
MISSION IN DETAIL
Your mission is to find and hold a route to assault Bagango options for route are:
i) through the vilage of Obregan
ii) through the vilage of Mercalillo
iii)through the Central Plane
MEN
SITUATION FRIENDLY FORCES
SEE YOUR CEX ORBAT WINDOW for full details of friendly forces
Specialist equipment
Mine Clearance team in Delta 1 section
SIGNAL
The following are code signals for use in the radio. Please Send this signal no latter than 11:20 Zulu. After 11:25 Zulu Atlantic command will issue the code for the assault route to all involved units, irespective of whether you have cleared a route. Eyes Only
Call signs:
Hotel Actual = Atlantic Command
One Hotel Zero is your unit
All other significant units significant to you are named in your ORBAT window
i) Signal "We are go for Red" (001) for the route through the vilage of Obreganis clear
ii) Signal "We are go for Blue" (002) for the through the vilage of Mercalillois clear
iii)Signal "We are go for Black" (003) if you cannot clear a route through to Bagango, this or no radio signal, means the assault group must force a route through the Central Plane
iv)Signal "GO GO GO PEMBROKE" (004) to begin the assault once you have route through
SUPPORT
A logistics train of Ammo, Fuel and Repair trucks as well as medical support is available via normal channels.
ENEMY ASSETS
The enemy ORBAT is believed to be:
The remains of 1 company of T72's as little as one scratch platoon
A company plus of mechanised infantry
A scratch company of infantry
Various broken units
Support and logistics elements
Few if any Air Assets
BASE DEFENCES
Unknown numbers and locations but probably at choke points.
PATROL MOVEMENTS & MAKEUP
unknown but more likely as OPFOR reorganises.
RULES
1) Time limit: 2 hours.
2) Mission-critical information:
a) You have some engineers in your Delta Weapons Platoon;
b)You can win by;
i ) Capture of secure route through to assault Bagango
AND
ii) - aiding in the capturing Bagangonbsp;
SYSTEMS IN USE
1) CoC CEX
OTHER IMPORTANT INFORMATION
None
Lose
You have failed to fulfill any of your mission requirements. The Colonel says he needs a new officer in charge of the company latrine paper supply but he does not think you are up to it.
Lose
You failed to find a secure route to assault Bagango as result we have no secure logistics we are out on a limb and we may not be able to continue our assault. It looks like we could be be here for years.
Win
You won. You aided in the capture of an important enemy position that will shorten the war. We should all be home for Christmas!
Lose
Despite capturing a route to assault Bagango the route was not clear enough for a succesful assault. The enemy has been able to reorganise and is organising a big counter attack. Once again we are on our backfoot and when victory looked to be in our grasp. Now we will have to dig in and hope we survive.
Lose
Lose