version=11;
class Mission
{
	addOns[]=
	{
		"cacharacters2",
		"chernarus",
		"oz_is_objects",
		"castructureshouse_rail_station_big",
		"castructures_rail",
		"cabuildings",
		"camisc3",
		"castructureshouse_a_office01",
		"CAMisc",
		"castructureshouse_a_stationhouse",
		"CAWheeled2_Ikarus",
		"cadata",
		"CAWheeled",
		"CAWheeled2_VWGolf",
		"cawheeled2_lada",
		"caweapons_ammoboxes",
		"CAWheeled_Pickup",
		"CAWheeled_Offroad"
	};
	addOnsAuto[]=
	{
		"cacharacters2",
		"camisc3",
		"CAMisc",
		"CAWheeled2_Ikarus",
		"castructureshouse_rail_station_big",
		"castructureshouse_a_stationhouse",
		"cadata",
		"cawheeled2_lada",
		"CAWheeled",
		"oz_is_objects",
		"CAWheeled2_VWGolf",
		"castructures_rail",
		"cabuildings",
		"castructureshouse_a_office01",
		"CAWheeled_Pickup",
		"CAWheeled_Offroad",
		"caweapons_ammoboxes",
		"chernarus"
	};
	randomSeed=6751143;
	class Intel
	{
		startWeather=0.25;
		forecastWeather=0.25;
		year=2008;
		month=10;
		day=11;
		hour=9;
		minute=20;
	};
	class Groups
	{
		items=42;
		class Item0
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12634.241,26.029766,8999.9658};
					azimut=310;
					id=136;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 10.5]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12666.965,5.9785743,9066.4512};
					placement=74;
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item1
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12598.703,26.004307,9038.3105};
					azimut=155;
					id=137;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 10.5]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12593.232,26.138721,9052.752};
					placement=30;
					completitionRadius=30;
					type="SENTRY";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item2
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12599.818,25.688894,9068.0693};
					azimut=155;
					id=138;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12590.814,26.232117,9062.6738};
					placement=30;
					completitionRadius=30;
					type="SENTRY";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item3
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12604.19,14.771181,9085.2676};
					azimut=155;
					id=139;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12597.159,25.983521,9088.666};
					placement=30;
					completitionRadius=30;
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item4
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12603.307,25.925005,9102.8242};
					azimut=155;
					id=140;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 10.5]";
				};
			};
		};
		class Item5
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12618.522,14.446681,9110.7002};
					azimut=155;
					id=141;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
		};
		class Item6
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12629.426,5.8316922,9119.8252};
					azimut=155;
					id=142;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12623.618,25.752096,9122.4297};
					placement=30;
					completitionRadius=30;
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item7
		{
			side="EAST";
			class Vehicles
			{
				items=2;
				class Item0
				{
					position[]={12647.765,13.885546,9127.0205};
					azimut=155;
					id=143;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
				class Item1
				{
					position[]={12646.847,13.38772,9126.2393};
					azimut=155;
					id=161;
					side="EAST";
					vehicle="RU_Soldier";
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12644.436,14.85087,9129.6191};
					placement=30;
					completitionRadius=30;
					type="SAD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item8
		{
			side="EAST";
			class Vehicles
			{
				items=2;
				class Item0
				{
					position[]={12672.023,13.772835,9129.8594};
					azimut=155;
					id=144;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
				class Item1
				{
					position[]={12669.901,13.779124,9130.3135};
					azimut=155;
					id=162;
					side="EAST";
					vehicle="RU_Soldier";
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12670.976,13.288385,9128.3652};
					placement=100;
					completitionRadius=50;
					type="SAD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item9
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12684.805,13.61845,9127.0469};
					azimut=155;
					id=145;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12685.842,14.128036,9128.0508};
					placement=20;
					completitionRadius=20;
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item10
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12706.417,6.0046158,9115.9609};
					azimut=155;
					id=146;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12708.923,14.338242,9114.3564};
					placement=20;
					completitionRadius=20;
					type="SENTRY";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item11
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12715.371,14.395478,9107.333};
					azimut=250;
					id=147;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8.4]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12718.168,25.61385,9108.6289};
					placement=30;
					completitionRadius=30;
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item12
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12735.959,26.109043,9093.1465};
					azimut=155;
					id=148;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 10.5]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12728.405,25.595463,9087.7793};
					placement=30;
					completitionRadius=30;
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item13
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12731.593,25.662176,9075.0332};
					azimut=305;
					id=149;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12727.733,14.494085,9071.6758};
					placement=30;
					completitionRadius=30;
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item14
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12740.152,26.152172,9060.7754};
					azimut=155;
					id=150;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 10.5]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12736.796,25.954412,9060.6055};
					placement=30;
					completitionRadius=30;
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item15
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12733.698,26.007412,9037.5391};
					azimut=340;
					id=151;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 10.5]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12731.761,25.824261,9042.6543};
					placement=30;
					completitionRadius=30;
					type="SAD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item16
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12720.492,14.852757,9032.5459};
					azimut=155;
					id=152;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12725.741,25.742029,9031.9756};
					placement=30;
					completitionRadius=30;
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item17
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12718.525,26.097391,9013.2725};
					azimut=155;
					id=153;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 10.5]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12716.512,26.105333,9010.9287};
					placement=30;
					completitionRadius=30;
					type="SENTRY";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item18
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12692.393,14.23896,9009.5947};
					azimut=155;
					id=154;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12692.85,14.138148,9010.1113};
					placement=30;
					completitionRadius=30;
					type="SAD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item19
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12680.273,26.044449,8993.6797};
					azimut=155;
					id=155;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 10.5]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12676.989,25.915001,8995.1113};
					placement=30;
					completitionRadius=30;
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item20
		{
			side="EAST";
			class Vehicles
			{
				items=2;
				class Item0
				{
					position[]={12656.327,5.9891295,9006.6914};
					azimut=345;
					id=156;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
				class Item1
				{
					position[]={12652.823,5.980432,9007.0645};
					azimut=345;
					id=158;
					side="EAST";
					vehicle="RU_Soldier";
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12657.307,14.763195,9002.8398};
					placement=30;
					completitionRadius=30;
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item21
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12616.42,25.989414,9012.6191};
					azimut=155;
					id=157;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 10.5]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12613.427,26.009623,9014.9697};
					placement=25;
					completitionRadius=30;
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item22
		{
			side="EAST";
			class Vehicles
			{
				items=2;
				class Item0
				{
					position[]={12721.566,25.535801,9101.4395};
					azimut=250;
					id=159;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
				class Item1
				{
					position[]={12725.073,25.663336,9099.4619};
					azimut=250;
					id=160;
					side="EAST";
					vehicle="RU_Soldier";
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
		};
		class Item23
		{
			side="CIV";
			class Vehicles
			{
				items=9;
				class Item0
				{
					position[]={12666.453,5.9772096,9063.3047};
					azimut=310;
					id=165;
					side="CIV";
					vehicle="Citizen1";
					leader=1;
					skill=0.60000002;
				};
				class Item1
				{
					position[]={12668.39,5.9811864,9064.2168};
					azimut=310;
					id=166;
					side="CIV";
					vehicle="Citizen4";
					skill=0.60000002;
				};
				class Item2
				{
					position[]={12667.706,5.9802761,9062.1094};
					azimut=310;
					id=167;
					side="CIV";
					vehicle="Profiteer3";
					skill=0.60000002;
				};
				class Item3
				{
					position[]={12665.882,5.9756861,9066.0967};
					azimut=310;
					id=168;
					side="CIV";
					vehicle="Rocker3";
					skill=0.60000002;
				};
				class Item4
				{
					position[]={12669.645,5.9828601,9062.166};
					azimut=310;
					id=169;
					side="CIV";
					vehicle="Worker2";
					skill=0.60000002;
				};
				class Item5
				{
					position[]={12665.484,5.9736118,9061.2539};
					azimut=310;
					id=170;
					side="CIV";
					vehicle="SchoolTeacher";
					skill=0.60000002;
				};
				class Item6
				{
					position[]={12664.515,5.9720411,9064.2734};
					azimut=310;
					id=171;
					side="CIV";
					vehicle="Priest";
					skill=0.60000002;
				};
				class Item7
				{
					position[]={12668.847,5.9817967,9060.5146};
					azimut=310;
					id=172;
					side="CIV";
					vehicle="Assistant";
					skill=0.60000002;
				};
				class Item8
				{
					position[]={12667.307,5.9794874,9066.1543};
					azimut=310;
					id=173;
					side="CIV";
					vehicle="Functionary2";
					skill=0.60000002;
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12666.396,5.9770555,9064.1035};
					placement=10;
					completitionRadius=10;
					type="HOLD";
					combatMode="BLUE";
					speed="LIMITED";
					combat="COMBAT";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item24
		{
			side="EAST";
			class Vehicles
			{
				items=12;
				class Item0
				{
					position[]={12663.754,5.9850059,9092.1875};
					id=174;
					side="EAST";
					vehicle="RU_Soldier_SL";
					leader=1;
					rank="LIEUTENANT";
					skill=0.59999996;
				};
				class Item1
				{
					position[]={12666.754,5.989006,9087.1875};
					id=175;
					side="EAST";
					vehicle="RU_Soldier_MG";
					rank="SERGEANT";
					skill=0.46666664;
				};
				class Item2
				{
					position[]={12668.754,5.991672,9087.1875};
					id=176;
					side="EAST";
					vehicle="RU_Soldier_AT";
					rank="SERGEANT";
					skill=0.46666664;
				};
				class Item3
				{
					position[]={12670.754,5.9949303,9087.1875};
					id=177;
					side="EAST";
					vehicle="RU_Soldier_LAT";
					rank="CORPORAL";
					skill=0.33333331;
				};
				class Item4
				{
					position[]={12672.754,6.0002623,9087.1875};
					id=178;
					side="EAST";
					vehicle="RU_Soldier_GL";
					rank="CORPORAL";
					skill=0.33333331;
				};
				class Item5
				{
					position[]={12674.754,6.0055971,9087.1875};
					id=179;
					side="EAST";
					vehicle="RU_Soldier_Marksman";
					rank="CORPORAL";
					skill=0.33333331;
				};
				class Item6
				{
					position[]={12676.754,6.0085902,9087.1875};
					id=180;
					side="EAST";
					vehicle="RU_Soldier_MG";
					rank="CORPORAL";
					skill=0.33333331;
				};
				class Item7
				{
					position[]={12678.754,6.0100002,9087.1875};
					id=181;
					side="EAST";
					vehicle="RU_Soldier_AT";
					rank="CORPORAL";
					skill=0.33333331;
				};
				class Item8
				{
					position[]={12680.754,6.0100002,9087.1875};
					id=182;
					side="EAST";
					vehicle="RU_Soldier_AR";
					skill=0.2;
				};
				class Item9
				{
					position[]={12682.754,6.0100002,9087.1875};
					id=183;
					side="EAST";
					vehicle="RU_Soldier_LAT";
					skill=0.2;
				};
				class Item10
				{
					position[]={12684.754,6.0100002,9087.1875};
					id=184;
					side="EAST";
					vehicle="RU_Soldier_GL";
					skill=0.2;
				};
				class Item11
				{
					position[]={12686.754,6.0100002,9087.1875};
					id=185;
					side="EAST";
					vehicle="RU_Soldier";
					skill=0.2;
				};
			};
			class Waypoints
			{
				items=5;
				class Item0
				{
					position[]={12657.62,5.9646044,9085.5908};
					placement=75;
					completitionRadius=75;
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={12643.249,5.9146676,9059.0879};
					placement=50;
					completitionRadius=50;
					type="SAD";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item2
				{
					position[]={12676.984,6,9040.4697};
					placement=45;
					completitionRadius=45;
					type="SAD";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item3
				{
					position[]={12688.396,6,9065.1289};
					placement=30;
					completitionRadius=30;
					type="SAD";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item4
				{
					position[]={12657.513,5.9641781,9085.5928};
					placement=60;
					completitionRadius=60;
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item25
		{
			side="WEST";
			class Vehicles
			{
				items=4;
				class Item0
				{
					position[]={10910.273,150.61061,9102.7109};
					azimut=-40.937149;
					id=186;
					side="WEST";
					vehicle="FR_Cooper";
					player="PLAY CDG";
					leader=1;
					rank="SERGEANT";
					skill=0.46666664;
				};
				class Item1
				{
					position[]={10911.784,150.57689,9104.0254};
					azimut=-40.937149;
					id=187;
					side="WEST";
					vehicle="FR_Sykes";
					player="PLAY CDG";
					rank="SERGEANT";
					skill=0.46666664;
				};
				class Item2
				{
					position[]={10913.293,150.54144,9105.335};
					azimut=-40.937149;
					id=188;
					side="WEST";
					vehicle="FR_Rodriguez";
					player="PLAY CDG";
					rank="SERGEANT";
					skill=0.46666664;
				};
				class Item3
				{
					position[]={10914.803,150.50076,9106.6445};
					azimut=-40.937149;
					id=189;
					side="WEST";
					vehicle="FR_OHara";
					player="PLAY CDG";
					rank="SERGEANT";
					skill=0.46666664;
				};
			};
		};
		class Item26
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12613.196,17.375683,9004.9043};
					azimut=155;
					id=200;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12612.926,6.1694288,9010.1494};
					placement=10;
					completitionRadius=10;
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item27
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12739.741,5.9899998,9077.0342};
					azimut=155;
					id=203;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 10.5]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12736.457,5.9899998,9078.4658};
					placement=30;
					completitionRadius=30;
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item28
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12708.414,6.0054469,9128.168};
					azimut=155;
					id=204;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 10.5]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12705.13,6.0098257,9129.5996};
					placement=30;
					completitionRadius=30;
					type="SENTRY";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item29
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12654.961,5.9924154,8993.1494};
					azimut=155;
					id=205;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 10.5]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12651.677,5.9850316,8994.5811};
					placement=30;
					completitionRadius=30;
					type="SAD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item30
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12663.309,6.0068126,9126.8701};
					azimut=155;
					id=206;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12661.898,6.0001268,9127.5908};
					placement=30;
					completitionRadius=30;
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item31
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12608.591,13.013236,9047.9746};
					azimut=155;
					id=207;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12607.8,13.593552,9046.752};
					placement=30;
					completitionRadius=30;
					type="SAD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item32
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12627.718,13.933853,9017.9063};
					azimut=155;
					id=208;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12629.04,5.9899426,9020.2461};
					placement=30;
					completitionRadius=30;
					type="SENTRY";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item33
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12701.729,6,8998.0986};
					azimut=155;
					id=209;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 10.5]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12698.445,6,8999.5303};
					placement=30;
					completitionRadius=30;
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item34
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12608.142,6.1483679,9109.3965};
					azimut=155;
					id=210;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 10.5]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12604.857,6.2325926,9110.8281};
					placement=30;
					completitionRadius=30;
					type="SENTRY";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item35
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12663.122,6.0066552,9138.9766};
					azimut=155;
					id=211;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 10.5]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12659.838,5.9887109,9140.4082};
					placement=30;
					completitionRadius=30;
					type="SAD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item36
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12710.98,5.9920249,9020.1777};
					azimut=155;
					id=212;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12709.397,5.9941354,9021.0664};
					placement=30;
					completitionRadius=30;
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item37
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12674.506,6.0093422,9004.9697};
					azimut=155;
					id=213;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12668.698,6.0015993,9007.5742};
					placement=30;
					completitionRadius=30;
					type="SAD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item38
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12602.54,25.567444,9055.0957};
					azimut=155;
					id=214;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12603.067,15.040967,9054.5322};
					placement=30;
					completitionRadius=30;
					type="SENTRY";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item39
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12726.844,5.9899998,9013.0371};
					azimut=155;
					id=215;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12722.505,5.9899998,9014.2148};
					placement=10;
					completitionRadius=10;
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item40
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12719.52,17.394299,9133.9404};
					azimut=155;
					id=216;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12717.894,5.9928074,9129.9678};
					placement=10;
					completitionRadius=10;
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item41
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12605.602,17.085608,9124.9932};
					azimut=155;
					id=217;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setpos [getpos this select 0, getpos this select 1, 8]";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={12606.417,15.364446,9122.6475};
					placement=10;
					completitionRadius=10;
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
	};
	class Vehicles
	{
		items=166;
		class Item0
		{
			position[]={12752.407,6,9106.2549};
			azimut=187.49001;
			special="NONE";
			id=0;
			side="EMPTY";
			vehicle="Park_bench2_noRoad";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12754.1, 9106.31, 0.]; this setPos [12754.1, 9106.31, 0.]; this setDir 187.49; doStop this;";
		};
		class Item1
		{
			position[]={12682.404,6.0101271,8944.3584};
			special="NONE";
			id=1;
			side="EMPTY";
			vehicle="Garbage_container";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12686, 8933.2, 0.]; this setPos [12686, 8933.2, 0.]; this setDir 0; doStop this;";
		};
		class Item2
		{
			position[]={12653.423,5.9928222,8970.2686};
			azimut=84.813797;
			special="NONE";
			id=2;
			side="EMPTY";
			vehicle="LADAWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item3
		{
			position[]={12587.925,6.3368392,8955.1758};
			azimut=92.901398;
			special="NONE";
			id=3;
			side="EMPTY";
			vehicle="hiluxWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item4
		{
			position[]={12587.426,6.5923314,8981.5879};
			azimut=142.28799;
			special="NONE";
			id=4;
			side="EMPTY";
			vehicle="datsun02Wreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item5
		{
			position[]={12628.576,5.9418969,8972.1338};
			azimut=92.4879;
			special="NONE";
			id=5;
			side="EMPTY";
			vehicle="datsun02Wreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item6
		{
			position[]={12595.42,6.1654835,8952.2344};
			azimut=93.357101;
			special="NONE";
			id=6;
			side="EMPTY";
			vehicle="SKODAWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item7
		{
			position[]={12555.3,0.01373,9006.8604};
			azimut=84.197502;
			special="NONE";
			id=7;
			side="EMPTY";
			vehicle="Ikarus";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item8
		{
			position[]={12572.2,0.011289,9005.54};
			azimut=115.566;
			special="NONE";
			id=8;
			side="EMPTY";
			vehicle="Ikarus";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item9
		{
			position[]={12584.4,0.0091524003,8997.1104};
			azimut=141.61301;
			special="NONE";
			id=9;
			side="EMPTY";
			vehicle="Ikarus";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item10
		{
			position[]={12643.081,5.9648852,8962.4688};
			azimut=96.888603;
			special="NONE";
			id=10;
			side="EMPTY";
			vehicle="UAZWreck";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item11
		{
			position[]={12641.675,5.9611349,8954.3398};
			special="NONE";
			id=11;
			side="EMPTY";
			vehicle="Land_Fire_burning";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item12
		{
			position[]={12569.6,0,9013.6396};
			azimut=194.45399;
			special="NONE";
			id=12;
			side="EMPTY";
			vehicle="Land_RedWhiteBarrier";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [12569.6, 9013.64, 0.]; this setPos [12569.6, 9013.64, 0.]; this setDir 194.454; doStop this;";
		};
		class Item13
		{
			position[]={12589.9,0,8999.2998};
			azimut=231.489;
			special="NONE";
			id=13;
			side="EMPTY";
			vehicle="Land_RedWhiteBarrier";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [12589.9, 8999.3, 0.]; this setPos [12589.9, 8999.3, 0.]; this setDir 231.489; doStop this;";
		};
		class Item14
		{
			position[]={12587.613,6.3341079,8947.7432};
			azimut=-89.045998;
			special="NONE";
			id=14;
			side="EMPTY";
			vehicle="LADAWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item15
		{
			position[]={12767.4,0.018207001,9108.1201};
			azimut=-82.951302;
			special="NONE";
			id=15;
			side="EMPTY";
			vehicle="Land_rail_station_big";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12767.4, 9108.12, 0.018207]; this setPos [12767.4, 9108.12, 0.018207]; this setDir -82.9513; doStop this;";
		};
		class Item16
		{
			position[]={12682.595,6.0100002,8924.501};
			special="NONE";
			id=16;
			side="EMPTY";
			vehicle="Garbage_container";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12686, 8933.2, 0.]; this setPos [12686, 8933.2, 0.]; this setDir 0; doStop this;";
		};
		class Item17
		{
			position[]={12610.395,5.9629807,8927.9072};
			azimut=-179.696;
			special="NONE";
			id=17;
			side="EMPTY";
			vehicle="Land_a_stationhouse";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item18
		{
			position[]={12612.4,0,8982.0098};
			special="NONE";
			id=18;
			side="EMPTY";
			vehicle="Land_Fire_burning";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item19
		{
			position[]={12595.337,6.4989891,8994.3604};
			special="NONE";
			id=19;
			side="EMPTY";
			vehicle="RoadBarrier_long";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [12593, 8989.86, 0.]; this setPos [12593, 8989.86, 0.]; this setDir 0; doStop this;";
		};
		class Item20
		{
			position[]={12558,0,9014.75};
			azimut=194.45399;
			special="NONE";
			id=20;
			side="EMPTY";
			vehicle="Land_RedWhiteBarrier";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [12558, 9014.75, 0.]; this setPos [12558, 9014.75, 0.]; this setDir 194.454; doStop this;";
		};
		class Item21
		{
			position[]={12617.988,5.9318552,8947.3691};
			azimut=268.758;
			special="NONE";
			id=21;
			side="EMPTY";
			vehicle="Lada_base";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item22
		{
			position[]={12617.693,5.9328151,8954.5889};
			azimut=88.2547;
			special="NONE";
			id=22;
			side="EMPTY";
			vehicle="datsun1_civil_1_open";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item23
		{
			position[]={12595.318,6.2524915,8972.4736};
			azimut=-89.045998;
			special="NONE";
			id=23;
			side="EMPTY";
			vehicle="LADAWreck";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12594.6, 8978.13, 0]; this setPos [12594.6, 8978.13, 0]; this setDir -89.046; doStop this;";
		};
		class Item24
		{
			position[]={12631.205,5.9416075,8975.7061};
			azimut=35;
			special="NONE";
			id=24;
			side="EMPTY";
			vehicle="SKODAWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item25
		{
			position[]={12613.785,6.0144567,8984.916};
			azimut=-98.509697;
			special="NONE";
			id=25;
			side="EMPTY";
			vehicle="SKODAWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item26
		{
			position[]={12635.078,5.9467711,8975.4951};
			azimut=335;
			special="NONE";
			id=26;
			side="EMPTY";
			vehicle="hiluxWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item27
		{
			position[]={12608.838,5.9835911,8963.0469};
			azimut=-86.366096;
			special="NONE";
			id=27;
			side="EMPTY";
			vehicle="UAZWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item28
		{
			position[]={12595.146,6.189497,8959.7256};
			azimut=84.813797;
			special="NONE";
			id=28;
			side="EMPTY";
			vehicle="LADAWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item29
		{
			position[]={12595.853,6.152699,8948.1201};
			azimut=-96.761299;
			special="NONE";
			id=29;
			side="EMPTY";
			vehicle="LADAWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item30
		{
			position[]={12621.36,5.9608264,8981.0635};
			azimut=89.530197;
			special="NONE";
			id=30;
			side="EMPTY";
			vehicle="SKODAWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item31
		{
			position[]={12654.119,5.9943185,8954.0283};
			azimut=-82.112801;
			special="NONE";
			id=31;
			side="EMPTY";
			vehicle="UralWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item32
		{
			position[]={12664.1,-0.16106001,9126.7402};
			azimut=-24.2822;
			special="NONE";
			id=32;
			side="EMPTY";
			vehicle="Land_PBstadS";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12664.1, 9126.74, -0.16106]; this setPos [12664.1, 9126.74, -0.16106]; this setDir -24.2822; doStop this;";
		};
		class Item33
		{
			position[]={-61.178699,-0.74369001,28.6318};
			azimut=-112.985;
			special="NONE";
			id=33;
			side="EMPTY";
			vehicle="Land_PBstadE";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-61.1787, 28.6318, -0.74369]; this setPos [-61.1787, 28.6318, -0.74369]; this setDir -112.985; doStop this;";
		};
		class Item34
		{
			position[]={56.328098,-0.049010001,31.8682};
			azimut=65.2416;
			special="NONE";
			id=34;
			side="EMPTY";
			vehicle="Land_PBstadE";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [56.3281, 31.8682, -0.04901]; this setPos [56.3281, 31.8682, -0.04901]; this setDir 65.2416; doStop this;";
		};
		class Item35
		{
			position[]={38.035198,-0.089635,73.2295};
			azimut=21.630699;
			special="NONE";
			id=35;
			side="EMPTY";
			vehicle="Land_PBstadR";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [38.0352, 73.2295, -0.089635]; this setPos [38.0352, 73.2295, -0.089635]; this setDir 21.6307; doStop this;";
		};
		class Item36
		{
			position[]={-44.980499,-0.060224,70.8535};
			azimut=-70.279404;
			special="NONE";
			id=36;
			side="EMPTY";
			vehicle="Land_PBstadR";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-44.9805, 70.8535, -0.060224]; this setPos [-44.9805, 70.8535, -0.060224]; this setDir -70.2794; doStop this;";
		};
		class Item37
		{
			position[]={40.303699,-0.12745,-10.3926};
			azimut=111.041;
			special="NONE";
			id=37;
			side="EMPTY";
			vehicle="Land_PBstadR";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [40.3037, -10.3926, -0.12745]; this setPos [40.3037, -10.3926, -0.12745]; this setDir 111.041; doStop this;";
		};
		class Item38
		{
			position[]={-43.471699,-0.20588,-12.6279};
			azimut=200.63499;
			special="NONE";
			id=38;
			side="EMPTY";
			vehicle="Land_PBstadR";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-43.4717, -12.6279, -0.20588]; this setPos [-43.4717, -12.6279, -0.20588]; this setDir 200.635; doStop this;";
		};
		class Item39
		{
			position[]={12612.4,0,8982.0098};
			special="NONE";
			id=42;
			side="EMPTY";
			vehicle="Land_Fire_burning";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [12612.4, 8982.01, 0.]; this setPos [12612.4, 8982.01, 0.]; this setDir 0; doStop this;";
		};
		class Item40
		{
			position[]={12621.661,5.9478917,8972.5635};
			special="NONE";
			id=43;
			side="EMPTY";
			vehicle="Land_Fire_burning";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item41
		{
			position[]={12558,0,9014.75};
			azimut=194.45399;
			special="NONE";
			id=46;
			side="EMPTY";
			vehicle="Land_RedWhiteBarrier";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [12558, 9014.75, 0.]; this setPos [12558, 9014.75, 0.]; this setDir 194.454; doStop this;";
		};
		class Item42
		{
			position[]={-3.89258,-0.16106001,89.582001};
			azimut=-24.2822;
			special="NONE";
			id=39;
			side="EMPTY";
			vehicle="Land_PBstadS";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-3.89258, 89.582, -0.16106]; this setPos [-3.89258, 89.582, -0.16106]; this setDir -24.2822; doStop this;";
		};
		class Item43
		{
			position[]={-1.04688,-0.1498,-28.7754};
			azimut=155.741;
			special="NONE";
			id=40;
			side="EMPTY";
			vehicle="Land_PBstadS";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-1.04688, -28.7754, -0.1498]; this setPos [-1.04688, -28.7754, -0.1498]; this setDir 155.741; doStop this;";
		};
		class Item44
		{
			position[]={99.406303,0.018207001,70.958};
			azimut=-82.951302;
			special="NONE";
			id=41;
			side="EMPTY";
			vehicle="Land_rail_station_big";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [99.4063, 70.958, 0.018207]; this setPos [99.4063, 70.958, 0.018207]; this setDir -82.9513; doStop this;";
		};
		class Item45
		{
			position[]={12587.278,6.3864574,8961.8057};
			azimut=93.607399;
			special="NONE";
			id=49;
			side="EMPTY";
			vehicle="SkodaBlue";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item46
		{
			position[]={12587.788,6.3345032,8951.3623};
			azimut=85.986397;
			special="NONE";
			id=51;
			side="EMPTY";
			vehicle="SkodaGreen";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item47
		{
			position[]={12587.17,6.4151683,8964.9697};
			azimut=271.577;
			special="NONE";
			id=52;
			side="EMPTY";
			vehicle="SkodaRed";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [12589.5, 8965.17, -0.057804]; this setPos [12589.5, 8965.17, -0.057804]; this setDir 271.577; doStop this;";
		};
		class Item48
		{
			position[]={12587.425,6.3683801,8958.7158};
			azimut=89.091499;
			special="NONE";
			id=53;
			side="EMPTY";
			vehicle="VWGolf";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item49
		{
			position[]={108.995,0,-59.162102};
			special="NONE";
			id=43;
			side="EMPTY";
			vehicle="Land_Rail_Semafor";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [108.995, -59.1621, 0.]; this setPos [108.995, -59.1621, 0.]; this setDir 0; doStop this;";
		};
		class Item50
		{
			position[]={36.059601,0,-101.183};
			special="NONE";
			id=44;
			side="EMPTY";
			vehicle="Land_telek1";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [36.0596, -101.183, 0.]; this setPos [36.0596, -101.183, 0.]; this setDir 0; doStop this;";
		};
		class Item51
		{
			position[]={12595.619,6.2170362,8969.4395};
			azimut=269.32901;
			special="NONE";
			id=56;
			side="EMPTY";
			vehicle="VWGolf";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item52
		{
			position[]={12617.918,5.9322166,8951.2295};
			azimut=79.606697;
			special="NONE";
			id=57;
			side="EMPTY";
			vehicle="car_sedan";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item53
		{
			position[]={84.136703,0,69.511703};
			azimut=187.49001;
			special="NONE";
			id=45;
			side="EMPTY";
			vehicle="Park_bench2_noRoad";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [84.1367, 69.5117, 0.]; this setPos [84.1367, 69.5117, 0.]; this setDir 187.49; doStop this;";
		};
		class Item54
		{
			position[]={74.677696,0,72.999001};
			special="NONE";
			id=46;
			side="EMPTY";
			vehicle="Garbage_can";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [74.6777, 72.999, 0.]; this setPos [74.6777, 72.999, 0.]; this setDir 0; doStop this;";
		};
		class Item55
		{
			position[]={18.023399,0,-103.962};
			special="NONE";
			id=47;
			side="EMPTY";
			vehicle="Garbage_container";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [18.0234, -103.962, 0.]; this setPos [18.0234, -103.962, 0.]; this setDir 0; doStop this;";
		};
		class Item56
		{
			position[]={12617.638,5.946548,8965.1875};
			azimut=268.758;
			special="NONE";
			id=60;
			side="EMPTY";
			vehicle="Lada_base";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item57
		{
			position[]={12586.489,6.5359535,8975.1357};
			azimut=85.280998;
			special="NONE";
			id=61;
			side="EMPTY";
			vehicle="SkodaBlue";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [12589.8, 8977.42, -0.057206]; this setPos [12589.8, 8977.42, -0.057206]; this setDir 85.281; doStop this;";
		};
		class Item58
		{
			position[]={19.7773,0,-141.19099};
			special="NONE";
			id=48;
			side="EMPTY";
			vehicle="Land_RedWhiteBarrier";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [19.7773, -141.191, 0.]; this setPos [19.7773, -141.191, 0.]; this setDir 0; doStop this;";
		};
		class Item59
		{
			position[]={43.083,0,-85.442398};
			azimut=179.89;
			special="NONE";
			id=50;
			side="EMPTY";
			vehicle="Land_A_Office01";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [43.083, -85.4424, 0.]; this setPos [43.083, -85.4424, 0.]; this setDir 179.89; ";
		};
		class Item60
		{
			position[]={12586.711,6.4900966,8971.8828};
			azimut=265.13699;
			special="NONE";
			id=63;
			side="EMPTY";
			vehicle="SkodaGreen";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [12589, 8974.73, -0.056835]; this setPos [12589, 8974.73, -0.056835]; this setDir 265.137; doStop this;";
		};
		class Item61
		{
			position[]={12594.861,6.2175832,8965.8691};
			azimut=265.60901;
			special="NONE";
			id=66;
			side="EMPTY";
			vehicle="car_hatchback";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item62
		{
			position[]={124.055,0,141.30901};
			azimut=-173.533;
			special="NONE";
			id=54;
			side="EMPTY";
			vehicle="Land_Rail_Semafor";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [124.055, 141.309, 0.]; this setPos [124.055, 141.309, 0.]; this setDir -173.533; doStop this;";
		};
		class Item63
		{
			position[]={-60.314499,0,-96.564499};
			azimut=-179.696;
			special="NONE";
			id=55;
			side="EMPTY";
			vehicle="Land_a_stationhouse";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-60.3145, -96.5645, 0.]; this setPos [-60.3145, -96.5645, 0.]; this setDir -179.696; doStop this;";
		};
		class Item64
		{
			position[]={12595.907,6.1803808,8963.0762};
			azimut=86.087799;
			special="NONE";
			id=69;
			side="EMPTY";
			vehicle="car_sedan";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item65
		{
			position[]={12608.915,5.9805636,8959.1348};
			azimut=83.3937;
			special="NONE";
			id=70;
			side="EMPTY";
			vehicle="SkodaRed";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item66
		{
			position[]={-124.31,0.023991,-29.186501};
			azimut=83.234802;
			special="NONE";
			id=58;
			side="EMPTY";
			vehicle="Ikarus";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-124.31, -29.1865, 0.023991]; this setPos [-124.31, -29.1865, 0.023991]; this setDir 83.2348; doStop this;";
		};
		class Item67
		{
			position[]={-107.415,0.017452,-30.5107};
			azimut=114.959;
			special="NONE";
			id=59;
			side="EMPTY";
			vehicle="Ikarus";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-107.415, -30.5107, 0.017452]; this setPos [-107.415, -30.5107, 0.017452]; this setDir 114.959; doStop this;";
		};
		class Item68
		{
			position[]={12617.264,5.9425631,8961.4502};
			azimut=88.253799;
			special="NONE";
			id=73;
			side="EMPTY";
			vehicle="datsun1_civil_1_open";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item69
		{
			position[]={12596.432,6.151195,8956.1484};
			azimut=264.272;
			special="NONE";
			id=74;
			side="EMPTY";
			vehicle="datsun1_civil_2_covered";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item70
		{
			position[]={-89.261703,0.0066336999,-53.848598};
			azimut=175.383;
			special="NONE";
			id=61;
			side="EMPTY";
			vehicle="Ikarus";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-89.2617, -53.8486, 0.0066337]; this setPos [-89.2617, -53.8486, 0.0066337]; this setDir 175.383; doStop this;";
		};
		class Item71
		{
			position[]={-95.164101,0.010772,-38.9375};
			azimut=142.899;
			special="NONE";
			id=62;
			side="EMPTY";
			vehicle="Ikarus";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-95.1641, -38.9375, 0.010772]; this setPos [-95.1641, -38.9375, 0.010772]; this setDir 142.899; this setdamage 0;doStop this;";
		};
		class Item72
		{
			position[]={12586.995,6.45189,8968.7051};
			azimut=89.318199;
			special="NONE";
			id=77;
			side="EMPTY";
			vehicle="hilux1_civil_1_open";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item73
		{
			position[]={-55.631802,0,-55.1553};
			special="NONE";
			id=64;
			side="EMPTY";
			vehicle="Land_Fire_burning";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-55.6318, -55.1553, 0.]; this setPos [-55.6318, -55.1553, 0.]; this setDir 0; doStop this;";
		};
		class Item74
		{
			position[]={-59.584,0,-68.6875};
			special="NONE";
			id=65;
			side="EMPTY";
			vehicle="Land_Fire_burning";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-59.584, -68.6875, 0.]; this setPos [-59.584, -68.6875, 0.]; this setDir 0; doStop this;";
		};
		class Item75
		{
			position[]={12617.066,5.9389257,8958.3281};
			azimut=267.21399;
			special="NONE";
			id=78;
			side="EMPTY";
			vehicle="hilux1_civil_3_open";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item76
		{
			position[]={12595.231,6.2886548,8975.9824};
			azimut=-89.045998;
			special="NONE";
			id=79;
			side="EMPTY";
			vehicle="LADAWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item77
		{
			position[]={-75.032204,0,-47.303699};
			special="NONE";
			id=67;
			side="EMPTY";
			vehicle="RoadBarrier_long";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-75.0322, -47.3037, 0.]; this setPos [-75.0322, -47.3037, 0.]; this setDir 0; doStop this;";
		};
		class Item78
		{
			position[]={-84.617203,0,-48.223598};
			azimut=258.92999;
			special="NONE";
			id=68;
			side="EMPTY";
			vehicle="Land_RedWhiteBarrier";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-84.6172, -48.2236, 0.]; this setPos [-84.6172, -48.2236, 0.]; this setDir 258.93; doStop this;";
		};
		class Item79
		{
			position[]={12595.033,6.45362,8983.7861};
			azimut=92.901398;
			special="NONE";
			id=80;
			side="EMPTY";
			vehicle="hiluxWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item80
		{
			position[]={12595.796,6.3150229,8979.8779};
			azimut=93.357101;
			special="NONE";
			id=81;
			side="EMPTY";
			vehicle="SKODAWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item81
		{
			position[]={-99.099602,0,-28.190399};
			azimut=34.951302;
			special="NONE";
			id=71;
			side="EMPTY";
			vehicle="Land_RedWhiteBarrier";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-99.0996, -28.1904, 0.]; this setPos [-99.0996, -28.1904, 0.]; this setDir 34.9513; doStop this;";
		};
		class Item82
		{
			position[]={-109.967,0,-22.4121};
			azimut=194.45399;
			special="NONE";
			id=72;
			side="EMPTY";
			vehicle="Land_RedWhiteBarrier";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-109.967, -22.4121, 0.]; this setPos [-109.967, -22.4121, 0.]; this setDir 194.454; doStop this;";
		};
		class Item83
		{
			position[]={12609.7,0,8982.1797};
			azimut=142.28799;
			special="NONE";
			id=82;
			side="EMPTY";
			vehicle="datsun02Wreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item84
		{
			position[]={12613.8,0,8981.2002};
			azimut=92.4879;
			special="NONE";
			id=83;
			side="EMPTY";
			vehicle="datsun02Wreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item85
		{
			position[]={-90.492203,0,-36.904301};
			azimut=231.489;
			special="NONE";
			id=75;
			side="EMPTY";
			vehicle="Land_RedWhiteBarrier";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-90.4922, -36.9043, 0.]; this setPos [-90.4922, -36.9043, 0.]; this setDir 231.489; doStop this;";
		};
		class Item86
		{
			position[]={-78.316399,-0.057165001,-75.026398};
			azimut=93.611504;
			special="NONE";
			id=76;
			side="EMPTY";
			vehicle="SkodaBlue";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-78.3164, -75.0264, -0.057165]; this setPos [-78.3164, -75.0264, -0.057165]; this setDir 93.6115; doStop this;";
		};
		class Item87
		{
			position[]={12622.646,5.9417739,8971.3301};
			special="NONE";
			id=84;
			side="EMPTY";
			vehicle="UAZWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item88
		{
			position[]={12621.8,0,8973.2305};
			azimut=-55.126999;
			special="NONE";
			id=85;
			side="EMPTY";
			vehicle="datsun02Wreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item89
		{
			position[]={12614.422,5.9842944,8974.918};
			azimut=305;
			special="NONE";
			id=86;
			side="EMPTY";
			vehicle="SKODAWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item90
		{
			position[]={-72.633797,-0.059096001,-79.822304};
			azimut=85.992699;
			special="NONE";
			id=78;
			side="EMPTY";
			vehicle="SkodaGreen";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-72.6338, -79.8223, -0.059096]; this setPos [-72.6338, -79.8223, -0.059096]; this setDir 85.9927; doStop this;";
		};
		class Item91
		{
			position[]={-78.534203,-0.059427001,-71.996101};
			azimut=271.59;
			special="NONE";
			id=79;
			side="EMPTY";
			vehicle="SkodaRed";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-78.5342, -71.9961, -0.059427]; this setPos [-78.5342, -71.9961, -0.059427]; this setDir 271.59; doStop this;";
		};
		class Item92
		{
			position[]={12609.2,0,8970.6504};
			azimut=86.3022;
			special="NONE";
			id=89;
			side="EMPTY";
			vehicle="hiluxWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item93
		{
			position[]={-78.318398,-0.047968,-77.528297};
			azimut=89.098198;
			special="NONE";
			id=80;
			side="EMPTY";
			vehicle="VWGolf";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-78.3184, -77.5283, -0.047968]; this setPos [-78.3184, -77.5283, -0.047968]; this setDir 89.0982; doStop this;";
		};
		class Item94
		{
			position[]={-73.260696,-0.048485,-64.601601};
			azimut=269.34299;
			special="NONE";
			id=81;
			side="EMPTY";
			vehicle="VWGolf";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-73.2607, -64.6016, -0.048485]; this setPos [-73.2607, -64.6016, -0.048485]; this setDir 269.343; doStop this;";
		};
		class Item95
		{
			position[]={12608.835,5.9880958,8966.4141};
			azimut=-86.366096;
			special="NONE";
			id=91;
			side="EMPTY";
			vehicle="UAZWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item96
		{
			position[]={-77.959,-0.048769999,-80.465797};
			azimut=79.620003;
			special="NONE";
			id=82;
			side="EMPTY";
			vehicle="car_sedan";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-77.959, -80.4658, -0.04877]; this setPos [-77.959, -80.4658, -0.04877]; this setDir 79.62; doStop this;";
		};
		class Item97
		{
			position[]={-53.394501,-0.049125999,-71.789101};
			azimut=268.758;
			special="NONE";
			id=83;
			side="EMPTY";
			vehicle="Lada_base";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-53.3945, -71.7891, -0.049126]; this setPos [-53.3945, -71.7891, -0.049126]; this setDir 268.758; doStop this;";
		};
		class Item98
		{
			position[]={12609.432,5.9771152,8953.2227};
			azimut=-96.761299;
			special="NONE";
			id=93;
			side="EMPTY";
			vehicle="LADAWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item99
		{
			position[]={12617.138,5.9526906,8968.7949};
			azimut=89.530197;
			special="NONE";
			id=94;
			side="EMPTY";
			vehicle="SKODAWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item100
		{
			position[]={-78.2314,-0.055799,-59.7402};
			azimut=85.312302;
			special="NONE";
			id=84;
			side="EMPTY";
			vehicle="SkodaBlue";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-78.2314, -59.7402, -0.055799]; this setPos [-78.2314, -59.7402, -0.055799]; this setDir 85.3123; doStop this;";
		};
		class Item101
		{
			position[]={-79.006798,-0.057135999,-62.434601};
			azimut=265.16;
			special="NONE";
			id=85;
			side="EMPTY";
			vehicle="SkodaGreen";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-79.0068, -62.4346, -0.057136]; this setPos [-79.0068, -62.4346, -0.057136]; this setDir 265.16; doStop this;";
		};
		class Item102
		{
			position[]={12640.373,5.9537816,8949.2139};
			azimut=-82.112801;
			special="NONE";
			id=95;
			side="EMPTY";
			vehicle="UralWreck";
			lock="UNLOCKED";
			skill=0.2;
		};
		class Item103
		{
			position[]={12640.172,5.9571261,8954.3086};
			azimut=90.538696;
			special="NONE";
			id=96;
			side="EMPTY";
			vehicle="UralWreck";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item104
		{
			position[]={-78.519501,-0.057395,-69.559601};
			azimut=89.326103;
			special="NONE";
			id=87;
			side="EMPTY";
			vehicle="SkodaGreen";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-78.5195, -69.5596, -0.057395]; this setPos [-78.5195, -69.5596, -0.057395]; this setDir 89.3261; doStop this;";
		};
		class Item105
		{
			position[]={-58.065399,-0.059957001,-75.305702};
			azimut=263.76801;
			special="NONE";
			id=88;
			side="EMPTY";
			vehicle="Skoda";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-58.0654, -75.3057, -0.059957]; this setPos [-58.0654, -75.3057, -0.059957]; this setDir 263.768; doStop this;";
		};
		class Item106
		{
			position[]={12641.679,5.9611449,8959.835};
			azimut=96.888603;
			special="NONE";
			id=97;
			side="EMPTY";
			vehicle="UAZWreck";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
		};
		class Item107
		{
			position[]={12760.483,6,9140.1504};
			azimut=191.39301;
			special="NONE";
			id=98;
			side="EMPTY";
			vehicle="Land_cihlovej_dum_in";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12759.9, 9140.33, 0.]; this setPos [12759.9, 9140.33, 0.]; this setDir 191.393; doStop this;";
		};
		class Item108
		{
			position[]={-73.514603,-0.056790002,-67.325203};
			azimut=265.617;
			special="NONE";
			id=90;
			side="EMPTY";
			vehicle="car_hatchback";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-73.5146, -67.3252, -0.05679]; this setPos [-73.5146, -67.3252, -0.05679]; this setDir 265.617; doStop this;";
		};
		class Item109
		{
			position[]={-73.500999,-0.048670001,-72.079102};
			azimut=86.095901;
			special="NONE";
			id=91;
			side="EMPTY";
			vehicle="car_sedan";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-73.501, -72.0791, -0.04867]; this setPos [-73.501, -72.0791, -0.04867]; this setDir 86.0959; doStop this;";
		};
		class Item110
		{
			position[]={12752.5,5.9933338,9139.7051};
			azimut=12.9308;
			special="NONE";
			id=99;
			side="EMPTY";
			vehicle="Land_statek_brana_open";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12752.5, 9139.75, 0.]; this setPos [12752.5, 9139.75, 0.]; this setDir 12.9308; doStop this;";
		};
		class Item111
		{
			position[]={12741.8,5.9899998,9147.3613};
			azimut=125.86;
			special="NONE";
			id=100;
			side="EMPTY";
			vehicle="Land_dum_rasovna";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12741.8, 9147.45, 0.]; this setPos [12741.8, 9147.45, 0.]; this setDir 125.86; doStop this;";
		};
		class Item112
		{
			position[]={-57.803699,-0.059734002,-78.403297};
			azimut=83.394203;
			special="NONE";
			id=92;
			side="EMPTY";
			vehicle="SkodaRed";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-57.8037, -78.4033, -0.059734]; this setPos [-57.8037, -78.4033, -0.059734]; this setDir 83.3942; doStop this;";
		};
		class Item113
		{
			position[]={-52.712898,-0.080362,-75.279297};
			azimut=88.2547;
			special="NONE";
			id=93;
			side="EMPTY";
			vehicle="datsun1_civil_1_open";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-52.7129, -75.2793, -0.080362]; this setPos [-52.7129, -75.2793, -0.080362]; this setDir 88.2547; doStop this;";
		};
		class Item114
		{
			position[]={12743.032,5.9907103,9110.1885};
			special="NONE";
			id=101;
			side="EMPTY";
			vehicle="Garbage_can";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12742.7, 9110.16, 0]; this setPos [12742.7, 9110.16, 0]; this setDir 0; doStop this;";
		};
		class Item115
		{
			position[]={12606.8,-0.74369001,9065.79};
			azimut=-112.985;
			special="NONE";
			id=102;
			side="EMPTY";
			vehicle="Land_PBstadE";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12606.8, 9065.79, -0.74369]; this setPos [12606.8, 9065.79, -0.74369]; this setDir -112.985; doStop this;";
		};
		class Item116
		{
			position[]={12724.3,-0.093836002,9069.0498};
			azimut=65.2416;
			special="NONE";
			id=103;
			side="EMPTY";
			vehicle="Land_PBstadE";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12724.3, 9069.05, -0.093836]; this setPos [12724.3, 9069.05, -0.093836]; this setDir 65.2416; doStop this;";
		};
		class Item117
		{
			position[]={12706,-0.089635,9110.3896};
			azimut=21.630699;
			special="NONE";
			id=104;
			side="EMPTY";
			vehicle="Land_PBstadR";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12706, 9110.39, -0.089635]; this setPos [12706, 9110.39, -0.089635]; this setDir 21.6307; doStop this;";
		};
		class Item118
		{
			position[]={-73.391602,-0.080957003,-77.272499};
			azimut=264.27701;
			special="NONE";
			id=112;
			side="EMPTY";
			vehicle="datsun1_civil_2_covered";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-73.3916, -77.2725, -0.080957]; this setPos [-73.3916, -77.2725, -0.080957]; this setDir 264.277; doStop this;";
		};
		class Item119
		{
			position[]={-78.476601,-0.067433,-65.318398};
			azimut=89.339996;
			special="NONE";
			id=113;
			side="EMPTY";
			vehicle="hilux1_civil_1_open";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-78.4766, -65.3184, -0.067433]; this setPos [-78.4766, -65.3184, -0.067433]; this setDir 89.34; doStop this;";
		};
		class Item120
		{
			position[]={-52.9258,-0.069833003,-77.851601};
			azimut=267.215;
			special="NONE";
			id=114;
			side="EMPTY";
			vehicle="hilux1_civil_3_open";
			lock="LOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-52.9258, -77.8516, -0.069833]; this setPos [-52.9258, -77.8516, -0.069833]; this setDir 267.215; doStop this;";
		};
		class Item121
		{
			position[]={-73.436501,0,-59.0322};
			azimut=-89.045998;
			special="NONE";
			id=115;
			side="EMPTY";
			vehicle="LADAWreck";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-73.4365, -59.0322, 0]; this setPos [-73.4365, -59.0322, 0]; this setDir -89.046; doStop this;";
		};
		class Item122
		{
			position[]={-73.590797,0,-53.435501};
			azimut=92.901398;
			special="NONE";
			id=116;
			side="EMPTY";
			vehicle="hiluxWreck";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-73.5908, -53.4355, 0]; this setPos [-73.5908, -53.4355, 0]; this setDir 92.9014; doStop this;";
		};
		class Item123
		{
			position[]={12623,-0.0042015999,9108.0195};
			azimut=-70.279404;
			special="NONE";
			id=105;
			side="EMPTY";
			vehicle="Land_PBstadR";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12623, 9108.02, -0.0042016]; this setPos [12623, 9108.02, -0.0042016]; this setDir -70.2794; doStop this;";
		};
		class Item124
		{
			position[]={12708.3,-0.12745,9026.7695};
			azimut=111.041;
			special="NONE";
			id=106;
			side="EMPTY";
			vehicle="Land_PBstadR";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12708.3, 9026.77, -0.12745]; this setPos [12708.3, 9026.77, -0.12745]; this setDir 111.041; doStop this;";
		};
		class Item125
		{
			position[]={12624.6,-0.14985,9024.6104};
			azimut=200.63499;
			special="NONE";
			id=107;
			side="EMPTY";
			vehicle="Land_PBstadR";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12624.6, 9024.61, -0.14985]; this setPos [12624.6, 9024.61, -0.14985]; this setDir 200.635; doStop this;";
		};
		class Item126
		{
			position[]={12667,-0.1498,9008.3896};
			azimut=155.741;
			special="NONE";
			id=108;
			side="EMPTY";
			vehicle="Land_PBstadS";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12667, 9008.39, -0.1498]; this setPos [12667, 9008.39, -0.1498]; this setDir 155.741; doStop this;";
		};
		class Item127
		{
			position[]={-73.451202,0,-56.596699};
			azimut=93.357101;
			special="NONE";
			id=117;
			side="EMPTY";
			vehicle="SKODAWreck";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-73.4512, -56.5967, 0]; this setPos [-73.4512, -56.5967, 0]; this setDir 93.3571; doStop this;";
		};
		class Item128
		{
			position[]={12777.941,6,8978};
			special="NONE";
			id=109;
			side="EMPTY";
			vehicle="Land_Rail_Semafor";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12777, 8978, 0.]; this setPos [12777, 8978, 0.]; this setDir 0; doStop this;";
		};
		class Item129
		{
			position[]={12695.858,6.0021877,8933.9717};
			special="NONE";
			id=110;
			side="EMPTY";
			vehicle="Land_telek1";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12704.1, 8935.98, 0.]; this setPos [12704.1, 8935.98, 0.]; this setDir 0; doStop this;";
		};
		class Item130
		{
			position[]={-58.334,0,-54.985401};
			azimut=142.28799;
			special="NONE";
			id=118;
			side="EMPTY";
			vehicle="datsun02Wreck";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-58.334, -54.9854, 0]; this setPos [-58.334, -54.9854, 0]; this setDir 142.288; doStop this;";
		};
		class Item131
		{
			position[]={-54.161098,0,-55.963902};
			azimut=92.4879;
			special="NONE";
			id=119;
			side="EMPTY";
			vehicle="datsun02Wreck";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-54.1611, -55.9639, 0]; this setPos [-54.1611, -55.9639, 0]; this setDir 92.4879; doStop this;";
		};
		class Item132
		{
			position[]={-45.595699,0,-65.8936};
			special="NONE";
			id=120;
			side="EMPTY";
			vehicle="UAZWreck";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-45.5957, -65.8936, 0]; this setPos [-45.5957, -65.8936, 0]; this setDir 0; doStop this;";
		};
		class Item133
		{
			position[]={-46.165001,0,-63.928699};
			azimut=-55.126999;
			special="NONE";
			id=121;
			side="EMPTY";
			vehicle="datsun02Wreck";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-46.165, -63.9287, 0]; this setPos [-46.165, -63.9287, 0]; this setDir -55.127; doStop this;";
		};
		class Item134
		{
			position[]={-54.484402,0,-63.4678};
			azimut=-98.509697;
			special="NONE";
			id=122;
			side="EMPTY";
			vehicle="SKODAWreck";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-54.4844, -63.4678, 0]; this setPos [-54.4844, -63.4678, 0]; this setDir -98.5097; doStop this;";
		};
		class Item135
		{
			position[]={-58.933601,0,-68.964798};
			azimut=-98.509697;
			special="NONE";
			id=123;
			side="EMPTY";
			vehicle="SKODAWreck";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-58.9336, -68.9648, 0]; this setPos [-58.9336, -68.9648, 0]; this setDir -98.5097; doStop this;";
		};
		class Item136
		{
			position[]={-58.835899,0,-66.508797};
			azimut=86.3022;
			special="NONE";
			id=124;
			side="EMPTY";
			vehicle="hiluxWreck";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-58.8359, -66.5088, 0]; this setPos [-58.8359, -66.5088, 0]; this setDir 86.3022; doStop this;";
		};
		class Item137
		{
			position[]={-58.582001,0,-71.946297};
			azimut=-86.366096;
			special="NONE";
			id=125;
			side="EMPTY";
			vehicle="UAZWreck";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-58.582, -71.9463, 0]; this setPos [-58.582, -71.9463, 0]; this setDir -86.3661; doStop this;";
		};
		class Item138
		{
			position[]={-78.374001,0,-56.460899};
			azimut=84.813797;
			special="NONE";
			id=126;
			side="EMPTY";
			vehicle="LADAWreck";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-78.374, -56.4609, 0]; this setPos [-78.374, -56.4609, 0]; this setDir 84.8138; doStop this;";
		};
		class Item139
		{
			position[]={-57.796902,0,-80.9814};
			azimut=-96.761299;
			special="NONE";
			id=127;
			side="EMPTY";
			vehicle="LADAWreck";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-57.7969, -80.9814, 0]; this setPos [-57.7969, -80.9814, 0]; this setDir -96.7613; doStop this;";
		};
		class Item140
		{
			position[]={-54.2383,0,-68.663101};
			azimut=89.530197;
			special="NONE";
			id=128;
			side="EMPTY";
			vehicle="SKODAWreck";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-54.2383, -68.6631, 0]; this setPos [-54.2383, -68.6631, 0]; this setDir 89.5302; doStop this;";
		};
		class Item141
		{
			position[]={12711.242,5.9916759,8951.1621};
			azimut=179.89;
			special="NONE";
			id=111;
			side="EMPTY";
			vehicle="Land_A_Office01";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12711.1, 8951.72, 0.]; this setPos [12711.1, 8951.72, 0.]; this setDir 179.89; ";
		};
		class Item142
		{
			position[]={-36.454102,0,-88.154297};
			azimut=-82.112801;
			special="NONE";
			id=129;
			side="EMPTY";
			vehicle="UralWreck";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [-36.4541, -88.1543, 0]; this setPos [-36.4541, -88.1543, 0]; this setDir -82.1128; doStop this;";
		};
		class Item143
		{
			position[]={-36.5938,0,-83.072304};
			azimut=90.538696;
			special="NONE";
			id=130;
			side="EMPTY";
			vehicle="UralWreck";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-36.5938, -83.0723, 0]; this setPos [-36.5938, -83.0723, 0]; this setDir 90.5387; doStop this;";
		};
		class Item144
		{
			position[]={12792.595,6,9178.5039};
			azimut=-173.533;
			special="NONE";
			id=113;
			side="EMPTY";
			vehicle="Land_Rail_Semafor";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [12792.1, 9178.47, 0.]; this setPos [12792.1, 9178.47, 0.]; this setDir -173.533; doStop this;";
		};
		class Item145
		{
			position[]={-36.566399,0,-78.082001};
			azimut=96.888603;
			special="NONE";
			id=131;
			side="EMPTY";
			vehicle="UAZWreck";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [-36.5664, -78.082, 0]; this setPos [-36.5664, -78.082, 0]; this setDir 96.8886; doStop this;";
		};
		class Item146
		{
			position[]={91.941399,0,103.173};
			azimut=191.39301;
			special="NONE";
			id=132;
			side="EMPTY";
			vehicle="Land_cihlovej_dum_in";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [91.9414, 103.173, 0.]; this setPos [91.9414, 103.173, 0.]; this setDir 191.393; doStop this;";
		};
		class Item147
		{
			position[]={84.493202,0,102.588};
			azimut=12.9308;
			special="NONE";
			id=133;
			side="EMPTY";
			vehicle="Land_statek_brana_open";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [84.4932, 102.588, 0.]; this setPos [84.4932, 102.588, 0.]; this setDir 12.9308; doStop this;";
		};
		class Item148
		{
			position[]={73.841797,0,110.288};
			azimut=125.86;
			special="NONE";
			id=134;
			side="EMPTY";
			vehicle="Land_dum_rasovna";
			lock="UNLOCKED";
			skill=0.2;
			init="this setPos [73.8418, 110.288, 0.]; this setPos [73.8418, 110.288, 0.]; this setDir 125.86; doStop this;";
		};
		class Item149
		{
			position[]={12580.543,7.3544774,9007.7158};
			azimut=215;
			special="NONE";
			id=135;
			side="EMPTY";
			vehicle="Land_RedWhiteBarrier";
			lock="UNLOCKED";
			skill=0.2;
			health=0.5;
			init="this setPos [12569.6, 9013.64, 0.]; this setPos [12569.6, 9013.64, 0.]; this setDir 194.454; doStop this;";
		};
		class Item150
		{
			position[]={12661.303,5.9552145,9058.0322};
			azimut=310;
			id=163;
			side="EMPTY";
			vehicle="Ikarus";
			leader=1;
			skill=0.60000002;
		};
		class Item151
		{
			position[]={12671.65,5.9940858,9069.7617};
			azimut=310;
			id=164;
			side="EMPTY";
			vehicle="Ikarus";
			leader=1;
			skill=0.60000002;
		};
		class Item152
		{
			position[]={10924.952,150.25462,9104.0576};
			azimut=-10.937154;
			id=190;
			side="EMPTY";
			vehicle="Pickup_PK_GUE";
			skill=0.46666664;
		};
		class Item153
		{
			position[]={10916.941,150.51878,9100.4668};
			azimut=-10.937154;
			id=191;
			side="EMPTY";
			vehicle="Offroad_DSHKM_INS";
			skill=0.46666664;
		};
		class Item154
		{
			position[]={10907.923,150.65222,9104.7402};
			azimut=-10.937154;
			id=192;
			side="EMPTY";
			vehicle="USSpecialWeaponsBox";
			skill=0.46666664;
		};
		class Item155
		{
			position[]={10907.218,150.66992,9103.3936};
			azimut=-10.937154;
			id=193;
			side="EMPTY";
			vehicle="USBasicWeaponsBox";
			skill=0.46666664;
		};
		class Item156
		{
			position[]={10905.513,150.70084,9104.5869};
			azimut=-10.937154;
			id=194;
			side="EMPTY";
			vehicle="USBasicAmmunitionBox";
			skill=0.46666664;
		};
		class Item157
		{
			position[]={10904.938,150.71977,9103.0176};
			azimut=-10.937154;
			id=195;
			side="EMPTY";
			vehicle="USOrdnanceBox";
			skill=0.46666664;
		};
		class Item158
		{
			position[]={12594.726,6.6202736,8899.9033};
			azimut=30;
			id=196;
			side="EMPTY";
			vehicle="USSpecialWeaponsBox";
			skill=0.46666664;
		};
		class Item159
		{
			position[]={12593.311,6.7097998,8899.3467};
			azimut=30;
			id=197;
			side="EMPTY";
			vehicle="USBasicWeaponsBox";
			skill=0.46666664;
		};
		class Item160
		{
			position[]={12592.805,6.6707177,8901.3682};
			azimut=30;
			id=198;
			side="EMPTY";
			vehicle="USBasicAmmunitionBox";
			skill=0.46666664;
		};
		class Item161
		{
			position[]={12591.34,6.7723804,8900.5586};
			azimut=30;
			id=199;
			side="EMPTY";
			vehicle="USOrdnanceBox";
			skill=0.46666664;
		};
		class Item162
		{
			position[]={10904.607,150.66922,9114.3115};
			azimut=114.06284;
			id=201;
			side="EMPTY";
			vehicle="Offroad_SPG9_Gue";
			skill=0.46666664;
		};
		class Item163
		{
			position[]={10913.483,150.37582,9119.6328};
			azimut=114.06284;
			id=202;
			side="EMPTY";
			vehicle="Offroad_DSHKM_Gue";
			skill=0.46666664;
		};
		class Item164
		{
			position[]={12663.777,6.0051136,9115.8926};
			azimut=355;
			id=218;
			side="EMPTY";
			vehicle="Land_PBaflgoals";
			skill=0.60000002;
		};
		class Item165
		{
			position[]={12667.471,5.9999242,9018.7705};
			azimut=355;
			id=219;
			side="EMPTY";
			vehicle="Land_PBaflgoals";
			skill=0.60000002;
		};
	};
	class Markers
	{
		items=2;
		class Item0
		{
			position[]={12589.046,7.1337647,8894.1436};
			name="respawn_west";
			markerType="ELLIPSE";
			type="Empty";
			colorName="ColorRed";
			a=20;
			b=20;
			angle=283.711;
		};
		class Item1
		{
			position[]={14476.944,0.41333458,9090.4365};
			name="respawn_east";
			markerType="ELLIPSE";
			type="Empty";
			colorName="ColorRed";
			a=20;
			b=20;
			angle=283.711;
		};
	};
};
class Intro
{
	addOns[]=
	{
		"chernarus"
	};
	addOnsAuto[]=
	{
		"chernarus"
	};
	randomSeed=9449037;
	class Intel
	{
		startWeather=0.25;
		forecastWeather=0.25;
		year=2008;
		month=10;
		day=11;
		hour=9;
		minute=20;
	};
};
class OutroWin
{
	addOns[]=
	{
		"chernarus"
	};
	addOnsAuto[]=
	{
		"chernarus"
	};
	randomSeed=16611224;
	class Intel
	{
		startWeather=0.25;
		forecastWeather=0.25;
		year=2008;
		month=10;
		day=11;
		hour=9;
		minute=20;
	};
};
class OutroLoose
{
	addOns[]=
	{
		"chernarus"
	};
	addOnsAuto[]=
	{
		"chernarus"
	};
	randomSeed=1644259;
	class Intel
	{
		startWeather=0.25;
		forecastWeather=0.25;
		year=2008;
		month=10;
		day=11;
		hour=9;
		minute=20;
	};
};
