heli removeAction action9;
heli removeAction action1;
heli animate["MoveCargoDoor",0];

heli vehicleChat "Door closed";
playSound "intercom10";
action8 = heli addAction [("<t color=""#FF2400"">" + ("Open door") + "</t>"), "OpenDoor.sqf", "" , 5, true, false,""  , "driver _target == player"];

removeAllWeapons crew1; crew1 attachTo [heli, [0.2,3.5,-1.75]]; crew1 switchMove "AmovPknlMstpSnonWnonDnon"; crew1 setDir 180;

sleep 2;
